This OF-NF debate has been going on since the launch of NNF; and will never change. Back on subject I go however!
Literary work wise; seems like everything fantasy novel or short story I read somehow reminds me of playing this game. Not playing this game as I do now; Caring about how many kills I got in this fight, or if I got a solo for someone or how I got rolled by a zerg and how bad they are.... But playing this game years back when I really didn't care about any of that and was more along the lines of defend Midgard! Meeting new people in game, and of course just having a fun time playing my character (I remember I wasted some cats time, when I got my SM to level 20; and was like: I should look at the frontier!!).
I don't know about a lot of you out there (I might be playing to the wrong crowd), but when I watch a Movie (like Robin Hood (any)) I always feel compelled to play DAoC. Same thing goes for certain documentaries on TV, on historical battles or on classic mythology, or even certain TV shows (Merlin) I just feel like I should play this game.
The lore in this game is really beautiful, a LOT of time and effort went into designing the original game, including monsters, names, areas and lore. I feel that right after ToA, the game lost a lot of its flavor. We went from this epic tale of Norse vs Briton vs Celt all wrapped in their own wonderful lore... to like...
"ugh, we need some Greek crap.. stat!"
I always wished that the developers of this game continued solely on that storyline, instead of adding in these "guess what?... MINOTAURS!" tangents.
The SI expansion was... ish great to the game, Hibernia was perfectly adjusted to the expansion, Tree-folk and research was done in regards to the main baddies of SI for Hib. Although I really loved it added a lot more story and a few more classes... I really though the addition of the Reaver and the Necromancer to Albion really went against the original story. If anyone remembers the Church epic quests... you were stomping out heresy, and then you get two classes who are sworn to Arawn (no likey). And of course, I think Midgard was a bit too much pre-historic (I like the idea of something like TG, but really really hate seeing Dinosaurs walking around).
ToA of course ruined this game, catacombs could have been good, if there wasn't like 100 loading screens and if more research would have been put into the additional classes (Warlocks with the Wicca symbol, should have been a class of Albion if anything. Gerald Gardner was using that symbol in like the 40's... ~thousand years older than the timeline of the game; the lore of the class didn't fit, at all).
DR was okay, should have been split up into three different story lines per realm... seemed sort of lazy. And of course Labyrinth was a mess.
I like recalling the good old days of this game, it was rich with lore and was so interesting to play.
-----signature-----
Davolica, Fru Norsewoman Warlock. AMO Officer
Hayziis, Bantiarna Lurikeen Mentalist. GM Aes Dana
Macrina, Phoenix Knight Briton Cleric.
http://www.boandterri.net/winlok%20guide.pdf <-- My Warlock Guide