Well, this is why I play on a very active, Non-ToA server that doesn't charge a monthly fee (and where archers are actually archers, not casters with bows). ToA was terrible and in my opinion was the breaking point that signaled the beginning of the end of a good game. Making PvP players become PvE players never is a good game design option.
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Killer 93%, Achiever 66%, Socializer 20%, Explorer 20%.
"I would sooner fail than not be amongst the greatest"
Moondragon - WAR Shadow Warrior (Ostermark)
http://realmwar.warhammeronline.com/realmwar/CharacterInfo.war?id=16633&server=181