Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
Robbie,
Shamelessly off topic but since you are looking at the thread. Is bridging between a spell crafting calculator and setting up the bars (i think korts used to do before server merges) something that would be a plausible extension of this qbars and settings stuff to look at?
Or a super wish list would be to do some kind of screen scrape on ZAM and get all the items into a SC db.
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Vyxar
Master Eldritch
Shadow Legacy
12,11,11,11,10,10,10,9,8,7,7,7,6,6,6,6,5 etc...
Marubaloobalah - "Mediocre people that don't know they are mediocre are like the homosexual to your hate crime."
Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
Vyxar posted: Shamelessly off topic but since you are looking at the thread. Is bridging between a spell crafting calculator and setting up the bars (i think korts used to do before server merges) something that would be a plausible extension of this qbars and settings stuff to look at?
You're the second person who asked for this in the last few days. (The other person asked on Mojo's forum.)
This would be pretty easy to implement if it works like this: Mojo would read Korts/Gearbunny/Loki files and populate the hotbars. But the first guy said nope, that won't be good enough because spellcrafters often do work for people who don't supply these files. He thought Mojo would need a system of pulldown menus so gems could be entered manually. What do you think?
Vyxar posted: Or a super wish list would be to do some kind of screen scrape on ZAM and get all the items into a SC db.
I did that once with Ethinarg. Not hard to do. I wrote a little program that scraped the data slowly over several hours in order not to bog down the server. I'm not sure about the legality of redistributing the data; it might be a copyright violation.
Here's an idea that (in my opinion) is even better. I've been offering for years to do this, if a partner would come along and do the server side of the programming. (I don't enjoy server-side programming.) I've tried to talk four or five people into partnering on this, including the manager of Ethinarg.
I would add something to Mojo that allows it to read delves from chatlogs. Mojo would do this automatically. The user would simply turn /chatlog on and delve stuff. Everything else would happen automatically. Mojo would extract the delves from chatlogs and send them to a server. The server would combine everybody's delves into a database automatically. The database could be downloaded by anyone from a website.
The advantage of doing it this way is that it would be 100% accurate. And it would be constantly updated automatically every time somebody delved something.
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Author of Mojo
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Former PvE server team lead (2005)
Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
Exp_Tristan posted: OFN, the DAoC_chatfixer has done this for a LONG time now, since 2008!
Everybody who writes software, sooner or later, has the experience that somebody else comes along and publishes a program that does something similar. It's inevitable. It's the nature of software.
It's happened to me. I know how it feels.
Look at browsers. FireFox, Opera, Internet Explorer, Chrome, Safari. As far as features go, they are 99% identical.
Imagine how Marc Andreesen feels, author of Mosaic, the first browser with integrated graphics.
For software developers, it's sometimes painful. We make something beautiful and a few years later, somebody else is barging into our territory -- or even worse, taking it over.
Here's how I deal with it. I tell myself, "I'm making something ephemeral. I'm making a sand castle on the beach. It's beautiful today, and I enjoyed making it, and I enjoy watching people use it, but in a few hours the tide will come in and wash it away."
I've watched many castles wash away.
Unlike kids on the beach, we always have the option of stopping the tide. We can choose to do more work on our old programs, update them, keep their feature sets competitive, etc. But maintaining old programs is a lot of work and often we choose to say, "Hey, it was fun while it lasted, but it's time to build something new."
-----signature-----
Author of Mojo
www.mojoware.org
www.gaheris.net
www.daoc-trophy-mobs.com
Former PvE server team lead (2005)
Exp_Tristan Title: Tired of catching Cheaters and Mythic doing nada! Posts: 200 Registered: 2003-1-2 08:26:52
Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
robbie1687 posted:
Exp_Tristan posted: OFN, the DAoC_chatfixer has done this for a LONG time now, since 2008!
Everybody who writes software, sooner or later, has the experience that somebody else comes along and publishes a program that does something similar. It's inevitable. It's the nature of software.
It's happened to me. I know how it feels.
Look at browsers. FireFox, Opera, Internet Explorer, Chrome, Safari. As far as features go, they are 99% identical.
Imagine how Marc Andreesen feels, author of Mosaic, the first browser with integrated graphics.
For software developers, it's sometimes painful. We make something beautiful and a few years later, somebody else is barging into our territory -- or even worse, taking it over.
Here's how I deal with it. I tell myself, "I'm making something ephemeral. I'm making a sand castle on the beach. It's beautiful today, and I enjoyed making it, and I enjoy watching people use it, but in a few hours the tide will come in and wash it away."
