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Author Topic: Virindi Tank plugin now available: a combat macro designed for ACM players [Locked]
Ball-Cruncher  3 stars
Posts: 717
Registered: 2004-8-28 14:15:47
Love the addition of keeping mana full on items even when the macro isn't running.


Now for the looting timer.....





Sitting here watching my melee and have a suggestion. The point at which he restams while fighting is the same setting used to restam while buffing. Could you make those two seperate settings? I set it low so that he doesn't have to restam that often while fighting. This causes him to cast stam to mana with 120 stamina while buffing, which doesn't really give him a lot of mana back (kinda low mana c doesn't help either).

 

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T C M
In-Game as Bluballz or Vash
Sacril
Posts: 2
Registered:
I created a Martyr mage lately and VTank constantly uses Harm instead of my Martyr bolt spell. It did however use the martyr spell when all my buffs were gone but reverted back to Harm spells after I got buffed.


Anybody know how to change the settings or know why it's acting this way?
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
Sacril posted:

I created a Martyr mage lately and VTank constantly uses Harm instead of my Martyr bolt spell. It did however use the martyr spell when all my buffs were gone but reverted back to Harm spells after I got buffed.

Anybody know how to change the settings or know why it's acting this way?



This is actually a bug that I noticed myself, recently. I will look at it.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Sacril
Posts: 2
Registered:
Thanks for the quick reply. I noticed when I set the attack to DMG Type "Harm" with both "A", for attack, and "V", for Vuln, turned on; it constantly cast drain health. Ideally, if you can have it cast drain health 3 and then highest Martyr spell then that would be ideal. I know it's much to ask but that's what I read at "http://vnboards.ign.com/ac_magic_shop/b5145/56311757/p1"


If anything, just not cast Harm at all. really doesn't do much damage and not worth it unless you just want to cast through walls.
DumpsterDiver
Posts: 10
Registered:
Virindi-Inquisitor posted:

DumpsterDiver posted:

maybe a stupid question, how do I install this program? I downloaded the installer, and the program i unzipped has two buttons, one to check directx and another to install(i believe). the second buttom isn't clickable, and nothing happens. any help would be much appreciated.



You should get a screen like this one:

http://www.virindi.net/wiki/index.php/File:Bundleinstallerscreenshot.png

Install is grayed out when plugins are installed. If no plugins are listed, the program can't connect to my server to get the install list or another error occurred. Did you run it as admin?



Ok, back to trying to get my laptopp up and running again. I am using windows xp, so it doesn't have the option to run as admin like vista.
I get that same window you posted, but nothing is listed in the box.

Thanks again for the previous help.
MakeMeProud
Posts: 21
Registered:
How do you loot a set piece?

Currently I have something like:

Rule Name: Acid Proof Set
Action: Keep
Requirement type: Long Value Key <==
Acts on: Armor Set ID
Value: 27

But then it picks up everything based on that rule? I don't get it. What did I do wrong here? Can someone show me what the working rule looks like? Do I have to specify a certain type of armor and then add this requirement? Been working on this all day, help!!
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
DumpsterDiver posted:

Ok, back to trying to get my laptopp up and running again. I am using windows xp, so it doesn't have the option to run as admin like vista.
I get that same window you posted, but nothing is listed in the box.



Can you go to my website?


MakeMeProud posted:

How do you loot a set piece?

Currently I have something like:

Rule Name: Acid Proof Set
Action: Keep
Requirement type: Long Value Key <==
Acts on: Armor Set ID
Value: 27

But then it picks up everything based on that rule? I don't get it. What did I do wrong here? Can someone show me what the working rule looks like? Do I have to specify a certain type of armor and then add this requirement? Been working on this all day, help!!



Armor set ID indicates the type of set. If you want to loot any set piece, do armor set id >= 1.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
shontsu
Posts: 20
Registered:
Is there a way to get vtank to not split up some salvage (or all if need be)? Like for imbue salvage, just have 1 bag rather than split into different craft groups?
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
No, but imbue salvage is already combined into one bag...

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Shon_Tsu  1 star
Posts: 52
Registered:
Hmm, the new ones Diamond, Gromnie Hide, etc arent for me. Or is that a new change in the last update?

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