Sosee posted:
I support the craft all option for the following reasons:
1. It is not a mandatory option.
I support the craft all option for the following reasons:
1. It is not a mandatory option.
Neither is wearing armour in RvR. Oddly enough, everyone does it.
Sosee posted:
2. It will offer players a certain increased measure of convenience.
2. It will offer players a certain increased measure of convenience.
Even more convenient: if you don't want to craft, don't.
Sosee posted:
3. It will not impact PvP directly.
3. It will not impact PvP directly.
Neither would allowing afk farming.
Sosee posted:
6. It should help to reduce the frequency of third party programs being used, at least with regard to crafting.
6. It should help to reduce the frequency of third party programs being used, at least with regard to crafting.
The argument that making what is now a cheat into something legitimate is a good thing because it'll reduce cheating is specious.
Sosee posted:
The Cons:
1. Current LGMs may feel their contribution to the game and level of commitment to crafting is being devalued.
The Cons:
1. Current LGMs may feel their contribution to the game and level of commitment to crafting is being devalued.
Can't see this as meaningful, myself. Of course, making anything easier allows for those who did it the hard way to sneer at those who had it in "easy-mode".
Sosee posted:
2. It will allow for more crafters to reach higher levels of crafting easier. (Yes I consider making it easier to reach a highest level a con in most situations)
2. It will allow for more crafters to reach higher levels of crafting easier. (Yes I consider making it easier to reach a highest level a con in most situations)
So? More crafters isn't an issue unless the new crafters actually craft for the public. Once upon a time, most crafters DID craft for the public. Later, it just became a benchmark to hit : level 50 - check, CL 10 - check, ML10 - check, LGM-whatever - check. But most of the guys who became crafters just because they could didn't craft for anyone but themselves (and, frankly, wasted the time and coin they spent getting to LGM - it's cheaper and quicker to hire a crafter than to become one, unless you craft a LOT).
My biggest objection to a "craft all" button is that the only meaningful argument that can be made is that it'll reduce cheating by changing the definition of cheating to not include crafting. By the same token, Mythic could justify selling RP for real-world dollars just to eliminate people who RP-farm themselves. Or selling plat for real-world dollars to eliminate the plat-farmers. It's the wrong way to solve the problem.
Note, by the way, that I can see a way to take advantage of this option already - buy diamond seals, salvage (possibly using craft-all button, possibly not), then trinket the diamond bars using craft-all. One person's inventory can allow you to manufacture 17P or so, and all it'll take is one typed-in command and walk away from the keyboard for three hours.
-----signature-----
Angharad Macsen, Legendary Smith
Alfwyn MacLlyr, LGM everything
Jaelithe Tregarthe, LGM everything
Elfwine Llyrsdottir LGM SC, WC, Fletcher, Siege
Alfwyn MacLlyr, LGM everything
Jaelithe Tregarthe, LGM everything
Elfwine Llyrsdottir LGM SC, WC, Fletcher, Siege