I've watched many castles wash away.
Unlike kids on the beach, we always have the option of stopping the tide. We can choose to do more work on our old programs, update them, keep their feature sets competitive, etc. But maintaining old programs is a lot of work and often we choose to say, "Hey, it was fun while it lasted, but it's time to build something new."
funny thing about your mojo and new features is all the new stuff you have put in mirrored what i already had in the chat fixer. Next thing you will put in is the ability to copy chat windows and the other character settings to any and ALL character files. Seems like the next feature you will steal.
oh yea copying qbar settings, chat windows and stuff is NOT hard, simple FILECOPY a character.ini file to a new location and or new name and viola it's done.
next time design something NEW, kind of like you did with CHEATKEYNET
Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
robbie1687 posted: This would be pretty easy to implement if it works like this: Mojo would read Korts/Gearbunny/Loki files and populate the hotbars. But the first guy said nope, that won't be good enough because spellcrafters often do work for people who don't supply these files. He thought Mojo would need a system of pulldown menus so gems could be entered manually. What do you think?
I think beggars can't be choosers. I think it is true that spellcrafters do work for people who don't supply those files but in line with chat logging ideas you could do something to parse what those people ask for and build the bars that way too. A paperdoll type builder would be neat too.
robbie1687 posted: Here's an idea that (in my opinion) is even better. I've been offering for years to do this, if a partner would come along and do the server side of the programming. (I don't enjoy server-side programming.) I've tried to talk four or five people into partnering on this, including the manager of Ethinarg.
I would add something to Mojo that allows it to read delves from chatlogs. Mojo would do this automatically. The user would simply turn /chatlog on and delve stuff. Everything else would happen automatically. Mojo would extract the delves from chatlogs and send them to a server. The server would combine everybody's delves into a database automatically. The database could be downloaded by anyone from a website.
The advantage of doing it this way is that it would be 100% accurate. And it would be constantly updated automatically every time somebody delved something.
Yeah, I like the idea with the caveat that I wouldn't want Mojo to automatically send chat logs.(programs automatically collecting and sending data off by nature worry me) And the lotto parser tools on regsweb do some of the chat log parsing too I don't know if that's one of the contacts you've made but it's not too different from an input pov. One thing that is missed by this way though is where the item came from (I'm not sure if realm is included or not in a chat log either)
-----signature-----
Vyxar
Master Eldritch
Shadow Legacy
12,11,11,11,10,10,10,9,8,7,7,7,6,6,6,6,5 etc...
Marubaloobalah - "Mediocre people that don't know they are mediocre are like the homosexual to your hate crime."
Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
Just a random idea for populating spellcrafting hotbars. Could you create a "compressed" gem set info sting for each item that we can then "paste" (would probably require a chat input macro, though I don't see why anyone would hate that for SCing) into group chat, then the SCer could have logs enabled, copy the string and paste it into Mojo. Then it would auto-populate their bars and they wouldn't have to give out their email for SC orders.
DarkPCK Title: Got to go house is on fire. Posts: 457 Registered: 2003-12-14 12:38:01
Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
Exp_Tristan posted: funny thing about your mojo and new features is all the new stuff you have put in mirrored what i already had in the chat fixer. Next thing you will put in is the ability to copy chat windows and the other character settings to any and ALL character files. Seems like the next feature you will steal.
oh yea copying qbar settings, chat windows and stuff is NOT hard, simple FILECOPY a character.ini file to a new location and or new name and viola it's done.
next time design something NEW, kind of like you did with CHEATKEYNET
One could argue that the idea to put many DAoC-related features into one application is original already. Maybe you should have come up with the idea of making your utility allow for easy launching, gamma control, etc. In other words: DON'T MAD, K?
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Exp_Tristan Title: Tired of catching Cheaters and Mythic doing nada! Posts: 200 Registered: 2003-1-2 08:26:52
Date Posted:1/1/00 12:00amSubject:
How to copy settings from one character to another with Mojo
robbie1687 posted:
Exp_Tristan posted: Next thing you will put in is the ability to copy chat windows and the other character settings to any and ALL character files.
Mojo does that now. That's what this thread was about. That's what I wrote in the first sentence of this thread.
Mojo also does many other things. This settings stuff is a tiny fraction of Mojo.
Exp_Tristan posted: CHEATKEYNET
HotkeyNet is basically a program for World of Warcraft, and it's perfectly legal in that game.
Tip for your program, Put an Icon on it, looks like a GD newb programmed it.