| Author |
Topic:
Spies v3.0.2 has been released. [Locked] |
Paraduck Title: quantum mechanic
Posts: 484
Registered: 2001-2-27 18:19:03
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
Drakier, ideals aside, at this point would you be in favor of a more effective enforcement system?
-----signature-----
We are like dwarfs sitting on the shoulders of giants. We see more and things that are more distant than they did,
not because our sight is superior or because we are taller than they, but because they raise us up and their
great stature adds to ours
|
Arch_Magi Title: The Lord of Chaos
Posts: 827
Registered: 2002-10-31 14:31:20
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
|
There is no way to ENSURE that people won't kill each other, yet we still have "laws" and "penalties".
Don't get me wrong, I personally think as the above poster, that there is already too few people playing AC to go and quibble about "so and so plugin" and selectively banning people or plugins because they want to play a game as they see fit without having someone elses idea of "right and wrong" applied to them. I just don't see the use in having a set of rules that won't be enforced ... and if they are unenforcable, why keep bringing them up.
After all, we all have a passion for AC, and now is not the time to polarize the population with things that, as you assert, can't be enforced.
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
|
No. I'm not in favor of enforcement, because it's on the honor system and respect system. It shouldn't REQUIRE enforcement, and it's a wasted effort to even attempt enforcement.
What I am in favor of is Developers realistically looking at the impact of their actions before just doing things.
While I agree that PK detection isn't the end of AC or even really that large of an issue, I was merely pointing out that it is against the DCoE. Replex doesn't need ACDev assistance anyway, so it's not that large of an issue for him to do it.. since that really is the only kind of enforcment we can control.. how much help we give to people tho violate the DCoE.
The whole respect and honor issue is just becoming a dead horse anyway though, and I believe it is overall a wasted effort because people just don't care. It makes baby Jesus cry.
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
I might try the plugin just for the One Touch Healkit option.
-----signature-----
Logan Conrad -MT- 221st Level Combat Archer
Kal'Aaron -MT- 183rd Level Deadeye
Shadow of Logan -MT- 147th Level Combat Archer
"I can't stand pain. It hurts me!" - Daffy Duck
AC's Best Resource => http://ac.wikkii.net/wiki/ACC_Wiki_Home
|
Paraduck Title: quantum mechanic
Posts: 484
Registered: 2001-2-27 18:19:03
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
Drakier posted:
No. I'm not in favor of enforcement, because it's on the honor system and respect system. It shouldn't REQUIRE enforcement, and it's a wasted effort to even attempt enforcement.
OK, so you wouldn't support Turbine stating (or contacting plugin devs) that certain plugins wouldn't be allowed? I know that's going to be a hard thing to do and probably has been tried, but IMO, it's one of the best ways to go if things start to get out of hand. Just trying to be clear.
-----signature-----
We are like dwarfs sitting on the shoulders of giants. We see more and things that are more distant than they did,
not because our sight is superior or because we are taller than they, but because they raise us up and their
great stature adds to ours
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
|
Oooh.. you meant TURBINE enforcement..
I'm all for Turbine Enforcement.. we've been trying to get Turbine to actually HAVE a stance for years.. they still don't other than their loose UCM policy. I've pretty much given up hope on Turbine EVER releasing ANY guidelines as to acceptible and unacceptible plugins.
If Turbine WERE to release guidelines, I'd be all for it, and Decal would be changed to accomodate the changes.
|
immortalbob Title: AC Vault Staff
I am batman!
Posts: 335
Registered: 2002-2-24 21:44:47
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
drakier, out of curiosity, why is pk tracking against the dcoe? its not like it can track the whole world, just the area around the player...besides, it will help on darktide when you can set friendly/enemy guilds (thats if it is implemented ina future release)
-----signature-----
ImmortalBob, Axer Extraordinaire
+Turbine Sappho tells you, "I am starting to think you are immortal"
|
Bn_Kleenex Posts: 102
Registered: 2002-12-12 12:32:44
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
"What I am in favor of is Developers realistically looking at the impact of their actions before just doing things. "
/e giggles
Are you sure you're being realistic to what ACDC is used for?
Edit: grrrrr... got sidetracked. Thanks Replex, and grtz!
-----signature-----
Jean Carlo - Mage........... Jane Carlo - Xbow
Emilio Aguinaldo - UA......Urtho - Tinker
Skandranon - Mage.........Jamie Fraser - Axer
Happy IG Hubby  Dark Mist 
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
|
bob: originally, PK tracking (or ANY player tracking) was against the DCoE because of the balance issue. That was before 6th Sense was really popular and the whole "unfair advantage" thing played a large role in the game and Decal/Plugin development.
The whole point of the DCoE was to provide guidance to plugin developers on what are things that should generally be avoided while constructing plugins.. especially to developers who just "want" something without thinking about the changes to balance or other things that would be a result of that "want".
The Decal Code of Ethics is actually pretty old, and has remained fairly unchanged through it's lifetime. The guidelines in the DCoE still hold true for the most part however in that things that cause large imbalance should generally be avoided because you can't guarantee that everyone will be able to run the same plugin.
Most of the DCoE actually really only applies to white worlds however because we all know the hack-fest that is/was DarkTide. Doesn't matter what you tell DarkTide.. they'll always do their own thing.. lie, cheat, exploit to get ahead because on DT, survival is the name of the game.. and if you don't compete through hacking, then you lost because everyone else is. While I don't personally agree with that philosophy, it's a way of life on DT, and I don't even pretend to assume to know anything about it.
Kleenex: as for ACDualClient, if I had ANY control over what it did ingame, I'd attempt REALLY hard to make it not usable for UCM. Unfortunately I can't. Also unfortunately for OTHER players are the players who feel the need to exploit a tool which was NOT designed for CoC breaking activity and use it for something that goes against Turbine's wishes. ACDualClient was originally designed and written to help with secure trade and muling. It wasn't written to be able to PLAY 2 characters or macro them. Back when ACDualClient was written, there were no public combat macros. We all know who we can thank for that. If perhaps it could have even been forseen that combat macros would be as widely used today as they are, then perhaps it would have changed my opinion on releasing ACDualClient.
|
|
|
Date Posted:
1/1/00 12:00am
Subject:
Spies v3.0.2 has been released. |
I use ACDC to mule between two accounts without having to drop mule or put stuff in my already over crowded chests.
-----signature-----
Logan Conrad -MT- 221st Level Combat Archer
Kal'Aaron -MT- 183rd Level Deadeye
Shadow of Logan -MT- 147th Level Combat Archer
"I can't stand pain. It hurts me!" - Daffy Duck
AC's Best Resource => http://ac.wikkii.net/wiki/ACC_Wiki_Home
|
|