I never crash when loggging in, I always crash when logging a character out. Not every time, just sometimes. When I do I get "client has encountered a problem and needs to close blah blah blah". No info at all about the problem. I try to use as few plugins as possible at one time. I rarely have more than 3 on at once when hunting: DHS, Buff Me, and either Ammo Gimp or Find It. Most of my other plugins are non-hunting ones and I pretty much run only one of them at a time, with the hunting plugins turned off.
However there are at least 3-4 variables that affect how often I crash.
First, I use Drak's AC Dual Client, and the more accounts I have logged in, the more likely I am to crash. If I only have one account logged in it's fairly rare. If I have 3 accounts logged in (which only happens when I'm muling) it's fairly frequent. However if I only log in one account directly with the launcher, it can still happen.
Second, the more plugins I run at once the more often I crash. When I use an ID'ing plugin like Find It or Mule Shopper, it seems to happen more often than other types of plugins like Castaway or ammo gimp. However I can leave all plugins turned off while I multiple log to mule and it still happens. It has also happened at least once when I multiple logged with Decal not on at all. I haven't played on just one account with no decal at all in a very long time so I don't know if it will happen under that circumstance.
It also seem to be more likely to occur on the first time I log out after switching to different plugins or logging in another account with AC Dual Client.
Third, my vid card is an nVidia GeForce 6600 GT. Less than a year old, and near to the top of their line. I have tried every one of the 9 drivers available from nVidia that support this card. Some of them make the problem worse, or cause other problems too. NONE of them completely solve the problem, and the newest series of drivers -- the 8x -- doesn't give the best results. I'm using the newest one of the older 7x series. I believe the problem is connected to video memory from all I've read and experienced, but that's as far as my skills can go. I have an Athlon XP 2200 processor, 2GB of RAM and 128MB of video memory so I SHOULD have sufficient system spec's to run OK.
One last thing which I'm not sure is connected, but might be. If I get distracted from the game for long enough to have the game log out my character, I always crash and get a bunch of error messages related to initializing DirectX.
That's all the info that I can think of at present.
Ok, Drakier if you go by the only "hard" numbers I posted, then you have not much more than 3000 total players ingame at any one time. If you go with that as the confirmed number of paid subscriptions, it comes to approximately $40,000 per month. The issue is how many MORE subscriptions are being paid by people who rarely if ever play, and there's no hard numbers available for that. As far as expenses, they have at least the rent/mortgage on one very large office building in a highly developed and very expensive area of the East Coast. That HAS to cost at least $10K per month, perhaps several times that. Then there's the issue of staff. Does Turbine have 5 staffers dedicated to AC, or 15? I have no idea, but I'm sure they're costing some thousands of dollars per month EACH in salary, benefits and taxes. Then there's the utility bills for that large building. Heating, air conditioning and of course electricity to run the servers. There again we have no hard numbers for how much, but I'm guessing at least $5k per month, and $15k is possible with the price of energy today. Since the most bandwith I've ever paid for is 256K DSL, I have no idea how much is needed to run AC, or how much it costs. $5k a month? $10K? More?
I tend to agree that the original development costs of AC should probably be paid off by now. However Turbine DID move all the way across the country TWICE in the last year or two. I'm sure that cost a nice pile of cash. I don't know if they moved back to their own facilities when they went back East, but I think they set up new facilities when they moved West. The AC1 team was definitely part of the move, so AC must have shared at least some of the costs of it. All together they could easily be still carrying debt from the cost of those moves. The last issue I raise is just my personal feelings about one point, with no evidence to back it up at all. I believe that if AC had been a "cash cow" at the time, Microsoft would not have sold it. Would you?
So sure, if you take high end estimates of their income and low end estimates of their expenses, you can easily argue that AC is making $50K+ in profit each month. If you go the other way though, you can just as easily argue that AC is very close to the break-even point. I'm not trying to be a pessimist, just a realist. Everything has it's beginning and it's end. I hope the end of AC is a long time off. But I'm not certain that it IS.
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AC - Jothony of Eastham, Chen Jo, Jothany
Vanguard - Jikar
All Retired
Vanguard - Jikar
All Retired




Dark Mist