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Author Topic: what is going on? 3 willing workers and work going undone for 24 hrs? [Locked]
-Logan_Conrad-  3 stars
Posts: 624
Registered: 2001-6-14 22:32:14
Maglett_of_FF posted:

Decal will be up when it's up man, I may play less than normal but the temps outside are NOT arctic or below so perhaps I should see what this daystar thingee is for once.....


I will obviously rejoice once things are back but as I said above, it's back when it's back.


Thank you Decal Developers for all the work you have done and for any you do in the future. It is VERY much appreciated.


If need be, ignore the impatient ones, we have gotten spoiled with the speed recent patchs have gotten the memloc's up.



+1

 

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Strikefast
Posts: 14
Registered: 2003-1-6 16:54:35
You should be ashamed to attack him when he is one of the many others asking to "donate" their time. If the decal devs aren't going to update it in two days why can't they just pass it on to people who are ready and willing. I don't play untill decal is up, there are too many tedious aspects of this game to bother and necessary fixes that turbine should have fixed a long time ago, ie skybox bug.


WTH??????


Not update in FOREVER if I was them. Just for that comment alone.


I hope they lock the source code away, turn off any updates to decal and "Shut it down". I use decal every day, it's the only way to have tradebots and buffbots. Turbine even provides a place to place bots. They have never assisted the guys who the decal codeing to my knowledge. I had 5 active accounts, now 2. The 2nd to the last will be turned off next week if I can't have him buffing at the mansion why pay the sub?


I blame the developers of the game for not providing this service so they can have a greater cash flow for multiple accounts.

 

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Chef_Wubbie  2 stars
Posts: 471
Registered: 2002-7-11 05:32:39
No if you read what he wrote it was your going to slow let new people do it. Because the current team isn't meeting HIS deadline for wanting it done. He didn't offer his time, he just wants someone new who can do it now now now.

Maybe its time to consider its not hitting 1 button and making it happen in 5 min and they are just off cleaning their navels instead of getting you your Decal fix.

And as to all of these people offering time, WTF have you been for the last 6 months? The last year?
Why is it when you don't have memlocs all these people are ready to help, but when they need to work on the new rendering engine your all not there?

Lack of memlocs is not a reason to complain. You get what you pay for after all.

But I'm the bad one... yeah... try again... I'm rarely ashamed of what I do, but then I'm not bitching about not having memlocs yet.

BTW your updated ETA - When its done its done, but telling them they are doing it wrong MIGHT make it take a bit longer. Insulted programmers tend to not program so good.

Its awfully easy to stand outside the project and tell them how its supposed to be done. I'm sure you enjoy people looking over your shoulder saying your doing your job wrong. Have you ever stopped to consider how insulting these types of posts are to people who have put years of work into this project and they thanks they get is... Well WHY ISN'T IT DONE YET ITS BEEN 24 HOURS. Would make me wanna get outta bed to make sure I made that person happy, if by happy we meant cramming C4 and blasting caps into inappropriate locations.

wubbie - the views are my own, but I betcha several of the Devs agree...

 

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burning_DT
Posts: 4
Registered: 2009-7-6 16:08:01
Strikefast posted:

WTH??????


Not update in FOREVER if I was them. Just for that comment alone.


I hope they lock the source code away, turn off any updates to decal and "Shut it down". I use decal every day, it's the only way to have tradebots and buffbots. Turbine even provides a place to place bots. They have never assisted the guys who the decal codeing to my knowledge. I had 5 active accounts, now 2. The 2nd to the last will be turned off next week if I can't have him buffing at the mansion why pay the sub?


I blame the developers of the game for not providing this service so they can have a greater cash flow for multiple accounts.



Are you even reading what I wrote? All I was saying to the decal devs is that if they do not have the time and resources to update it anymore, they should allow others who do. Mutiple people have offered to help them out.


I greatly appreciate what the decal devs do, without decal I wouldn't be playing, simple as that. There is no way I could play with the horrible skybox bug flashing all day long, especially in PvP. Thanks to decal and virindi which have fixed the bug.


My post was purely in response to the guy flaming someone who is basically offering to help the developers of decal, which I will praise anyone who offers to help them, as some of them might not have the time for it anymore.


