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Author Topic: New Patch and No Class Balance for Petstrals and Skalds? [Locked]
PasswordLLOTH  3 stars
Title: i can haz title
Posts: 517
Registered: 2007-6-13 17:45:05
Cydoc posted:

Thanks Silverbolt. I needed a good laugh today

 

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"Password, you and I both know your posting style is quintessential of baiting/trolling." - Chanell
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CrzyHawk  2 stars
Posts: 250
Registered: 2002-2-14 07:53:08
ckgreed posted:

CrzyHawk posted:

Mythic has long said that they don't balance around the BGs. Deal with it. I do, and I daresay, I've got a lot more thid experience then you.



I don't see how you can have a game that's balanced at the top if it's not balanced at the bottom, both from a level standpoint and from a number standpoint. Without 1v1 balance, it's really damn hard for a game to be perfectly balanced at the 8v8 level, especially in a game where it seems to be perfectly fine for one class to not only be the best interrupter in the game, but also to be able to cast 15+ pets that chain stun you with no immunity timer.

I'll throw in a "I daresay I've got a lot more MMO experience than you" argument in there to irrefutably prove my point.



The game IS relatively balanced at 50...as other posters have pointed out. you fail sir. Sorry some people are getting owned in thid. your other MMO experience counts for what using our game mechanics? Not at all? OK thanks, please drive though. He's whining about thid, and I've been playing in there for a long time. I've got 8000 plus kills on both my nightshade and berserker and over 6000 on my merc. That doesnt count any of my other toons which I have no idea how many kills they may have.

As for end game, I've also got 2 rr8's from back in the old frontiers days and a rr5, rr6 and rr10 from the NF days. I've been playing since beta, so I know where DAoC's mechanics have been, and where they are now. 50 is fairly balanced. Thid is not. Deal with it.

 

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Jaziza - Tristan, Dragon Knight;
Tricksyn - Akatsuki
Aerendar/Aziza - Tristan, retired
Solve a man's problems with violence, help him for a day.
Teach a man to solve his problems with violence, help him for a lifetime. - Belkar, OOTS
Silverbolt999  1 star
Posts: 107
Registered:
Everyone seems to agree that Minst (and skalds) are Op'd in Thid, especially Minst. Daily, 50% of the Albs in the zone are Minst at any given time. There is not 1 Hib class that can win consistently against Minst. So forget about 50 balance, we are talking about the BGs. I don't know if the playing field evens out more in Molv with Hibs versus Minst. So in Thid where there is a community just like Molv and were alot of folks choose to play, a small change (just for THID) can help this balance such as already been stated:

1. limit the pet charm to blue only for thid

Or

2. Make Minst mez non-song based where it can be interrupted.
PasswordLLOTH  3 stars
Title: i can haz title
Posts: 517
Registered: 2007-6-13 17:45:05
it can be interrupted

 

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"Password, you and I both know your posting style is quintessential of baiting/trolling." - Chanell
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Mooshaka  1 star
Posts: 124
Registered: 2008-9-27 09:04:20
thought vamps were OPed in thid?

 

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ckgreed  1 star
Posts: 99
Registered: 2005-11-28 14:39:22
CrzyHawk posted:

ckgreed posted:

CrzyHawk posted:

Mythic has long said that they don't balance around the BGs. Deal with it. I do, and I daresay, I've got a lot more thid experience then you.



I don't see how you can have a game that's balanced at the top if it's not balanced at the bottom, both from a level standpoint and from a number standpoint. Without 1v1 balance, it's really damn hard for a game to be perfectly balanced at the 8v8 level, especially in a game where it seems to be perfectly fine for one class to not only be the best interrupter in the game, but also to be able to cast 15+ pets that chain stun you with no immunity timer.

I'll throw in a "I daresay I've got a lot more MMO experience than you" argument in there to irrefutably prove my point.



The game IS relatively balanced at 50...as other posters have pointed out. you fail sir. Sorry some people are getting owned in thid. your other MMO experience counts for what using our game mechanics? Not at all? OK thanks, please drive though. He's whining about thid, and I've been playing in there for a long time. I've got 8000 plus kills on both my nightshade and berserker and over 6000 on my merc. That doesnt count any of my other toons which I have no idea how many kills they may have.

As for end game, I've also got 2 rr8's from back in the old frontiers days and a rr5, rr6 and rr10 from the NF days. I've been playing since beta, so I know where DAoC's mechanics have been, and where they are now. 50 is fairly balanced. Thid is not. Deal with it.



Great... the point is, it doesn't matter how long you've played or how many realm ranks you've gotten, you can still be wrong in defending a clearly broken system. Reminds me of someone defending Mexican fans throwing beer bottles at US fans this last weekend at the Rose Bowl by saying "Life's tough, deal with it."

Question -- what's the point of the battlegrounds? To get 750 realm points in thid and then leave, and 62k in molvik and then leave? Seems like a monumental waste if that's all, since 750 RPs is one kill in a group and 62k RPs can easily be gotten in a single night. Why waste the time? What's the point?

