| Author |
Topic:
Mark Jacobs [Locked] |
Tipztoe Posts: 1,775
Registered: 2004-3-1 17:53:43
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
|
my last toon was called MarkJacobs Lookingforgroup and I ran around hib main city begging for money lol.
|
Semi4 Posts: 566
Registered: 2003-8-8 13:58:29
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
Tipztoe posted:
my last toon was called MarkJacobs Lookingforgroup and I ran around hib main city begging for money lol.
-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
angryranger posted:
Lol. Massive group raids. that's why I play a pvp game.
So I take it you never participate in RvR then....cuz thats just a big massive group raid dude. And in my mind daoc never has been a true PvP game in essence. I think that RvR is something completely different and refreshing that no other mmo seems to want to replicate.
I'm not saying you can't PvP in DAoC, but it's on a much smaller scale than in most other games considered to be PvP games. Meaning your reason for battling other players is for the advancement or defense of your realm, and not individual player gre...nvm I'll just stop there. Point is, it's supposed to be different.
also DAoC for it's short time of good PvE content was pretty good. It was basically a PvE game that offered BGs lvl 30+ and RvR at 50 which provided countless hours of end game content. But the PvE content was far from 'casual' player material, as a casual player may have taken up to a year+ to completely level a toon to 50.
Everything considered, Jacobs was a bad thing for the game in the end, but I will say I am thankful that he helped create one of my favorite MMOs to date. DAoC has by far been my most subscribed to game over the past 10 years, having only a few months breaks when things got stale.
So Thank You Mark Jacobs for helping make this great game. There are a few other choice words that I won't mention about the way I feel you handled DAoC SINCE then. I am glad you are happy doing other things.
Eh...seems too nice..well
In the words of Mrs. Finkle: "Mark Jacobs should die of gonorrhea and rot in hell. Would you like a cookie, son?"
-----signature-----
Veteran DAoCer
Survivor of Guinevere
Mostly known as "Card"
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
TropicanaJones posted:
angryranger posted:
Lol. Massive group raids. that's why I play a pvp game.
So I take it you never participate in RvR then....cuz thats just a big massive group raid dude. And in my mind daoc never has been a true PvP game in essence. I think that RvR is something completely different and refreshing that no other mmo seems to want to replicate.
I'm not saying you can't PvP in DAoC, but it's on a much smaller scale than in most other games considered to be PvP games. Meaning your reason for battling other players is for the advancement or defense of your realm, and not individual player gre...nvm I'll just stop there. Point is, it's supposed to be different.
also DAoC for it's short time of good PvE content was pretty good. It was basically a PvE game that offered BGs lvl 30+ and RvR at 50 which provided countless hours of end game content. But the PvE content was far from 'casual' player material, as a casual player may have taken up to a year+ to completely level a toon to 50.
Everything considered, Jacobs was a bad thing for the game in the end, but I will say I am thankful that he helped create one of my favorite MMOs to date. DAoC has by far been my most subscribed to game over the past 10 years, having only a few months breaks when things got stale.
So Thank You Mark Jacobs for helping make this great game. There are a few other choice words that I won't mention about the way I feel you handled DAoC SINCE then. I am glad you are happy doing other things.
Eh...seems too nice..well
In the words of Mrs. Finkle: "Mark Jacobs should die of gonorrhea and rot in hell. Would you like a cookie, son?"
LOL. Massive raids = tons of people in a pvp instance. No thanks. Yes, I've participated in massive rvr. Raids =! Rvr. Try again. Jacobs created daoc crafting, that's about his only claim to fame. As the lawyer, he weaseled his way into being in charge. Matt was the real brains.
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
angryranger posted:
LOL. Massive raids = tons of people in a pvp instance. No thanks. Yes, I've participated in massive rvr. Raids =! Rvr. Try again. Jacobs created daoc crafting, that's about his only claim to fame. As the lawyer, he weaseled his way into being in charge. Matt was the real brains.
raids=RvR
many people+area to fight in(nf)+something to fight against that you cannot ultimately do alone=raid
many people+area to fight in(nf)+something to fight against that you cannot ultimately do alone=rvr
raids =! instanced areas
see: any kind of raid in daoc
rvr =! instanced areas
see: any area in which you can do rvr in
Nothing in daoc is instanced minus the task/aurulite dungeons and parts of champion/epic quests.
