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Author Topic: Attention Mythic: Major problem in DAoC [Locked]
MidJester
Posts: 34
Registered: 2008-6-21 12:20:51
If they are so op'd then how do you explain my Norse SB taking out a keen/elf ns duo sword & board style? This happened in a bg so rr was not a factor, and I know the rule: screenshots or it didn't happen, but I was a bit busy fighting for my life. Roll yourself an assassin killer and quit whining. I suggest a Norse zerker disguised as a sb, that was always my favorite to lure in the sneaks.
Kennet_Daibhidh  1 star
Posts: 57
Registered: 2004-1-28 15:50:46
Not gonna lie. I would jump for joy irl if I saw in a set of patch notes " Due to the incredible stupidity involved in the creation of this lame cheese-mode class, Warlocks have been removed from the game. You will not be refunded any in-game items or coin lost from this due to your own incredibly lame douchiness."

 

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Sheero
BuffsteriaCantBuff  2 stars
Posts: 470
Registered: 2008-11-3 22:29:57
Why warlocks? They've already been nerfed with that annoying timer between chambers.

 

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"Once more into the fray. Into the last good fight I’ll ever know. Live and die on this day. Live and die on this day."
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basiliskUSN  1 star
Posts: 70
Registered: 2011-3-4 09:30:08
Don't like shades make a reaver,necro,zerk,sb, or any other toon. As a hunter I see little issue with you being able to not kill a shade. My hunter in CV that I rarely play has little issue with any assassin class. All depends on how you play and how well you know our toon. Bs any assassin key is this.. Don't get in melee range and kite. NS is far from OP IMO only annoyance is the nukes which can be easy to get past with max cold resists bot resists and AoM problem solved.

 

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Kennet_Daibhidh  1 star
Posts: 57
Registered: 2004-1-28 15:50:46
Everyone's right, there are bigger problems than NS's for class balance.


When light tanks can charge in and put out enough damage to drop someone every 5 minutes for free RP, that's a problem.


When warlocks can port anywhere in labyrinth and chamber dump for free RP, that's a problem.


When necros have like 90% abs and melees can't touch them, and they can cast lifetaps with the shade, netting them free RP, that's a problem.


When hunters get pets that disease and garrote, plus all the other tolls they get, making it basically free RP, that's a problem.


When I have to use every tool available to me just to kill a light armored caster on my fully templated, 10/10 style damage, 10/10 melee damage, capped resists, 101/101 strength, fully buffed, that's a problem.


When any caster in the game basically gets a free kill if they have enough range on someone because they cast at .5 seconds per nuke, that's a problem.


Sure, nightshades are a problem, but so is almost any other class, given the situation.

 

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Sheero
TropicanaJones  1 star
Posts: 220
Registered: 2008-9-23 23:57:38
Kennet_Daibhidh posted:

Everyone's right, there are bigger problems than NS's for class balance.

When light tanks can charge in and put out enough damage to drop someone every 5 minutes for free RP, that's a problem.

When warlocks can port anywhere in labyrinth and chamber dump for free RP, that's a problem.

When necros have like 90% abs and melees can't touch them, and they can cast lifetaps with the shade, netting them free RP, that's a problem.

When hunters get pets that disease and garrote, plus all the other tolls they get, making it basically free RP, that's a problem.

When I have to use every tool available to me just to kill a light armored caster on my fully templated, 10/10 style damage, 10/10 melee damage, capped resists, 101/101 strength, fully buffed, that's a problem.

When any caster in the game basically gets a free kill if they have enough range on someone because they cast at .5 seconds per nuke, that's a problem.


Sure, nightshades are a problem, but so is almost any other class, given the situation.



Quite honestly, I disagree with the bolded statement. Light tanks have never really had it easy, at the very least in a very long time, and to me, this is acceptable. I don't play a light tank but their plights far outweigh their ability to drop 1 person, possibly, every 5 minutes. I don't disagree that they have good burst DPS combined with immunity, but I think this is what they were meant for. And right now I think the light tanks are fairly well balanced, I still think the merc needs a SLIGHT adjustment, but overall not sure they can complain about too many things. Zerk has been hit with many a nerf, but I still to this day think they are the best light tank of the original 3, a well designed class imo, or perhaps a better designed group platform for midgard relating to melee. While the zerk against either the merc or BM has a disadvantage, its ability to take down others, at least imo, is far superior.

