cobane posted:
Manegarm posted:
And you can play football in your underwear outside... If you compete in it it's still a sport.. Especially since the winner gets around 25k
Outside being the key word. Sports are physical activities played by athletes. If you can eat a hot pocket while playing, it's probably not a sport.
There you go being wrong again.
http://en.wikipedia.org/wiki/Electronic_sports
Electronic sports comprises the competitive play of video games. Other terms include competitive gaming, professional gaming, e-sport, and cybersport. The most common video game genres associated with electronic sports are real-time strategy (RTS), fighting, first-person shooter (FPS), massively-multiplayer online (MMOG), and racing. Games are played competitively at amateur, semi-professional and professional levels, and some games have organized competition in the form of leagues and tournaments. Events such as Major League Gaming (MLG), Global Starcraft II League (GSL), World Cyber Games (WCG), Dreamhack, Intel Extreme Masters,and Global StarCraft Team league (GSTL) provide both real-time casting of streamed games, and cash prizes to the winners.
they also have sponsors and contracts ( hmm what else has those ?)
There are a number of titles that support a professional gaming scene. Commonly, companies will use e-sports as a marketing outlet for their games, and the prizes awarded are sometimes enough to support players who compete for a living. In such cases, hundreds, thousands and even millions of dollars in prize money are turned out each year for competitors in these titles. For some games, sponsorship extends well beyond the creators of the game being played, and companies such as Intel support competition despite not being involved in the video games titles themselves.
The most popular tournaments are those run by the World Cyber Games, the World e-Sports Games, and the Electronic Sports World Cup. The prize money for these events is mostly provided by the large technology corporations who sponsor the events; these companies also tend to sponsor eSports teams. A team sponsorship usually includes travel expenses and sometimes free hardware specific to that company.
Although sponsorships have evolved over the years, and oftentimes only sponsoring one gamer at a time—the first all inclusive team sponsorship was given to Team Abuse in June 2000. Team Abuse was a well-respected Quake II team led by Doug 'Citizen' Suttles and a gamut of talented players [Toxic, Method, Lord Vader]. Upon their hosting of a grass roots event called Lansanity in Portland, OR Team Abuse was offered a complete sponsorship, setting precedence for many gamers to come. The Speakeasy sponsorship included a fully leased gaming studio in Lake Oswego, OR with a Speakeasy.net T1 connection. Additionally Team Abuse was sent to many CPL events, Quake Invitational League events, hosted Lansanity 2, and also found itself sending Marc 'pureluck' Naujock to the XSI Invitational in London as part of the Top 10 USA players vs the Top 10 European players tournament. Speakeasy paved the way for fully immersive corporate marketing sponsorship for professional gaming by applying merchandising, PR, grass root events, and a serious interest in the gaming community.
Oh.. and a wide variety of pro leagues ( like unhh, what's that called again, a sport?)
lobal Warfighter League (GWL) Team Fortress 2, Combat Arms, Star Wars Battlefront 2, Red Orchestra 2, Battlefield 3, Call of Duty: Black Ops, any new game competition worthy. Also host events for gaming communities. North America/International 2003
Ongamenet Starleague (OSL) StarCraft Korea 2000
MBCgame Starleague (MSL) StarCraft Korea 2003
Proleague StarCraft Korea 2005
SIXAXIS Gaming COD4, Gran Turismo 5, FIFA '11, NBA 2K11, Killzone 3 Australia/New Zealand 2008
CyberGamer Left 4 Dead 2, Call of Duty, Counter-Strike: Source, StarCraft II Australia/NZ, North America 2007
Championship Gaming League Battlefield 3, Tribes: Ascend North America 2011
Major League Gaming Halo: Reach, StarCraft II, Super Smash Bros. Brawl, Call of Duty: Black Ops, League of Legends, Gears of War 3 (Possible) North America 2003
Pro Gaming League Halo 3, Halo: Reach, NHL 11 North America
EGL European Gaming League Xbox, PS3, PC and the worlds first competitive site to offer multiplayer mobile European 2007
AGL Asian Gaming League COD4, DoTA, SC2 - Worlds first true pan-Asian gaming league Asia 2010
ESL Extreme Masters Multiple. Changes occasionally. International 2007
ESL Major Series Multiple and not included in the "Extreme Masters" European 2007
ESL Pro Series Multiple. Changes occasionally. European 2002
European Team Fortress 2 League (ETF2L) Team Fortress 2 European 2004
NGL One Warcraft 3 and StarCraft II European
Poznan Game Arena European 2004
ClanBase EuroCup European 2000
National Professional Cybersport League Russia
Evolution Championship Series Multiple. Changes per year North America 2003
Athens Gaming League CS:Source, CS 1.6, Call of Duty 4, PES, DotA Allstars Greece
World Cyber Games Multiple. Changes per year International 2000
E-Sports Entertainment League International
Cyber Evolution Counter-Strike, Counter-Strike: Source, Call of Duty, Team Fortress 2, Left 4 Dead International
Tougeki – Super Battle Opera Multiple. Changes per year Japan 2003
Xtreme Professional League CS 1.6, CS:Source, COD4, America's Army, and more International 2003
Electronic Sports World Cup CS 1.6, Quake Live, WarCraft 3, Trackmania, NFS Shift, DotA, CS Female, Super Street Fighter IV, Guitar Hero 5, StarCraft II: Wings of Liberty International 2000
World e-Sports Games International
Total Gaming League International
GOMTV Global StarCraft II League (GSL) StarCraft II: Wings of Liberty Korea/International 2010
North American Star League (NASL) StarCraft II: Wings of Liberty, Heroes of Newerth North America/International 2011
iRacing.com NVIDIA Series iRacing.com International 2009
NASCAR iRacing.com World Championship Series iRacing.com International
Formula SimRacing rFactor International
Armaroli Sim Racing World Cup rFactor International
Australian Cyber League (ACL) Halo: Reach, StarCraft II: Wings of Liberty, Call of Duty: Modern Warfare 3, FIFA 12 Australia/New Zealand 2009
Regional Gaming Association Counter-Strike:Source International 2009
Oh, let's not forget they all have associations and governing bodies ( Let me guess.. sports have those right? )
Cybersports & Online Gaming Association (Singapore) [SCOGA] (Singapore)
International eSport Federation (International)
eSport Verband Österreich (Austria)
Belgian Electronic Sport Federation (Belgium)
E-sport Denmark (Denmark)
Deutscher eSport Bund (Germany)
Nederlandse Electronic Sport Bond (Netherlands)
Swiss E-sport Federation (Switzerland)
Korea e-Sports Association [Kespa] (South Korea)
Taiwan eSports League (Taiwan)
United Kingdom eSports Association (United Kingdom)
Entertainment Consumers Association (United States/Canada)
eSports Vietnam (Vietnam)
Mind Sports South Africa (South Africa)
Namibia Electronic Sports Association (Namibia)
Versus (Brazil)
France Esport Console
Finnish eSports Federation (Finland)
So, we have competitive leagues, major prizes, sponsors and contracts, and governing bodies /associations. just because you don't think something is competitive and considered an electronic sport, doesn't mean you're right. It means you don't know shit.
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