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Topic:
Patch Notes - 1.109 INC! [Locked] |
Castzer Posts: 28
Registered: 2011-3-4 13:26:38
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
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* Players who fall through the floor/ground in RvR enabled zones will now take normal falling damage when they hit the ground, potentially killing them.
[dev bashing]
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Alactrity Posts: 2
Registered: 2007-12-17 16:05:40
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
30 second CC immunity? I might have to resub :o
I never liked lab but the falling dmg fix seems warranted
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
Great patch !
I understand, that maybe they do not have the ressources to fix the holes but that is the next best fix to the problem. I would love to see the faces of all these lousy exploiters in lab now that they have no more (or at least one less) possibility to end a fight in an unfair manner.
Nobody can tell me that hurts fair players very much. You do not fall in holes very often if you are not actively seeking them. I prefer a couple of accidential deaths by falling damage by far over hundreds of times that cowards evade their deaths by escaping through the "hole"-emergency exit and laughing at you due to their incredible exploiting "skill".
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slajzer Posts: 196
Registered: 2006-9-22 14:59:56
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
Good patch, can't really find anything to complain about
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DAOC - http://gimpchimp.etilader.com/s.php?u=Dudor
WAR - r32 rr25 Ironbreaker - Retired
AOC - 80 ToS, Soulstorm (PvP) - Retired
WoW - 60 Druid/Priest - Retired
http://www.youtube.com/watch?v=DfJ09Ptg8LY <- Animist vid 
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Meddyck24 Posts: 223
Registered: 2010-11-5 10:58:36
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
Wow. So finally 5(?) years later they have fixed the buff bug. I guess that's nice. I don't see anything in these notes that makes me want to resubscribe, but keep trying, Mythic.
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GW 2: Next!
DAOC [retired]: Meddyck R11 Cleric / Meddyck R11 Druid / Alysson R11 Minstrel / Alyssen R9 Eldritch
Other cancelled MMOs: WAR, SWTOR
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CrzyHawk Posts: 250
Registered: 2002-2-14 07:53:08
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
Lanathir posted:
Great patch !
I understand, that maybe they do not have the ressources to fix the holes but that is the next best fix to the problem. I would love to see the faces of all these lousy exploiters in lab now that they have no more (or at least one less) possibility to end a fight in an unfair manner.
Nobody can tell me that hurts fair players very much. You do not fall in holes very often if you are not actively seeking them. I prefer a couple of accidential deaths by falling damage by far over hundreds of times that cowards evade their deaths by escaping through the "hole"-emergency exit and laughing at you due to their incredible exploiting "skill".
Oh they're still going to do it, they'll just avoid someone getting a DB on them.
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Jaziza - Tristan, Dragon Knight;
Tricksyn - Akatsuki
Aerendar/Aziza - Tristan, retired
Solve a man's problems with violence, help him for a day.
Teach a man to solve his problems with violence, help him for a lifetime. - Belkar, OOTS
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Phlei Posts: 214
Registered: 2008-12-10 18:38:51
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
I don't really go into these wholes in laby walls but are the falls really that far? I guess if you are near death it may kill you...so now people will jump into them sooner and make sure they throw on their alightment myth.
The bads that do it will still do it. They just might have a chance of dying now.
My skalds going to rape! Not only is their RR5 sweet but I don't have to blow purge on slam anymore in fear of dying. This opens up A LOT since purge can be saved for other things.
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DAoC - inactive.
VN'ing - active.
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Cydoc Title: Final Fantasy Vault SM
Blobfish-dono
Posts: 1,175
Registered: 2008-9-23 19:33:50
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
Oh snap
/read
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Final Fantasy Vault Site Manager
Waiting on GW2 - Currently on MMO haitus
Keep overpowered gear out of PvP. Gear != Skill
Manga > Anime - http://myanimelist.net/mangalist/Cydoc
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Cydoc Title: Final Fantasy Vault SM
Blobfish-dono
Posts: 1,175
Registered: 2008-9-23 19:33:50
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
Holy christ! I never thought I'd see a slam nerf!
Also...I really like that skalds RR5 now
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Final Fantasy Vault Site Manager
Waiting on GW2 - Currently on MMO haitus
Keep overpowered gear out of PvP. Gear != Skill
Manga > Anime - http://myanimelist.net/mangalist/Cydoc
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Belkiolle Posts: 144
Registered: 2004-1-14 12:02:15
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Date Posted:
1/1/00 12:00am
Subject:
Patch Notes - 1.109 INC! |
Hate to see the Slam nerf extended to Paladins as well. It's not like they were going to kill anything in that nine second stun.
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Currently maintaining BelkUI among others
http://www.filefront.com/user/Belkiolle
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