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Author Topic: Virindi Tank plugin now available: a combat macro designed for ACM players [Locked]
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
PicaroLC posted:

How much coding needed to reconfigure the Offhand to base it's "Auto Attack Power" upon the "Ex. Vuln" setting? =)

I was playing around in EO with Dual Wield. ParaTouched UA in main hand, Bludgeon Render UA in Offhand. I thought it'd be cool if I could get it to do full power with Offhand while still doing full speed in main hand. hehe.



This would probably be annoying to do reliably. If you try doing this manually, you will quickly see that the game does not always do what it should in terms of attack power...sometimes it will use the old setting even after you've changed it. It is pretty difficult to know the exact state of the combat system.


PicaroLC posted:

P.S. "Ex. Vuln" currently trys to vuln when it's set, even when the main (primary) option to vuln is disabled.



That is how it is supposed to work.

 

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Virindi
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-BenT-TwiG-
Posts: 24
Registered: 2003-6-15 18:05:40
So I just came back and installed VT.
My question / issue is. The VTank main macro window is extended pretty far out so there's a big blank area. I don't remember having this when I played over the summer. Anyway to adjust this?

 

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PicaroLC  1 star
Posts: 225
Registered:
Virindi-Inquisitor posted:

PicaroLC posted:

How much coding needed to reconfigure the Offhand to base it's "Auto Attack Power" upon the "Ex. Vuln" setting? =)


I was playing around in EO with Dual Wield. ParaTouched UA in main hand, Bludgeon Render UA in Offhand. I thought it'd be cool if I could get it to do full power with Offhand while still doing full speed in main hand. hehe.



This would probably be annoying to do reliably. If you try doing this manually, you will quickly see that the game does not always do what it should in terms of attack power...sometimes it will use the old setting even after you've changed it. It is pretty difficult to know the exact state of the combat system.


PicaroLC posted:

P.S. "Ex. Vuln" currently trys to vuln when it's set, even when the main (primary) option to vuln is disabled.



That is how it is supposed to work.



Ok I'll just focus on having 2 of each weapon then, even the quest ones. That'll probably work better anyhow.

Thank you
eatcarrotsnow
Posts: 26
Registered:
Is there a list of what dispell gem items Vtank uses for dispells? I have black market dispell gems and it doesn't seem to recognize or simply won't use them. Is there something I have to do to get Vtank to use them?

Will these be added to the list of usable items if they are not currently?
gamer4f4d0be34c16f
Posts: 7
Registered:
How can I set a rule to pick up all level 7 scrolls ? (for other char not himself)
PicaroLC  1 star
Posts: 225
Registered:
gamer4f4d0be34c16f posted:

How can I set a rule to pick up all level 7 scrolls ? (for other char not himself)



By name probably. Here's a website I use to get spell names from:

http://asheron.wikia.com/wiki/Spells


You can put all the names on 1 rule seperating them with the OR symbol = |

Which is Shift+\ on most keyboards.

Example:

New Rule 1


0;1;1

48

Scroll of SevenPains|Scroll of SevenBurdens

1


Or, if you want to get fancy, and don't mind the extra setup work, make 1 rule for each scroll and use the Keep# method to set how many of each scroll you want.

This keeps you from getting cluttered with duplicates.

Example:

New Rule 1


0;10;1

0

25

Scroll of SevenPains

1

New Rule 2


0;10;1

0

27

Scroll of SevenBurdens

1


P.S.: Those are fake scroll names I just made up.
PicaroLC  1 star
Posts: 225
Registered:
gamer4f4d0be34c16f posted:

How can I set a rule to pick up all level 7 scrolls ? (for other char not himself)



OOOOHHHH!!!!!


Another Idea...


Go someplace that is pretty much guaranteed to drop only 7's, and not 6's or lower, then just put "Scroll of" in the name field:

Example:

New Rule 1


0;1;1

14

Scroll of

1
FreestyleDT  2 stars
Posts: 260
Registered: 2008-10-14 14:18:41
Is there any chance we can get a range check when we are trying to cast Incantation of Destructive Curse? Currently if the target is not within 10.9 yards, my character will continue trying to cast until VT blacklists the mob.

 

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-MaynardJKeenan  1 star
Posts: 52
Registered: 2001-3-12 12:38:53
Virindi-Inquisitor posted:

When you first login sometimes the weapon that you are wielding is not recognized. Unequip it and requip it again to clear it.



Any way you can fix this? it didnt do this til the new patch and its quite annoying

 

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Rahl
pb
gamer4f4d0be34c16f
Posts: 7
Registered:
Is there any update to the looter with the number for the new skills ex: Missile weapons ?

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