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Author Topic: AC Client using 200 Mb of ram??? [Locked]
ElgarL  2 stars
Posts: 332
Registered:
I'd like to believe that Krack, but I locked up without decal even loaded. Everything is pointing to video memory, as the crash of DX is identical to when decal had a memory leak on redering icons.
Krackcode  1 star
Title: Protectorate
Posts: 127
Registered: 2000-10-25 21:14:19
Well I didn't mean with decal. I meant when AC sends data, it stays spolled in your memory banks and does not get released. A prime example would be the bobo quest. Your memory usage spikes hardcore as you enter the second and third dugeons, and this is surprising consider it's already in your ac files if you've been there before.


I don't think AC has the best data management in the industry.


As for chat, I feel that increased chat spam really hogs your system and then once the usage is up, you can't recoup wuith a restart...you really need to reboot.

 

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Expert Bassist, Guitarist and Drummer: Krackâ„¢
GH & RBv1&v2
Lokkie_the_Fierce  3 stars
Posts: 697
Registered: 2002-12-12 15:17:57
Krackcode posted:

A prime example would be the bobo quest. Your memory usage spikes hardcore as you enter the second and third dugeons, and this is surprising consider it's already in your ac files if you've been there before.



I consistently lag off or crash in that third dungeon, ever since ToD. Ugh.

 

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WARLORD OF PI
Lokkie_the_Fierce (+3.14)
http://c.mymovies.dk/ryejay123
CromBenKarim  1 star
Posts: 50
Registered:
I squelched every chat excluding /a, /f and /t and still average 240 Mb on a constant rate.


It's dumb.....
Krackcode  1 star
Title: Protectorate
Posts: 127
Registered: 2000-10-25 21:14:19
Just because you squelch it, does not mean your client does not recieve it. It simply gets filtered out.

 

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Expert Bassist, Guitarist and Drummer: Krackâ„¢
GH & RBv1&v2
ElgarL  2 stars
Posts: 332
Registered:
I'm gettiong quite regular VPU recovery messages from my drivers now. AC has fubared on memory useage.
Masked_Profanity
Posts: 27
Registered:
Here is a sort of update...


I have a back up PC that has Window ME on it... it won't run decal at all...but...


I was getting out of memory errors trying to run just AC

with 1 gig RAM and 256 Nvidia Card!


So I went into my sysedit and did a little memory management!


I won't go into detail right now... but basically I set cache usage to 512MB! Leaving me 512MB to run other applications etc...


Rebooted...


BINGO!!


Game looks Awesome at full settings... no lag, no video stalls, no visual artifacts, no crashes, no out of memory messages, no lockups and it runs as smooth as DM ever did before TOD!


If I could run decal with this setup... I would use my system commander and reload Windows ME on all MY PC's!


So my current conclusion is, AC is totally fragging memory management with Windows XP!!


Way to Go Turbine!!
CromBenKarim  1 star
Posts: 50
Registered:
Mmmmm.....this last comment seems interesting: will look into my memory partition as well.
CromBenKarim  1 star
Posts: 50
Registered:
Opened 2nd client with Dual Client and system rebooted on his own as usual: paging memory usage was at 694Mb before the 2nd client.....
Tiviee  1 star
Posts: 105
Registered:
After a few Dual logs my screen stays black for 5-10 mins between jumps so what I found by accident, if I hold down the esc key the video usually comes back in about 30-45 secs

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