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Author Topic: @ Obelisk_rawr [Locked]
ArcApt  1 star
Posts: 52
Registered: 2006-2-15 16:57:37
Pet spam? Not on the animist. Plus casting most fnf turrets with 5.0s casting time is valid within keeps. It may be useful on standard terrain, but the animist's companion have to compensate the uselessness of the animist within the delay, for a field of pets which can be pretty much avoided by the opposition, unlike bd/theu pets, because of their static nature.
Backloading just goes into the damage i was mentioning, but it has its flaws: taking advantage of a momentum is harder to achieve with an animist than it is with a standard caster, which is more than an hypothetical problem on hibernia.

As for fire wizs, they get to choose between disease and NS, can't have both.

Regarding haste debuff, it's a very useful spell. Except it goes in conjunction with a 6s pbt, which implies grouping a warden, itself a rather lackluster class.
PasswordLLOTH  3 stars
Title: i can haz title
Posts: 517
Registered: 2007-6-13 17:45:05
ArcApt posted:

for a field of pets which can be pretty much avoided by the opposition,


this is what separates the boys from the men. you see a standing turret only in the negative. have you ever thought of placing turrets in your own backfield where the enemy would have to charge into your petspam to get to your support/casters? no, you didnt. get ripped


bad kid posted:

As for fire wizs, they get to choose between disease and NS, can't have both.


48f 17c 20e get ripped


bad kid posted:

which implies grouping a warden, itself a rather lackluster class.


except that its one of the best backfield defenders in the game

get on my level son

dont get me wrong chanter is my favorite class to play

 

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Obelisk_rawr
Posts: 15
Registered: 2004-12-18 11:44:25
Well, I generally compare Enchanters to the debuff nukers of the other realms (Cabs and SMs). The utility of the chanter is horrible compared to those and it is all around a pretty horrible caster in my opinion. It can debuff nuke and pbae. And it has a semi decent pet. Nothing above 1500 range, no stat debuffs, low level haste/dmg debuffs (at least when specced the standard Mana spec). It's also got a horrible rank 5.

I just really don't like Enchanters :>

 

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Obelisk_rawr
Posts: 15
Registered: 2004-12-18 11:44:25
Also, as started in this thread already, they have no real "outs" when they get in trouble. No cool rank 5 to bail them out of a rough situation, no stat debuffs to really cripple tanks.

The only thing that's really cool about them is that the instant dmg debuff interrupts when you're in a group.. But I'm pretty sure that's just a bug.

 

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Dunlin_Oakfist
Posts: 1
Registered: 2002-11-29 21:25:30
I love enchanters


and @ post on general boards.

 

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Falros  1 star
Title: __________________________________________________
Posts: 72
Registered: 2006-9-27 23:18:06
Chanters being horrible are just a symptom of Hibernia, not the only problem.

 

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ArcApt  1 star
Posts: 52
Registered: 2006-2-15 16:57:37
PasswordLLOTH posted:

this is what separates the boys from the men. you see a standing turret only in the negative. have you ever thought of placing turrets in your own backfield where the enemy would have to charge into your petspam to get to your support/casters? no, you didnt. get ripped



My team actually played with a RR9 animist last fall. Alb groups are at an advantage from a distance, which means you can't keep in your cosy backfield. Shrooms were indeed useful vs mid...except our opponents who had trouble with them backed a little, forcing us to charge them. Since you don't have a range advantage as alb casters do, you can't use that to their detriment. Either you charge in or you don't fight.

In the frontiers, you will find groups with even more cloth casters than agramon, which, if you want to fight at all, usually force you to rush them in while backfield shrooming is only useful defensively and still takes takes a lot of time, which is of the essence(kill fast before the zerg comes in on the /rw cross icon...).
Anyway, the animist player switched back to his mentalist, which proved much more efficient.


PasswordLLOTH posted:

48f 17c 20e get ripped


And lose the possibility to 2-shot mages from a distance easily? Most fire wizs are bad kids too, or so it seems!


PasswordLLOTH posted:

which implies grouping a warden, itself a rather lackluster class.
except that its one of the best backfield defenders in the game


I already wrote my opinion in length on the warden+celtic spear topic. Bottom line would be: Counter-attack is the best backline defence. Not useless additional healing. Backline defending (and more precisely as a warden) is my favorite playstyle btw, but i'd trade the ability to heal for a 2hander anytime.

Above your level already, old man!
andynNIN  1 star
Posts: 62
Registered: 2004-9-27 21:50:26
like the smite spec of hib.. hmmm

 

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DarkPCK  2 stars
Title: Got to go house is on fire.
Posts: 457
Registered: 2003-12-14 12:38:01
Falros posted:

Chanters being horrible are just a symptom of Hibernia, not the only problem.

 

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PasswordLLOTH  3 stars
Title: i can haz title
Posts: 517
Registered: 2007-6-13 17:45:05
so im right

gotcha

 

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