1.A Postal System (mailbox) similar to the one in Warhammer Online. To be able to mail things to your other characters would save alot of time and pain. Relying on other players to make a trade is too risky. No need for an Auction House though. The Housing System and merchants work great.
2.A UI that's more user friendly like the one built for Warhammer Online.
The Looting System prevents ninjas.
The Party/WarBand Grouping System saves hours of time looking for groups/warbands to join.
The Layout Editor allows you to move, multiply or hide any object on your screen.
It is the most customizable UI I've ever encountered.
BOB's UI is great and it's the best Usermade UI I've ever used, but its time to for an overhual.
Here is what I'm talking about -------> http://img201.imageshack.us/f/featuresi.jpg/
3. A new engine, perhaps the Cry 2 engine to make DAOC look more modern. Mainly for the PvE side. Monsters, environment, ect.
Ofcourse having your characters move more limber and smooth would be great too. So far the characters movement is very robotic compared to today's MMO.
Yes, the game is based on RvR, but it's Eye Candy and good PvE content that will catch the attention of today's gamer.
I'm not saying to add PvE content. Just polish it up to meet today's standards.
Dark Age of Camelot is the best MMO I've ever had the pleasure of playing, but if it were to have these things implemented into it, it would shoot the number of active players well over 100k.
There are people that play Warhammer Online that never heard of Dark Age of Camelot. That's sad concidering both games were made by Mythic.
Re-releaseing the game after an overhaul with commercial advertisement would change all that.
Just giving you my ideas. I hope you read this and do well as a DEV at Mythic. Thanks
-----signature-----
A zerg is more than 8 so stop your crying.
Evolution is inevitable. Get over it!
http://img201.imageshack.us/f/featuresi.jpg/
Evolution is inevitable. Get over it!
http://img201.imageshack.us/f/featuresi.jpg/