Answer -- the battlegrounds should be about learning game mechanics, including how best to beat every class, including the super OP thid classes like minstrels, bonedancers, warlocks and air theurgists. Only it's impossible for most well played classes to even touch a few of those in thid.

If the point of battlegrounds is for newer players to get a feel of the game before making the decision to invest even more time getting to 50 and getting geared--still a bit of a timesink even these days--then how is a group of three newbies going to feel after getting 3v1ed all day by a stupidly overpowered class as they try doing their level quests? They gonna continue their free trial, or get frustrated that the game's broken at level 24, assume it's the same way at 50, and cancel? That's poor design and it shouldn't be dealt with, it should be fixed.

 

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CrzyHawk  2 stars
Posts: 250
Registered: 2002-2-14 07:53:08
I think you mistake me. I don't like it, not one bit. it is what it is though, and mythic has always said they will not balance around the battlegrounds.

If you think I like that BDer PETS get charge while my merc, zerk and BM don't get it til 40, you're wrong.

I don't like that minstrels are a no-go on my foodchain. I don't even waste my time hitting them anymore. I can kill untempalted ones...usually...but for the most part, they're just a non-starter. They're just going to insta-stun me and kite while the pet kills for them. it is what it is. I don't like skalds either...Most of them can't kill me but they can insta mez me and run away...not much I can do about that either.

but I'm not going to cry about it. I know that mythic doesn't balance the battlegrounds and I am fine with that. There is still plenty on my menu provided I can find them alone. That's really the point. Thid is simply a pit stop that some of us choose to stay in. We stay knowing what's out there. Crying about something they aren't going to change is silly. Accept it and move on.

 

-----signature-----
Jaziza - Tristan, Dragon Knight;
Tricksyn - Akatsuki
Aerendar/Aziza - Tristan, retired
Solve a man's problems with violence, help him for a day.
Teach a man to solve his problems with violence, help him for a lifetime. - Belkar, OOTS
PasswordLLOTH  3 stars
Title: i can haz title
Posts: 517
Registered: 2007-6-13 17:45:05
CrzyHawk posted:

I don't like that minstrels are a no-go on my foodchain. I don't even waste my time hitting them anymore.not much I can do about that either.


you're doing it wrong thats why

 

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"Password, you and I both know your posting style is quintessential of baiting/trolling." - Chanell
"never listen to anything Password says, he is a creature devoted to chaos and misery. " - Pentegarn
Istvanarcher10
Posts: 37
Registered: 2011-6-14 11:24:01
It's unreasonable to expect class performance to be exactly consistent in every BG to reflect accurately how that class performs in RVR.

Next, you will want bg TOA gear, and BG artifacts so low lvl rvr is exaclty like end game rvr.

The fact that class performance is so varied at different lvls is part of the dynamic of daoc. Wether it be intentional or unintentional.

Plus you have failed to think that through entirely. It isn't just about class balance and adjusting some skills for performance in rvr.

What about the inherent heal over time? at lvl 1 I can go from half life to full life in one normal regen tick. But at 50 it's barely noticable. That is a significant factor with class perfomance 1v1 in rvr at low levels that isn't consistent at 50.


For instance. My lvl 9 skald caught a lvl 6 Theurgist standing on his steps in the first rvr dungeon spamming pets on the first visable mob. I cannot reach him for melee combat. So I hit him with both my DD spells and get him to 2/5 life. Then I stand there and do nothing for 15 seconds while he spams his pets on me. He regens all the way back to 90% life. His pets can't damage me faster than the standard realm wide heal tick coupled with my lvl 1 health regen song. 15 seconds and 2 more dd spells later and I'm stable at 3/4 life and this guy is back down to 1/5 life, 15 seconds later he is already back to 90% life and I dd him twice more. Took me 1 min and 15 seconds to kill this guy with dd's alone. He should have been dead after 15 seconds when my third dd hit him. He isn't going to regen 80% of his life every 15 seconds at 50. I don't see you here bringing that up about rvr balance.


There is more going on with the mechanics of the game than you just getting your azs signed and handed to you by a class you can't beat 1v1 at low lvls.


BG's are for fun, they are for getting a few realm points early on in your quest to 50. Or they are for tricking out a well skilled toon and wrecking all the noobs. If you plan on being a permanant bg rvr player. Then I suggest you watch some old Bug's Bunny cartoons and relax. "if you can't beat em, join em "
Istvanarcher10
Posts: 37
Registered: 2011-6-14 11:24:01
The skald only starts out with 20 more weapon skill than a bard or warden. Skalds don't get str first so they tend to have the same weapon skill as a thane. Who starts with 20 points less than a skald, but gets more strength as he lvls than a skald so it winds up being the same.

So skalds do hit for the same as wardens and bards, except they tend to use a two hander where wardens and bards can't. They also have a nice damage add ( that only works if they hit you ) and those 2 dd's are big.

Then you must consider weapon styles, it might not be the class, but the particular weapon style, and weapon type.

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