I define raid as it exists in DAoC, not other shitty games.
I agree with everything you say about Mark Jacobs.
-----signature-----
Veteran DAoCer
Survivor of Guinevere
Mostly known as "Card"
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
|
Mythic should have left a single classic server open just to give us a choice.
Even if it was just a hundred people per realm it still would have been better then TOA.
|
Semi4 Posts: 566
Registered: 2003-8-8 13:58:29
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
Kalidon_MLF posted:
Mythic should have left a single classic server open just to give us a choice.
Even if it was just a hundred people per realm it still would have been better then TOA.
With only 100 per realm total (peak), there would not have been anything close to the numbers in the BGs and Frontiers to keep RvR viable.
The only reason for clustering was to keep the Frontier population high enough to keep RvR viable. While I appreciate the yearning for a Classic server, at this time spreading players over multiple servers is not logical.
Also, Mythic (MJ) slowly ruined the Classicness of the Classic servers so that they were not really Classic. While many did still play toons on Classic all the way up to the demise of Classic, mostly the Classic servers died (were killed by Mythic/MJ) and the population shrunk enough to show that keeping a Classic server alive was not a logical thing for Mythic to do.
The game is down to its final cluster now so it is really a moot point. Even if Mythic had kept a Classic cluster alive and limping along that last Classic server/cluster would have been merged with Ywain by now (to keep Ywain RvR/Frontier population up above critical mass).
Sorry but because of the damage Mythic had been (is still) doing to the game the population was destine to continue to shrink and with the overall population in decline, keeping a Classic server open would not have worked.
-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
|
Galaniel Posts: 95
Registered: 2002-11-11 03:52:27
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
angryranger posted:
yes, it is funny watching everything he built implode. the dude was so arrogant. I loved watching him whine about how badly the forums treated him, eventually leaving in a temper tantrum. LOL.
Good lord GET OVER IT MAN its a 10 year old video game.
PS its the OP really you on an alt account isnt it?
-----signature-----
SWTOR: Commando ~ Operative
DAoC: Hanging on by a Thin Thread
So Lone Starr now you see evil will always triumph because good is dumb.
|
Ethnad Posts: 67
Registered: 2005-7-10 01:41:59
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
Kalidon_MLF posted:
Mythic should have left a single classic server open just to give us a choice.
Even if it was just a hundred people per realm it still would have been better then TOA.
at the end of classic servers there was 4-6 people logged on each realm at a time. it was pathetic and needed to be put out of its misery.
-----signature-----
Badnagen, Chendader, Ethnad,Ruperict, and variations of those names
Last Standing Member of Duillag Bane and Order of Esus
Origionally Hib Nimue, R.I.P.
http://gimpchimp.etilader.com/s.php?u=reverendelton
|
Ethnad Posts: 67
Registered: 2005-7-10 01:41:59
|
Date Posted:
1/1/00 12:00am
Subject:
Mark Jacobs |
MidJester posted:
TropicanaJones posted:
ToA was one of the best expansions. So much in fact, that it is still the most used expansion in the game today, minus housing and NF.
Do we have a choice any more? ToA is why I played Classic servers and also why the game population dropped like a rock when WoW was released. Arti's were a complete pain in the ass back then and people couldn't wait to jump ship to another game. My original guild, Knights of the Sacred, left completely. Bring back Classic where you either kick ass or get yours kicked, plain and simple.
classic had its shot, it sucked, it died, get over it.
-----signature-----
Badnagen, Chendader, Ethnad,Ruperict, and variations of those names
Last Standing Member of Duillag Bane and Order of Esus
Origionally Hib Nimue, R.I.P.
http://gimpchimp.etilader.com/s.php?u=reverendelton
|
|