As for the other points in your post, I would generally disagree as well. Necros need adjustments, their melee abs is not one of them. Warlocks...really the only problem with them is heavy frontload dmg and UI aoes, chamber dumping is not exactly what it used to be. Hunter...eh class design, with the changes to archery it put them on top sure, but it wasn't always that way.

I dunno what class you play because you never finished telling us what it was. I will assume tank? When you have to use every tool you have to kill a caster, you are generally playing someone that is good or at the very least decent playing a caster. With det9 etc you shouldnt be locked down for more than a few seconds at a time.

I am a hib so I am partial to the NS but while their magic may be op, long was it their magic that prevented them getting much of a buff. Infs have more spec pts, SBs can 2handed perf, the nightshade can cast, and only until recently did it ever make much of a difference. The instant helped in melee a bit, the casted DD helped against runners.

This is not a game where every single class will be able to take out any other class. Good players can make this true, but it's not a fact.

I won't count how many times I've raged something is OP like wizard 3 bolts, theurgs having tons of pets etc, warlocks chamber dumping originally, or zerks going gerbil on my ass and dropping me like a sack of potatoes. Do I whine? Yes, I do. But I still get my ass back up and go back out there, because I know that classes never appear to be as OP as you think they are. In some cases, you are right, but 90-95% of the time its not true. You or someone in your group was not performing to the capability that the other party was, or they just weren't doing their job.

wizards? druid needs to pay attn when wizards are about and see when their groupmates are offering themselves like candy in front a ck/tower
theurgs? someone needs to be bombing or confusing those pets.
Warlocks (as of today)? UI is hard to deal with, a well placed stun or zephyr can go a long way.

just my ...well more than 2 cents but...wow I wrote way too much

 

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Veteran DAoCer
Survivor of Guinevere
Mostly known as "Card"
Thak0r  1 star
Posts: 170
Registered: 2009-7-21 02:56:50
Vyxar posted:

Corfel posted:

Dude you seriously need to give it a rest


You're targetting a class that isn't OP'd


The poison in and all 3 realms have access to it


use herald feedback rather than keep posting your shite here

 

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Thakirion, Eld, 11L4 | Troikhan, BM, 11L5
Wulfher, Hero, 11L1, Lone Enforcer
Rahjan, VW, 9L2 | Thakisa, Ment, 9Lx
Thumb, Ranger, 8Lx | Ignitez, NS, 7Lx | Thallak, Warden, 7Lx
http://gimpchimp.etilader.com/s.php?u=Thaki
Thak0r  1 star
Posts: 170
Registered: 2009-7-21 02:56:50
BuffsteriaCantBuff posted:

orrime posted:

Damn... there are so many .



In which way are any of these OP? I kill theurgs and minstrels and even necros regularly. Warlocks? Are you kidding me? One word: timer. Can't dump chambers. If anything I'd wonder about animinists and their anger spirits but even so they are still squishy.



you don't seem to know very much about daoc, maybe you are a new player?

advice: ask for help at the class boards or use the ingame /advice chat instead of whining in the general forum. you can get a "reputation" rather quick on these forums and if you continue like this, people will consider you a troll. anyway, welcome to daoc! have fun.

 

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Thakirion, Eld, 11L4 | Troikhan, BM, 11L5
Wulfher, Hero, 11L1, Lone Enforcer
Rahjan, VW, 9L2 | Thakisa, Ment, 9Lx
Thumb, Ranger, 8Lx | Ignitez, NS, 7Lx | Thallak, Warden, 7Lx
http://gimpchimp.etilader.com/s.php?u=Thaki
Geeo  1 star
Posts: 82
Registered: 2009-7-15 13:16:16
BuffsteriaCantBuff posted:

Why warlocks? They've already been nerfed with that annoying timer between chambers.



So in other words your warlock cant kill them so you want them nerfed

 

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BloodOmen-EU
Posts: 1
Registered: 2012-1-31 02:56:04
Sounds to me like someone got destroyed by a nightshade

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