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Author Topic: DAoC is prepping for F2P - hence the big patches [Locked]
UnscrupulousDulu  1 star
Posts: 152
Registered:
It's a last hoorah to make some money off this game.

Make it as noob friendly as possible, (a good thing), and then turn on the F2P market.

It's a great idea, just too bad they didn't do it five years ago.
UnscrupulousDulu  1 star
Posts: 152
Registered:
Oh yeah - and paid race changes are going to be announced in the next day or two.

If I'm not allowed to reveal this stuff, just delete the thread.

Thanks.
Idealistgamer  2 stars
Posts: 274
Registered: 2011-1-9 21:38:25
UnscrupulousDulu posted:

It's a last hoorah to make some money off this game.


Make it as noob friendly as possible, (a good thing), and then turn on the F2P market.


It's a great idea, just too bad they didn't do it five years ago.



EA Mythic is way to stubborn to go F2P with DAOC.


If anything, they should go with 3 for 1; UO/DAOC/WAR all for $14.99 a month.

 

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Notsoserious  1 star
Posts: 82
Registered: 2009-11-1 17:18:46
Idealistgamer posted:

UnscrupulousDulu posted:

It's a last hoorah to make some money off this game.


Make it as noob friendly as possible, (a good thing), and then turn on the F2P market.


It's a great idea, just too bad they didn't do it five years ago.



EA Mythic is way to stubborn to go F2P with DAOC.


If anything, they should go with 3 for 1; UO/DAOC/WAR all for $14.99 a month.

ONLY if they have a PreUO:R shard would I support this


Precasting...........

 

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Soazak  1 star
Posts: 152
Registered: 2002-2-8 06:46:03
If it were pre UO:R I would be there in a heartbeat.


Oh, and I wanted to start the monthly F2P thread

 

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Etaew12
Posts: 20
Registered: 2006-5-25 14:01:45
DAoC is doing well enough after 10 years when many other games don't last the year, the amount of subs pay for the current situation and staff and I don't believe the studio is making a loss off it so they won't close the game. Subs are also slowly on the rise and this revamp may increase that further. Whether they can retain the subs or not is up in the air, but the RvR battle is open ended so that does go in their favour.The F2P discussion is getting old, but it requires a large investment to go that way, since development time has to be put in, but with the amount of users I don't think the game can justify this.

 

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HileyQuiggley  1 star
Posts: 133
Registered: 2006-1-27 19:08:34
If the game went F2P they would have to open the old servers back up. Doubt they are going to do that. Would be nice to see F2P but not going to happen im afraid

 

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PowPowParn  2 stars
Posts: 374
Registered: 2005-6-12 19:11:48
ive havent played UO in such a long time but, was renaissance when they introduced trammel?

 

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Soazak  1 star
Posts: 152
Registered: 2002-2-8 06:46:03
PowPowParn posted:

ive havent played UO in such a long time but, was renaissance when they introduced trammel?



Yep

 

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Windwalkr  1 star
Title: Camelot Vault Staff
Senior Mentor

Posts: 180
Registered: 2002-7-26 11:47:42
It won't be entirely F2P, but I am willing to bet it will be a limited F2P until...drum-roll...level 34. The new user experience focuses a very fluid and direct path to get to level 34 and stops there, and heavily tries to get the player involved in PvP along the way. (Every quest hub has a quest to go to the BGs for that level range, and each hub grants a suit of gear that makes you pretty competent for that BG.)

WoW is currently doing the same thing, and it's not like they're really hurting for subs. It's just intended to greatly lower the entry barriers for new or returning players. While the 14 day free trial is essentially the same, I think it was probably simply too daunting for new players to get a start and really catch a foothold in the game. The old zones were vacant anyway, and greatly out of date in terms of loot/cash rewards, and these new quests largely fix that and make leveling fast & fun. They also made the path to 34 take about as long as it used to take to get to level 15.

Also, if these folks dare to venture into BGs now, they're no longer mere cannon-fodder for the BG-pros whom are twinked to the max. So I think the hope is that they get hooked on the game and especially BGs/RvR, and then want to take that level 34 higher to join NF.


This is all entirely speculation on my part btw, because from what I see on Pendragon that seems like the logical conclusion.

It just wouldn't make sense for Mythic to invest so much time into the new user experience, when they didn't expect a sizable amount of new & returning players to see these changes. I also think they may very well open up a new "Fresh Start" server if demand spikes to where Ywain can't handle it, although I'm sure they're going to wait that out and see as they certainly don't want to open one only to close it again a year later. Such a server would surely attract not only new but especially returning players, but also many current subscribers.

I'm personally very excited to see what is coming up though. The stuff on Pendragon was a nice experience to work through. It's like revisiting the past, only it's gotten MUCH less painful and more enjoyable then it was back then. (I never liked heavy grind games, and early DAoC PvE was a huge PITA for me.) The quests are fun and the rewards really keep you coming as you're dashing through the levels. Of course seeing all the old locations again is a blast too for nostalgic reasons alone.

 

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