When it comes to confusion spells, Mythic/etc have done a rather poor job of balance. Considering Hibernia has until now been the poor third cousin when it comes to pet spam, they need a lot more from this than they're getting.
Minstrel
No Change for Confusion
Remains Insta/1000 range
Current Confusion
Target has a chance to switch targets that they are fighting. There is a smaller chance that they will actually attack one of their own allies.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
5 Cant of Befuddling Enemy 0s/20 seconds/30s 1000 range 70% (Resist type: Spirit) 0
15 Cant of Bewilderment Enemy 0s/20 seconds/30s 1000 range 85% (Resist type: Spirit) 0
25 Cant of Confusion Enemy 0s/20 seconds/30s 1000 range 100% (Resist type: Spirit) 0
35 Cant of Discord Enemy 0s/20 seconds/30s 1000 range 15% 0
45 Cant of Perplexity Enemy 0s/20 seconds/30s 1000 range 30% 0
Sorcerer
Balance Changes
•All Confusion spells in the Mind Magic Baseline have been reduced from 2.5 to 2.0s cast time.
•All Confusion spells in the Mind Magic Baseline now have a duration of 1 minute.
Becoming a 2.0 cast/1500 range on a high dex caster – suggest it should remain 2.5 cast
Current Confusion
Target has a chance to switch targets that they are fighting. There is a smaller chance that they will actually attack one of their own allies.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
2 Confuse Mind Enemy 2.5s/14 seconds/0s 1500 range 70% (Resist type: Energy) 1
7 Befuddle Mind Enemy 2.5s/24 seconds/0s 1500 range 85% (Resist type: Energy) 4
13 Obscure Mind Enemy 2.5s/36 seconds/0s 1500 range 100% (Resist type: Energy) 6
20 Mystify Mind Enemy 2.5s/50 seconds/0s 1500 range 15% 9
27 Muddle Mind Enemy 2.5s/1 minute 4 seconds/0s 1500 range 30% 13
34 Perplex Mind Enemy 2.5s/1 minute 18 seconds/0s 1500 range 45% 16
41 Darken Mind Enemy 2.5s/1 minute 32 seconds/0s 1500 range 60% 20
48 Paradox Mind Enemy 2.5s/1 minute 36 seconds/0s 1500 range 75% 24
Bard
Balance Changes
•All Confusion spells in the Music line have been reduced from 3.5 to 2.0s cast time.
Becoming a 2.0 cast/1350 range on a low dex support class – suggest range change to 1500 (if classesofcamelot is accurate)
Current Confusion
Target has a chance to switch targets that they are fighting. There is a smaller chance that they will actually attack one of their own allies.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
3 Confounding Cadence Enemy 3.5s/1 minutes/0s 1350 range 70% to switch targets (Resist type: Body) 3
8 Befuddling Cadence Enemy 3.5s/1 minutes/0s 1350 range 85% to switch targets (Resist type: Body) 5
14 Confusing Cadence Enemy 3.5s/1 minutes/0s 1350 range 100% to switch targets (Resist type: Body) 9
20 Mystifying Cadence Enemy 3.5s/1 minutes/0s 1350 range (Body) 100% to switch targets, 15% to turn on ally 12
26 Confounding Ballad Enemy 3.5s/1 minutes/0s 1350 range 100% to switch targets, 30% to turn on ally (Body) 16
32 Befuddling Ballad Enemy 3.5s/1 minutes/0s 1350 range 100% to switch targets, 45% to turn on ally (Body) 20
38 Confusing Ballad Enemy 3.5s/1 minutes/0s 1350 range 100% to switch targets, 60% to turn on enemy (Body) 24
48 Mystifying Ballad Enemy 3.5s/1 minutes/0s 1350 range 100% to switch targets, 75% to turn on ally 31
Mentalist
No Change for Confusion
Remains a 3.0 cast/1500 range on a high dex caster – suggest it should change to 2.5 cast
Current Confusion
Target has a chance to switch targets that they are fighting. There is a smaller chance that they will actually attack one of their own allies.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
8 Delirium Enemy 3.0s/26 seconds/0s 1500 range 65% (Resist type: Energy) 4
12 Dementation Enemy 3.0s/34 seconds/0s 1500 range 80% (Resist type: Energy) 6
17 Paranoia Enemy 3.0s/44 seconds/0s 1500 range 95% (Resist type: Energy) 8
24 Eccentricity Enemy 3.0s/58 seconds/0s 1500 range 10% 12
32 Madness Enemy 3.0s/1 minute 14 seconds/0s 1500 range 25% 16
40 Derangment Enemy 3.0s/1 minute 30 seconds/0s 1500 range 40% 20
49 Insanity Enemy 3.0s/1 minute 48 seconds/0s 1500 range 55% 25
Runemaster
Balance Changes
•All Confusion spells in the Suppression Specialization have been reduced from 3.5 to 2.0s cast time.
Becoming a 2.0 cast/1500 range on a less high dex caster
Current Confusion
Target has a chance to switch targets that they are fighting. There is a smaller chance that they will actually attack one of their own allies.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
8 Hugin's Affliction Enemy 3.5s/1 minutes/0s 1500 range 70% (Resist type: Energy) 4
12 Hugin's Malison Enemy 3.5s/1 minutes/0s 1500 range 85% (Resist type: Energy) 6
18 Hugin's Curse Enemy 3.5s/1 minutes/0s 1500 range 100% (Resist type: Energy) 8
24 Hugin's Vex Enemy 3.5s/1 minutes/0s 1500 range 15% 12
28 Hugin's Damnation Enemy 3.5s/1 minutes/0s 1500 range 30% 13
35 Hugin's Vilification Enemy 3.5s/1 minutes/0s 1500 range 45% 17
45 Hugin's Malediction Enemy 3.5s/1 minutes/0s 1500 range 60% 23
-----signature-----
A paradox arises when premature insight
clashes with prevailing nonsense
- Karl Kraus