ArcApt posted:
What's weird is that when animists had 25% spell pierce, Mythic solved the issue in 2 or 3 patches after that was known. But they don't seem to care about necros. It wouldn't shock me if both had 25% or both were brought back to the 10% cap, but having different rules in what is some sort of exploit is confusing: either it's admissible or it's not.
Necros hit hard...
Animist got the benefit of 10% Cast speed as well, so they hit just as hard or harder than Necros and alot faster.
Taking away the extra 15 pierce would mean giving the Necro cast speed... which any Necro who knows his class would be glad to do.
Id love to FP and land 5 lifetaps for 650 instead of landing 3 for 850. Necros already run close to 10 cast speed in templates while sacrificing alot to get the extra pierce, this change would just give them more toys.
Be careful what you wish for.
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