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Topic:
Virindi Tank plugin now available: a combat macro designed for ACM players [Locked] |
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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Virindi, can we get a save for virindi sense? It has at least one advantage over alincos in that when your in an area where something is in range and add it to the find list it shows up immediantly, alinco won't.
Thx
SL
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Virindi-Inquisitor posted:
Everything but nav and loot.
Awesome, I will start using that then. <willferrell>What a time-saver!</willferrell>
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Darktorizo Posts: 216
Registered: 2006-12-10 14:00:32
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Feature Request: Can you add an option to display landblock ID on the VI2 Map?
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Guinevere du Avalon - Level 275 - Mage (WarMeleeD Spec)2 Hour Buff Bot - TD
~* Explorer of Dereth *~
GoArrow Database Updates (Full): http://db.tt/6UlVIW
GoArrow Database Update Page: http://db.tt/9lJUeE4
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the-x-flo- Posts: 13
Registered: 2008-8-19 06:04:29
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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Something that would be really usseful is a "Void Curses Range". Since COrruption and Corrosion have no arcs, if the terrain is not just a Freebooter beach the bolts will get stuck and the mob will be blacklisted. Same goes for Destructive Curse, except it will try to cast that 10 range spell at 50 range forever. The best would be to arc the mob until it's close enough to launch the Void Curses. Would be soooo nice ! Thanks for the hard work
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Feature request, GoArrow VVS, a checkbox to disable checking acmaps.com. I know it may have been mentioned elsewhere before but it really slows down logins and if you run windowed mode the delay also causes my AC window gets shifted about a quarter screen down and right ward for every toon....
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Edits are for spelling :^)
Trophy Compendium http://vnboards.ign.com/message.asp?topic=90389010
/a Devil's Saint says, "what we teach our Children we become" June 3, 2008
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
SSSort-VVS and Virindi Item Tool have both been updated to deal with salvage again.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Virindi-Inquisitor posted:
SSSort-VVS and Virindi Item Tool have both been updated to deal with salvage again.
Thank you! SSSort was driving me nuts!
-----signature-----
Sergeant Stab of Solclaim
2007 Solclaim Fantasy Football Champion
2008 Solclaim Fantasy Football Runner-Up =/
http://ac.wikkii.net - The AC Wiki!
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Ty, VI. It's nice to have SSort working again
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
I'm using vtank for salvaging and occasionally it seems like vtank picks up items but fails to salvage them for some reason (maybe interrupted by user actions or other plugins). Over time these items just sit in inventory, build up, and have to be dealt with manually. Any way to make vtank keep track of the items it intends to salvage and have it retry if something keeps it from salvaging? Note: these are items picked up as salvagable by vtank...not items that matched other rules, as when I am hunting salvage, I only hunt salvage and rares.
-----signature-----
Machine -- lvl 275 Sword
Owner of many mules and monarch to the
greatest people to ever play AC!!!
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Date Posted:
1/1/00 12:31am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
MachineOfMorningthaw posted:
I'm using vtank for salvaging and occasionally it seems like vtank picks up items but fails to salvage them for some reason (maybe interrupted by user actions or other plugins). Over time these items just sit in inventory, build up, and have to be dealt with manually. Any way to make vtank keep track of the items it intends to salvage and have it retry if something keeps it from salvaging? Note: these are items picked up as salvagable by vtank...not items that matched other rules, as when I am hunting salvage, I only hunt salvage and rares.
I've had the same issue, though it's a minor one IMO. It happens very infrequently (maybe 1-3 items per salvaging run). It seems to happen when the plugin is interrupted in salvaging by having to go into combat or something else at the precise wrong time.
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