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Author Topic: Mythic, It's been more then 10 years.. Give us a gd "craft all" option. [Locked]
YouMightSeeMe  2 stars
Posts: 384
Registered: 2009-2-27 19:08:13
Thanks

Also, tell them word has it, someone in Cotswold invented a mailbox.. the town has used it to send messages to Prydwen keep.. I think it might catch on.

 

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MICHAEL60622
Posts: 21
Registered:
No, if Mythic changes anything to crafting it will probably only be bad and start a riot. Remember wehn Mythic changes someting who knows whats going to happen!


Besides adding more functionality to Market zones would be time better spent. Things like search for unique objects, bonus level + level usage(finding Thid stuff), not having to port, stuff not delving right and so on.
YouMightSeeMe  2 stars
Posts: 384
Registered: 2009-2-27 19:08:13
gtfo, start your own thread. This is for craft all supporters.

 

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Nordique08
Posts: 1
Registered:
They'll add that onto the to do list for DAOC2
maxcutter
Posts: 6
Registered: 2010-5-24 15:05:08
they dont do it because they think it stops people from cheating

 

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Pendalith
Merideath
Posts: 36
Registered: 2005-6-29 07:33:31
They've already dumbed down crafting once you want them to do it again?

 

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Necromancy is a dying art.
YouMightSeeMe  2 stars
Posts: 384
Registered: 2009-2-27 19:08:13
.... Dumb down crafting?

1. Open your skills menu.
2. Drag crafting skill to hotbar
3. Find orange recipie
4. right click to find out the materials you need.
5. Buy stacks of each material
6. Return to work station.
5. Press 1 until inventory is filled.
6. Sell/restart


Dumb down crafting? LOL. It's already retarded bro. Can't really get more simple.. Adding a craft all option, would not do any harm seeing how your inventory fills up fast.

 

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Merideath
Posts: 36
Registered: 2005-6-29 07:33:31
Kinda my point actually. It's already been dumbed down. Dumbing it down any further would just allow people to afk craft. Which is against the rules of the game.

 

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Necromancy is a dying art.
YouMightSeeMe  2 stars
Posts: 384
Registered: 2009-2-27 19:08:13
... Uh, not really. Maybe for super rich players, the average player is going to be wanting to pay attention to make sure they aren't spilling money all over the ground because their inventories full.

 

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Merideath
Posts: 36
Registered: 2005-6-29 07:33:31
Huh? That doesn't make any sense. The player would look at their bags and see that they can only make 12 things. They'd buy the items to make 12 things. Hit craft all, and then come back 6 minutes later to find everything crafted. Rinse and repeat.

By your premise, the player would still sit there watching their toon to make sure that their bags were not overfull or that they were not holding more weight than they could carry. If that's the case, why not just hit the button every 30 seconds? Or are you trying to say that is really just too much effort for you? I do not understand?

Also, with your premise, AFK farming should be legal also. I mean, we've all slaved away for years hitting 1 or 2 buttons to kill mobs for coin and/or crafting items. Why not dumb that part of the game down also? Where does this slippery slope end?

I must ask, with your premise, what work is being put in that justifies the reward?

 

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