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Author Topic: Virindi Tank plugin now available: a combat macro designed for ACM players [Locked]
-MaynardJKeenan  1 star
Posts: 52
Registered: 2001-3-12 12:38:53
what was that new stuff I downloaded? said something about sssortit and go arrow? are you making your own versions of those?

 

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Rahl
pb
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
They are versions that are updated to run in Virindi Views. For them to show up you have to uncheck the old non-vvs ones in decal, and check the new ones (they say vvs edition).

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
joeblow8579  2 stars
Posts: 257
Registered:
Virindi-Inquisitor posted:

They are versions that are updated to run in Virindi Views. For them to show up you have to uncheck the old non-vvs ones in decal, and check the new ones (they say vvs edition).



Any plans to do more VVS versions of Digero's plugins? I'd like to request Target Info and Quest Timer. Those two and DCS are basically the only non-VVS plugins I use frequently anymore.
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
Those plugins are not C#, so no. Interfacing VVS with a non-.net plugin is nontrivial.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
joeblow8579  2 stars
Posts: 257
Registered:
Bummer! Target Info is one of my five most-useful plugins.

Here's hoping Turbine expands Contracts to cover pretty much all commonly-used quests.
PicaroLC  1 star
Posts: 225
Registered:
I wish VI would make her own QuestTimer, it seems to be causing me lag on all 3 of my PC's anytime I pickup a Timer Triggering object. My toons get frozen in the bent down position for almost a minute.
joeblow8579  2 stars
Posts: 257
Registered:
PicaroLC posted:

I wish VI would make her own QuestTimer, it seems to be causing me lag on all 3 of my PC's anytime I pickup a Timer Triggering object. My toons get frozen in the bent down position for almost a minute.


I think Contracts have the potential to replace Quest Timer, but they only cover a scarce few of the ~700 quests in AC.

They should make it a point to add contracts for 10-20 quests every patch. Just harvest data to see what's being completed the most often and go down the list. It's busywork, but something that needs doing.

Absent a VVS version of Quest Timer, that'll be the best bet for the future.
Gilrog
Posts: 16
Registered:
Had a thought on chatting with VT running a profile. Can there be a separate chat box somewhere, so as not to hang VT while waiting for the user to type. This chat gets sent to the main chat window when enter is pressed, thereby not interfering with VT. Didn't want to check all 120+ pgs of this post to see if this idea has been presented before.

Second item I've noticed is VT's tendency to select creatures in big mobs that can't be reached by a melee because there are creatures in between.
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
Gilrog posted:

Second item I've noticed is VT's tendency to select creatures in big mobs that can't be reached by a melee because there are creatures in between.



You can change it so it always selects the closest one. TargetSelectMethod=By Range.

Or, just lower your attack range so that you can always hit stuff in range.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Gilrog
Posts: 16
Registered:
Thanks, have set it to by range now. (but haven't tried yet)

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