EQ: had halflings, gnomes, and dwarves the game was wildly successful, decayed to time.
DAoC: Kobolds, Lurikeen, and Dwarves, the game was successful, decayed to time. (inconnu aren't counted, they is ugly)
WoW: Dwarves and Gnomes, the game was massively successful, still holding on. Why? New expansion had Goblins.
The evidence is clear my friends, an MMO that upon release has a short race, wins. It's exact science and cannot be disproved.
Edit to add: All games do better with gnomes or gnome like creatures. GW2 will have the asura, and while they are not gnomes, they are gnome-like in their love for technology and gizmos. Gnomes improve a games sub base by at least 80%.
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Veteran DAoCer
Survivor of Guinevere
Mostly known as "Card"
Survivor of Guinevere
Mostly known as "Card"



im stoked
