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Author Topic: SWTOR PVP update for january [Locked]
tenkly  4 stars
Title: Best looking Outposter.
Posts: 1,079
Registered: 2007-3-7 22:50:38
Fellow PvPers, thank you for taking on the challenge of player vs player combat in The Old Republic!

In the first week after launch there were over a million Warzone matches played, with nearly half of all players participating in Warzones. Bad news for Republic players, though - the Empire currently leads overall, having won 53% of all Alderaan Civil War and Voidstar matches (across all servers). Huttball has been played the most, accounting for 39% of all matches – and yes, we’ll be adding a new same faction vs. same faction enabled Warzone in the future.

We are all really excited at the tremendous volume of participation we’ve seen in PvP thus far. Your interest and demand dictates what we’ll be delivering in the near future. I wanted to give you some insight into where we are with PvP development and where we are going.

First and foremost here is what we are addressing as a top priority:

Level 50 Bracket Warzones: Level 50 players will have a bracket of their own, playing in separate Warzone matches to lower level players. This is something we have wanted to do for some time and now that there is an increasing number of level 50 players we will be implementing the feature in January.

Open World PvP on Ilum: The planet of Ilum currently allows for open world PvP even on a PvE server, but the mechanics and incentives of the planet are not in as intended yet. We’re working on longer term goals for the planet and for other PvP areas, but expect to see some interim adjustments in January - such as more respawn points to focus conflicts, restricting Companion Characters from the area, and revisions to rewards. Ilum will also become a major source of Valor. Valor buffs will increase and decrease based on the objectives your faction owns. These buffs increase the amount of Valor you receive per player kill. However they do not give anything in and of themselves, so players will still need to defeat other players for significant Valor rewards. Additionally, daily and weekly missions will require player kills to complete. Player kills for quests and Valor credit will have diminishing returns per player killed. So, the more players that are fighting other players, the better it is for everyone.

Combat Gameplay: You’ll see several optimizations come online in January, and we are going to continue to tune this as time goes on.

We also have other exciting features coming in the near future including Ranked Warzone Matches, PvP Stat Tracking, Open World PvP Loot Drops, more Warzone medals for different objectives, Guard Optimizations and Target Optimizations.

Additionally we’re looking at ways to enable team vs. team, more level brackets and the ability to choose which Warzone you want to play in.

This is not a complete list of everything we’re working on that’s PvP related, but we have to keep some surprises for later! Thanks again for all your feedback and please keep it coming. We read as much as we can then cross reference with metrics to take action on features and tuning the game to ensure an enjoyable and competitive PvP community.

Gabe Amatangelo
Principal Lead PvP, Operations & Flashpoints Designer

 

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"Sir, when you die, what shall we do? Bury you? Burn you?" "Nay. I shall be mushroomed"
"ou're a weird dude, Tenkly. Knife fights with women and you dress your cat up in sweater vests."- ZigmundZag
Z-Elder  3 stars
Posts: 671
Registered: 2002-3-15 13:58:39
Is this a form letter that All MMOGS send out when the third week begins? I think AoC and Rift said the same things. It would be easier to just say; Don't quit! we really will eventually give you everything you ever wanted! We promise. Sign here plz.

 

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"The poison of our ordinary habits has killed the magic of the moment"
"Men are not in hell because God is angry with them . . .
they stand in the state of division and separation which by their own motion, they have made for themselves"
Sin_of_Onin  4 stars
Posts: 1,307
Registered: 2005-6-29 08:21:12
The thing that really helped WOW is the changes made after launch. It was a good game at launch but they kept working on it. WAR was actually a good game at launch too but it was their inability to evolve the game that destroyed it. SWTOR has a lot of hours of gameplay that are solid and will keep me busy but they have to add to it in order to keep people paying. PVP is clearly their best option IMo.

 

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F is for Fake-believe
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Manegarm  4 stars
Title: European Imperialist Good Guy
Posts: 1,964
Registered: 2003-8-11 10:01:52
I'm level 30 and I'm not in any hurry to hit 50, I still have to figure out how to properly play my class and what build to use.

Mercenary btw, any suggestions? I'm doing a firebug pyro build right now that works pretty well in pve but I'm pondering if arsenal would be better.

thoughts?

 

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Europa Eternita!
"Damn, Manegarm; you are HAWT!! " - Taolynn
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Nein mann ich will noch nicht gehen
Yukishiro1  4 stars
Posts: 3,243
Registered: 2002-9-20 23:52:57
The tl:dr of that list is "sometime in the future we will add features that are standard in any other MMO PVP experience and we will also take the things so stupid a 5 year old could have told us they wouldn't work and make them less stupid. BE EXCITED!!!11"
Scarne  4 stars
Title: Capo di Scientifico
Posts: 1,087
Registered: 2001-7-23 15:24:34
Quote:

Huttball has been played the most, accounting for 39% of all matches


Only 39%? I guess it works out over all servers, but there definitely some servers not even close to that.

 

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E Pluribus Unum
Testerion  3 stars
Posts: 549
Registered: 2001-12-28 03:07:47
In most servers Imps get to play NOTHING but Huttball because theres not enough repubs

 

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Azure-TheBlueOne  2 stars
Title: Made in Alaska
Posts: 319
Registered: 2003-2-24 19:25:37
I hear the Marauder is a beast at 50, but man, at 30 the class is trash compared to everyone else imo.

I started an operative, which seems more my style anyway, and am much happier.

 

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and the people let the Government do it.
They are sheep."
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Z-Elder  3 stars
Posts: 671
Registered: 2002-3-15 13:58:39
I liker the sage/sorc types. Give me an insta heal and some CC and though I will die a Lot I can mess with a few folks for awhile. Plus the chances are good that I will keep your arse alive while I am getting off harassing the enemy!

 

-----signature-----
"The poison of our ordinary habits has killed the magic of the moment"
"Men are not in hell because God is angry with them . . .
they stand in the state of division and separation which by their own motion, they have made for themselves"
Azure-TheBlueOne  2 stars
Title: Made in Alaska
Posts: 319
Registered: 2003-2-24 19:25:37
Manegarm, you might try this build (start with the 8 points in the healing tree's dps options, then go up arsenal) -> http://db.darthhater.com/skill_calc/bounty_hunter/mercenary/#::fef4ef7ef2ef7ef3e3f2e2f3ef19:

It's supposed to be great for leveling.

 

-----signature-----
"When the government scares people into thinking it must take their liberties away,
and the people let the Government do it.
They are sheep."
- Judge Andrew Napolitano
http://www.leap.cc/cms/index.php

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