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Author Topic: Heroes of Newerth/DOTA Mechanics in DAoC [Locked]
Garbmut  1 star
Posts: 68
Registered: 2009-11-25 02:30:34
If anyone plays HoN or games similar, have you ever thought it would be cool if DAoC had some of their ideas implemented? I've been wishing HoN would implement some DAoC classes as heroes in their game, but I was thinking there are some cool and kind of obvious abilities that I don't know why DAoC never implemented and wish they would in a new class or new abilities. I'll list some of the ones I think would be good in DAoC. Sorry if my DAoC knowledge has wavered over the years and they have these abilities and I just forgot.

1.) A heal that does AE damage to anyone near the target healed. This would be one of the best ways to give healers a way to increase their damage specs. Demented Shaman has this ability in HoN.

2.) Unbreakable: You throw this buff on a person that lasts for about 4 seconds, and if the target loses all of his health during this time, he is instantly healed back a certain amount. This would be kind of like Divine Intervention. Also demented shaman's ability in HoN.

3.) Stone Hide: I don't think this ability exists in the game, the closest thing I can think of is purge. But basically you turn it on and you're magic immune for a few seconds so you can't be CCed or nuked unless its a physical stun. If you were stunned before you activated it, you could not activate it to get out of the stun. This is predator and the shrunken head item in HoN.

4.) Taunt: This is a real taunt that causes anyone in your pbae to lose control of their character and start autoattacking you for a few seconds. Its basically a CC ability. This is legionaire's skill in HoN.

5.) Hook abilities: Ones that either draw an individual to you or that take you to the person. Devourer/Pudge and Gauntlet have this ability.

6.) Blinks and Disjoints: Blinks are obvious and they are in other games too. Disjoints are usually associated with some kind of blink and basically if you do a disjoint while a bolt is coming at you for example, the bolt won't hit you.

7.) Blood sense: If a enemy is below a certain percentage of health and close enough, you gain a move speed increase. This is bloodhunter's ability.

8.) As One: You are able to "jump in" to another player's body and ride in them and still cast spells while you can't be attacked. This is good if you are being targeted or about to die. This is Empath's ability.

9.) Silences: Aura silences, target silences, etc. In the aura silence, if someone casts a spell in your aura, they are silenced for a certain amount of time. It counters combination spells.

10.) Conduit: You target an enemy and over time you begin sapping his base attack damage and add it to yours, building up charges til a max amount is sapped. If the target run's away and gets far enough range, the sap is broken. This is corrupted deciple/razor's ability.

That's just a small sample of many that are in this game that I wish daoc had. If you have any other one's you think would be good, or you think they're bad, or from another game you can add to this.
Garbmut  1 star
Posts: 68
Registered: 2009-11-25 02:30:34
Oh, and please don't state the obvious that the game is already hard enough to balance, or that it took them 10 years to balance the abilities they already have. I don't really care, and this is just for fun and also I think that's a bad attitude anyway.
NochnoyDozor  1 star
Posts: 93
Registered: 2010-2-15 08:43:22
wow, where do people like you keep coming from? or is this just another "Idealistgamer" Troll-alt?

 

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DoorknobMLF  3 stars
Posts: 627
Registered: 2008-3-2 09:16:57
Most ideas arent good for this game.. but imo all dw classes should have number 7

 

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DoorknobMLF  3 stars
Posts: 627
Registered: 2008-3-2 09:16:57
Garbmut posted:

8.) As One: You are able to "jump in" to another player's body and ride in them and still cast spells while you can't be attacked. This is good if you are being targeted or about to die. This is Empath's ability.

ROFL this would be ridiculous, yeah sure, stick a caster inside the protection of a tank so they can free cast without being hit, YEAH RIGHT.

Oh wait..

(please don't tell me that BG only protects against melee attacks, yes I know that).

 

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Idealistgamer  2 stars
Posts: 274
Registered: 2011-1-9 21:38:25
Hey don't look at me. This is the only name I go by. The Vault Moderators made sure of that.

 

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A zerg is more than 8 so stop your crying.
Evolution is inevitable. Get over it!
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MalditaIncantatrice
Posts: 7
Registered: 2005-3-11 07:23:31
DOTA is crap, so... please STFU

 

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DAoC - Hibernia - Lancelot
Sea_of_inK  2 stars
Posts: 488
Registered: 2004-10-18 12:57:37
MalditaIncantatrice posted:

DOTA is crap, so... please STFU

 

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PowPowParn  2 stars
Posts: 374
Registered: 2005-6-12 19:11:48
1. ments get damage/heals

2. old healer rr5 iirc

3. empty mind seems close

4. warrior runs in, taunts then rr5s/gets shelled seems to open for exploits

5. one of most broken things about warhammer was the marauder/whitelion/magus/engineer pulls, kiting in daoc separates the terrible pvpers and the ones worth their salt. this would completely ruin it. charge is a counter for kiting but isn't an end all like this would be.

6. phaseshift ?

7. when at certain point of HP the player moves slower already, no point making others move faster

8. as stated above, to exploitable, jump in a tank and free cast... no thanks

9. ml10 silence/mauler gets a single target silence in one of their lines

10. give that to my zerker after a vendo banespike and you'll be seeing pre LA nerf hits...


daoc is an apple, HoN is an average orange that i eat every once and a while when im bored of apples, but then i realize that the orange is full of seeds and im to lazy to peel them so i go back to apples.


TLDR; stfu

 

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b0xy  2 stars
Posts: 314
Registered: 2009-3-21 20:06:56
PowPowParn posted:

7. when at certain point of HP the player moves slower already, no point making others move faster



Lol when I read his number 7 I was thinking "that's totally already in the game."

 

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[3:23:33 PM] Bogle: i like playing wow i dont have to worry about positioning or if theres people on me or casting any other spell other than a heal

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