I've been playing a bit lately in debug mode and cleaning up any exceptions that I can get to occur. I plan to make a bugfix release sometime soon.
Here are some of the problems I have located and solved so far:
-Exception if character without war magic trained has a wand with a rend on it in their weapons list
-Exception "Index was out of range..." when using Healer's Heart
-Exception "The process cannot access the file 'signkeys.txt' because it is being used by another process." when dual logging and entering the world with two characters simultaneously
-Bug: 'names' panel in ingame loot editor does not function properly (0.3.0.28)
If anyone has any REPEATABLE exceptions or other bugs that they know of, I'd like to hear about them. (I'm not talking about 'the game crashes after 20 hours of play, only when I'm hopping on one foot and only sometimes'. What I'm talking about is something that breaks everytime or often when you do a particular thing or set a particular setting.)
Also, it helps if you can tell me your problem occurs in 0.3.0.28, the latest bundle version of VTank. However, that version in practice shouldn't be too different from 0.3.0.23. The main thing that was fixed between those versions was some code involving wielding items, and tracking which items are wielded (I have not confirmed whether or not this fixed the 'use all your mana charges' bug).
Ones I am looking for but haven't gotten to repeat in debug mode (yet):
-Exception "Capacity must be greater than zero - at Decal.Adapter.Message.get_Item(String name)", cause unknown
-Bug (intermittent): item-listed mana charges are used repeatedly until all available charges are exhausted, even though equipment is full of mana (possibly solved)
-Bug (on some machines only): Decal HUD icons disappear after a long time of running the macro, followed by a client crash
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