ZepHead205 posted:
eclectic garbage psychotic stupidity really? That's a bit of a reach... someones mad.
It is accurate. Many things that Mythic has done to the game have been psychotic. Many parts of the game are a hodgepodge and other parts are eclectic and other parts (and both) also constitute a bit of garbage.
Accuracy and reality do not require anger.
Please elaborate on this?
[color
urple]Accuracy and reality have never required anger. Just because my comments show Mythic as being psychotic and/or stupid does not mean I am “mad†at all. This should all be self-evident.
That you even suggested that anger “mad†was required for me to have stated the obvious shows that you are using a straw man argument.
[/color]
but it's a 10yr old mmo; what do you expect?
This is an old, tired and lame excuse. WoW is not much younger than DAoC and WoW (at its 6 year point) has 10 million +++ subs while the better game concept of DAoC has a tiny fraction of the market. At DAoC’s 6 year mark DAoC was dieing. If DAoC were managed properly it could have a much larger portion of the market. DAoC need not be dieing. This all should all be self-evident.
You can't compare WoW to DAoC or any game for that matter. It's in a league of its own; any game could be considered dieing compared to WoW population. Countless factors lead to WoW coming out on top; imo mainly the surge of people learning how to build their own computers and the emergence of sites such as Newegg, Tigerdirect etc.
Of course there can be a comparison made. Just because the comparison makes your position untenable does not mean the comparison is invalid (though I can fully understand why you would not like such a comparison to be made).
WoW shows how HUGE the market is for MMO games. Even though WoW is in inferior game concept to DAoC's game concept, WoW shows how a properly implemented inferior game can have a vibrant subscription base for many years and years. While there are some forms of comparison that are probably not great to get into, WoW does show the silliness of DAoC’s problems being blamed on the age of DAoC.
The problems that DAoC has have nothing to do with the age of the game and everything to do with the incompetence of Mythic.
If you don't like the state of DAoC follow the lemmings to WoW.
Unfortunately this attitude leads to a dead/dieing game. Also unfortunately, most at Mythic seem to feel the same way but I have always found evidence that Mythic is both a bit psychotic and self-destructive.
What other attitude should we have?
[color
urple]When Mythic has done so much over the years that has angered players, advocating that players who dislike what Mythic has done to the game should leave the game, it should be self-evident that taking such a destructive position requires a bit of psychosis. [/color]
People are smart enough to realize they are NEVER going to pump more money into DAoC. The profits margins are just to low.
[color
urple] But that is not true. Mythic is at this very moment pumping money into DAoC. Granted it is not a lot of money but they are spending on development.
Discussion is almost always helpful. Even when Mythic disregards the player’s input, the discussions should not be stopped. We are lucky that the boards and our actions are not governed by a psychotic dictator. [/color]
Self-destructive I agree with; this can't be argued. But again it was the early days of mmos trial and error we're prevelant. Mythic/EA just didn't realize what a great product they had pre TOA before it was to late.
[color
urple] So some of what Mythic has done is self-destructive but the game is not eclectic, a hodgepodge or in any way psychotic? Well that is interesting. [/color]
Advertising won't help DAoC; nothing will.
Not true. There are things that could be done for the game that would increase subscriptions but it is very doubtful that EA or DAoC understands enough about player/customer psychology to accomplish that which needs to be done (even if EA was willing to spend the money it is unlikely those at EA or Mythic have the necessary understanding).
Plausible suggestions? and please don't say DAoC 2 / Origins.
[color
urple] Books have been written on VN about the problems with the game and solutions to those problems. Most problems are self-evident and as such much of the answer to your query should also be self-evident. But there is a lot of information on the following thread about what could be done to help DAoC:
http://vnboards.ign.com/daoc_general_board/b5176/115032421/p1/
[/color]
eclectic garbage psychotic stupidity really? That's a bit of a reach... someones mad.
It is accurate. Many things that Mythic has done to the game have been psychotic. Many parts of the game are a hodgepodge and other parts are eclectic and other parts (and both) also constitute a bit of garbage.
Accuracy and reality do not require anger.
Please elaborate on this?
[color
urple]Accuracy and reality have never required anger. Just because my comments show Mythic as being psychotic and/or stupid does not mean I am “mad†at all. This should all be self-evident.That you even suggested that anger “mad†was required for me to have stated the obvious shows that you are using a straw man argument.
[/color]
but it's a 10yr old mmo; what do you expect?
This is an old, tired and lame excuse. WoW is not much younger than DAoC and WoW (at its 6 year point) has 10 million +++ subs while the better game concept of DAoC has a tiny fraction of the market. At DAoC’s 6 year mark DAoC was dieing. If DAoC were managed properly it could have a much larger portion of the market. DAoC need not be dieing. This all should all be self-evident.
You can't compare WoW to DAoC or any game for that matter. It's in a league of its own; any game could be considered dieing compared to WoW population. Countless factors lead to WoW coming out on top; imo mainly the surge of people learning how to build their own computers and the emergence of sites such as Newegg, Tigerdirect etc.
Of course there can be a comparison made. Just because the comparison makes your position untenable does not mean the comparison is invalid (though I can fully understand why you would not like such a comparison to be made).
WoW shows how HUGE the market is for MMO games. Even though WoW is in inferior game concept to DAoC's game concept, WoW shows how a properly implemented inferior game can have a vibrant subscription base for many years and years. While there are some forms of comparison that are probably not great to get into, WoW does show the silliness of DAoC’s problems being blamed on the age of DAoC.
The problems that DAoC has have nothing to do with the age of the game and everything to do with the incompetence of Mythic.
If you don't like the state of DAoC follow the lemmings to WoW.
Unfortunately this attitude leads to a dead/dieing game. Also unfortunately, most at Mythic seem to feel the same way but I have always found evidence that Mythic is both a bit psychotic and self-destructive.
What other attitude should we have?
[color
urple]When Mythic has done so much over the years that has angered players, advocating that players who dislike what Mythic has done to the game should leave the game, it should be self-evident that taking such a destructive position requires a bit of psychosis. [/color]People are smart enough to realize they are NEVER going to pump more money into DAoC. The profits margins are just to low.
[color
urple] But that is not true. Mythic is at this very moment pumping money into DAoC. Granted it is not a lot of money but they are spending on development.Discussion is almost always helpful. Even when Mythic disregards the player’s input, the discussions should not be stopped. We are lucky that the boards and our actions are not governed by a psychotic dictator. [/color]
Self-destructive I agree with; this can't be argued. But again it was the early days of mmos trial and error we're prevelant. Mythic/EA just didn't realize what a great product they had pre TOA before it was to late.
[color
urple] So some of what Mythic has done is self-destructive but the game is not eclectic, a hodgepodge or in any way psychotic? Well that is interesting. [/color]Advertising won't help DAoC; nothing will.
Not true. There are things that could be done for the game that would increase subscriptions but it is very doubtful that EA or DAoC understands enough about player/customer psychology to accomplish that which needs to be done (even if EA was willing to spend the money it is unlikely those at EA or Mythic have the necessary understanding).
Plausible suggestions? and please don't say DAoC 2 / Origins.
[color
urple] Books have been written on VN about the problems with the game and solutions to those problems. Most problems are self-evident and as such much of the answer to your query should also be self-evident. But there is a lot of information on the following thread about what could be done to help DAoC:http://vnboards.ign.com/daoc_general_board/b5176/115032421/p1/
[/color]
-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato



