Stangkilla posted:
kancle posted:
I'm up for it. I don't think plat is hard to come by to begin with, but anything to help out with templating the millions of alts i have is always a good thing.
FYI if you add more plat into the economy that causes inflation. Hence the prices of everything will go up even more...
Economics 101~
While true, you don't have the depth here of real economics. If a sword is worth 1plat, and you acquire that sword through the game you can now enter the market with 1plat when you sell it. If it's worth 1,000plat you enter the market on par with 1,000plat. Anyone who can find the sword can enter the market with the same value that sword has relative to other items in the game, regardless of how inflated it is. If it's worth half as much as what you want, you still need two swords. If it's worth twice as much, you can still get two for one sword.
Bottom line: You don't want a 1plat quest subject to inflation, you want a quest that gives items which will have a price relative to the current state of inflation. For DAoC the best items would be Essences, Glass, Scales, or some other segway to a selection of desirable items. This will get you maximum profit if you want to sell them, because you can sell the items most desirable by those unable or unwilling to do the quest, and it gives you maximum efficiency since if you can do it, you can just get some of your own items directly without going through the market at all.
As a side note: Interestingly, an inflated market is GOOD for players (a fun thing to note when gold farming comes up) because your NPC merchants do not adjust. Spare change from a 1plat item will get you less than spare change from a 1,000 plat sword for buying materials from NPCs to craft or dyes/horses. As soon as you find one item worth selling to the inflated market or someone already participating gives you a relatively small amount of charity, you are now Bill Gates to the NPC community.