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Topic:
VTank testing version [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
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Love the Program.....
Testing it out today with my archer and really like the tweaks so far. Here are the problems I encountered.
--Went to fletch arrows, fletched a bundle, fletched a second bundle (giving me 500 of the same arrow), then went to using them. Usually not a burden problem, except since I am trying to make it switch bows and arrows, it created overburden.
--I went to open a dirty old crate and was given a .net error when the crate opened, was able to alt c out of it by rapidly double clicking the item in the crate and holding and alt c at the sametime. ONCE i had the item I wanted out of it it disappeared.
--The looting is terrible (IMHO) I have tried your editor (both exact matches and not exact matches). For instance I want to pick up all philtres (not caring if it is mana, health or stamina) or tonics etc... Should I type in philtre then uncheck exact and then add it?
I tried it both ways and have been unable to get it to work. I don't know how to go in and edit a loot profile so the interface is a great start. Would it be possible to make it loot steel and then tell it only of 6 or higher quality? Is there a way for it to see a major and loot it? I don't want it to be like the "other" program but I cannot run tings and this one together because tings constantly spams me as vtank checks what I am wearing and how much mana is in it. SO I have no way of seeing if there is a major to grab or not. Also it is not attempting to loot all the corpses around it, only the the last one or two killed.
--Lastly I had this happen three times to me. The target selector would bounce between two targets, not selecting either, so I just sat there doing nothing until I manually dbl clicked or selected a target then it killed and went on it's merry way.
Thanks and that is all (for now I think)
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
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VI, It seems that the combat and archers are the main interest in your update here. (Flame me if I'm worng.)
But while you are working on things, I'd like to add a minor annoyance ...
When I am in the middle of a mob fight and need to modify an attack on a critter via the Monster tab .. I open the VTank panel, click on the Monster tab, click on the critter and then the Add button to add the critter to the list in the Monster tab. That all works great with no problems. Now, presently in that list are 10 or more critters, forcing me to "scroll down" (important point here). When I attempt to modify that critter I just added, the scroll list keeps jumping up on me. Is there any way to keep this list from jumping? (is it refreshing?)??
Again note, this is only during a mob fight. When my toon is off by himself, this list is no problem to work on as it remains static in scrolling and I am able to easily modify the options for the critter.
Like I said, this is a minor thing. But, I figured it was a good time to raise it if you had a moment to look at it's code.
Thanks again for this great tool!!!
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agnari Posts: 1,134
Registered: 2000-10-10 19:35:28
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
Roo i told her about that almost a year ago and let me explain how she helped
MY list of monsters was WAY too long, over 4 scoll pages down. She suggested that i start using profiles. Like a Profile for VISS, DI150, VOD, Questing, ect, ect ect.
that way the normal one only has the generic one line and the profile for various areas only had the one or two monsters you need settings for in that area. sure you have to switch profiles every now and then but the LIST is way shorter and thus easier to maintain/update.
sometimes it is easier to 'adjust' your procedure/methodology then to wait for code changes!
-----signature-----
Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
ndmobeer posted:
Went to fletch arrows, fletched a bundle, fletched a second bundle (giving me 500 of the same arrow), then went to using them. Usually not a burden problem, except since I am trying to make it switch bows and arrows, it created overburden.
What type of arrows were you making? From wrapped bundles?
ndmobeer posted:
I went to open a dirty old crate and was given a .net error when the crate opened, was able to alt c out of it by rapidly double clicking the item in the crate and holding and alt c at the sametime. ONCE i had the item I wanted out of it it disappeared.
Dirty old crate? Where are those? If you ever see an error like this again it would help if you could copy the contents and post it or send it to me so I know what is going on.
nbmobeer posted:
The looting is terrible (IMHO) I have tried your editor (both exact matches and not exact matches). For instance I want to pick up all philtres (not caring if it is mana, health or stamina) or tonics etc... Should I type in philtre then uncheck exact and then add it?
Capitalize "Philtre". Uncheck exact.
nbmobeer posted:
Lastly I had this happen three times to me. The target selector would bounce between two targets, not selecting either, so I just sat there doing nothing until I manually dbl clicked or selected a target then it killed and went on it's merry way.
Eh, yeah, well...that's probably because you have target lock on. Target lock doesn't work in melee/archer mode at the moment I don't think.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
Thanks agnari, The answer was staring me in the face!
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
Found and fixed another bug last night. The new database that tracks item buffs was not properly deleting expired ones. So eventually you will start freezing up everytime you cast a buff. Oops! This should fix that:
http://www.virindi.net/junk/VirindiTank-0.3.0.22d.msi.zip
Now I just need to look and see if I can do more to stop double crafting, then maybe it will be time to release this on the main site.
Edit: oh, I also added some more exception handlers that were missing, so if you are getting a '.net error' try what you were doing before again with this version. If the problem happens again it should generate log data in c:\vtank-error.txt. Just post the last entry in that file after you have the problem.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
Hey V, is the banes bug in .21 as well or just the testing version?
Oh, the Dirty old crates spawn with Tummerocks in areas with grass and trees, the contents are parts to Worn old weapons and Battered old weapons.
-----signature-----
Edits are for spelling :^)
Trophy Compendium http://vnboards.ign.com/message.asp?topic=90389010
/a Devil's Saint says, "what we teach our Children we become" June 3, 2008
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
Maglett_of_FF posted:
Hey V, is the banes bug in .21 as well or just the testing version?
Oh, the Dirty old crates spawn with Tummerocks in areas with grass and trees, the contents are parts to Worn old weapons and Battered old weapons.
The banes bug is in .21 too.
Okay...I fixed a possible wield problem that I had introduced a couple days ago, and also now the double craft bug should be fixed. I am going to post this new one as an official release... 0.3.0.22.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
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Sorry took me awhile to get back to you. Had some RL (yes that is annoying issues) that came up. Thanks for working through the fixes without my rersponse. Will Download and test it today again.
Keep up the good work.
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Date Posted:
1/1/00 12:00am
Subject:
VTank testing version |
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VI, On the new offical release of .22, I have seen the same error again.
============================================================================
3/1/2009 11:05:23 AM
PC == null? False
C == null? False
VTank version: 0.3.0.22
Error: An entry with the same key already exists.
Source: System
Stack: at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.SortedList`2.Add(TKey key, TValue value)
at bp.a(Object A_0, CreateObjectEventArgs A_1)
============================================================================
============================================================================
3/1/2009 11:05:23 AM
PC == null? False
C == null? False
VTank version: 0.3.0.22
Error: An entry with the same key already exists.
Source: System
Stack: at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.SortedList`2.Add(TKey key, TValue value)
at bp.a(Object A_0, CreateObjectEventArgs A_1)
============================================================================
This happen after I cleared a mob of critters. My VTank was still running and I was manually looting from corpse to corpse (VTank looting was NOT turned on). After it gave the error in game .. it shut down VTank ... Only to repeat the same thing again (see above).
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