Honestly, put on your glasses and read before you respond next time.

 

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Strikefast
Posts: 14
Registered: 2003-1-6 16:54:35
So you want them to just hand over code they spent years developing? Just because you want it updated quicker?


Yeah I read what you typed and still can't believe it.


You just don't get that it's their code and they don't have to turn it over to anyone, update it or make you happy in any way.


Go play another game!

 

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Maglett_of_FF  2 stars
Posts: 332
Registered: 2002-5-17 22:53:12
I've Decal's evolution in a very general way an d the following is my understanding on WHY things are the way they are in regards to Decal. I believe I alluded to it, but did not bring up the details of exactly why they may want to know WHO'D helping them before dig into the melocs and such. Decal 'touches' upon part of the game client that could easily be used to cheat or cause serious damage/disruption to the servers, I know I don't want to go back tot eh days where people would crash the landblock servers to dupe things and the like. The Decal Dev's seem to have a understanding with the Turbine Dev's, there are certain client functions that are NOT available (from my broad understanding) as the Turbine Dev's feel that they cause issues when used with the servers, in return the Decal is allowed to continue as an acceptable use under the Turbine's CoC and TOC (ie they do NOT just ban anyone they decide is using Decal, a Third Party Utility) Many, many online games PROHIBIT *ANY* use of a Third Party Utility....

While it's almost painful atm, if you want to help with decal, is to use the path that I recall is there, start by finding out what a new, unknown person can help with, get to know the current members of the Dev's and Earn the trust it takes to get to the point you can do things like the memloc's, I doubt it'll be a fast process tho. I cheerfully admit I have NO coding skills, I would not survive this path :^)

I will say that there probably should be more than or 2 people with the memloc tools if possible, would I like to be playing AC with working decal? Yep, obviously it's the only point of following this board and specifically this thread :^)

 

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burning_DT
Posts: 4
Registered: 2009-7-6 16:08:01
Strikefast posted:

So you want them to just hand over code they spent years developing? Just because you want it updated quicker?


Yeah I read what you typed and still can't believe it.


You just don't get that it's their code and they don't have to turn it over to anyone, update it or make you happy in any way.


Go play another game!



You're very, very foolish if you think it is their code. The developers currently working on Decal are not the original developers, they were passed the torch because the previous developers did not have the time.


If the current developers do not have the time, they should look into getting replacements, there are many willing. Find some trustworthy known people and use them as replacements.


You need to go play another game.

 

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Xnumt
Posts: 47
Registered:
Maybe I was not clear, but nowhere did I even intend to imply that the developers are being ‘too slow”.


I ask, “How can anyone help?”


And I said “We have not been told anything, nothing about whether or not anyone on the team even knows about this issue”.


Also I would like to point out that offsets don’t move for every re-compiling. Often, if the source remains vitally unchanged, the memory locations don’t. It could be that since October (the last time Decadev has claimed the memlocs have been updated), there may have been little change in the locations prompting a great deal of searching.


In this case, the client may have had its offsets significantly changed, and a great deal of work needs to be done.


That might very well be one of the challenges right now, but none of us know because of the lack of feedback.


I think everyone here appreciate what the volunteers do for us in this case. I don’t see anyone coming close to bashing them. Curiosity and want (none of us NEED Decal), drive our desire to know. There may very well be nothing to say. One of the team members may pop up somewhere (and thus far I have not seen any of them anywhere about this issue), and tell us, “There is nothing to report, it is being worked on.”


I think even that such statement would go a long way to easing people’s concerns.


Strikefast posted:

...

I hope they lock the source code away,

...



As of right now I think the Decal code is indeed not open source. I have searched for it and only find older versions of it from before the move to 3.


It is that that actually concerns me the most. No one inside seems to be at the wheel, and no one outside can simply take over. Without an update from those who currently have the keys, Decal is indeed dead.
Strikefast
Posts: 14
Registered: 2003-1-6 16:54:35
So you are saying ownership can never transfer?


Once someone else starts working on software it's free and open by default?


Yep you got it I'm the foolish one (because I still play this game) but you sir are just plain stupid.

 

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burning_DT
Posts: 4
Registered: 2009-7-6 16:08:01
edit: not even going to bother with someone so clueless as to who owns decal.

 

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