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Author Topic: Mag-tools [Locked]
ColdAvaton
Posts: 39
Registered:
Azrakin posted:

Also, found something a bit off though I know why it's happening. Don't know if it is planning to be fixed. I love the fact I can essentially ID items without right click just by selecting with the left mouse button, but it is off when you look at bags of Salvage, It will report from the 'Workmanship' field on a /vt propertydump (which is cumulative) instead of the SalvageWorkmanship field in that output. So it appears when I am going through my salvage it reports things like Craft 103, Craft 97, etc instead of the actually workmanship of the selected bag.

I can confirm this. When you ID a bag of salvage you get something like "+(Salvage) Salvage (22), Craft 17" which doesn't make any sense.
ColdAvaton
Posts: 39
Registered:
I've started getting these errors lately. Relogging clears them up for a few hours then it starts back up again. Any idea what this means?

<{Mag-Tools}>: Exception caught: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Decal.Interop.Filters
at Decal.Interop.Filters.WorldObjectClass.get_GUID()
at Decal.Adapter.Wrappers.WorldObject.get_Id()
at MagTools.ItemInfo.VirindiTankLootRuleProcessor.uTankCallBack(Int32 obj, LootAction result, Boolean getsuccess)
PicaroLC  1 star
Posts: 225
Registered:
Heh, i'm stumped. I can't get Vendor Buy/Sell working.


I downloaded the sample Tumlok Weapons Master.utl as a test. I get a message saying loading that file when I open this vendor, but nothing else happens.


I have 30+ bags of gold on me.


If I enable Debuging and -BuySell Test Mode, I get 30+ purple lines in chat window saying:

<(Mag-Tools)>: Salvage (100)


I'm using other features of Mag-Tools just fine like:

Open Main Pack On Login

Remove Window Frame

Set Window Position


AutoPack works perfectly for me. Both via Chat "/me autopack" and via "CTRL + P"

Your release of VTCL also works perfectly for me.

vTank works perfectly for me.


Decal = 2.9.6.5

VT Bundle = AutoUpdate

Mag-Tools = 1.0.8.13


What might I be doing wrong?


-Picaro
PicaroLC  1 star
Posts: 225
Registered:
LOL!!!


Nevermind. I figured it out. I tried using Virindi Item Tool just for grins, it had a "-1" on the Max Buy field.


I changed it to a "1" and now everything is working.


HAHAHAHA HOHOHOHO HEHEHEHE There coming to take me away HA HA!!!
PicaroLC  1 star
Posts: 225
Registered:
Feature Request: Vendor Auto Buy/Sell needs a way to use different NPC Profiles per Toon logged in. (Ex: My mage casts lvl 8's and buys Mana Scarabs. My Melee's and Archers do not.)

(2nd Ex: My noobs carry a small fraction of the tapers that my maxed out toons can carry)


I tried to solve this for myself by creating copies of the rule sets for each fighting toon I have in each vendor.utl and adding a 2nd requirement in each rule looking at a unique skill >= skill level, which is doable, but I was hoping you could fix it so the Auto Buy/Sell profile names were something like: PlayerName.VendorName.utl


Thank you for your hard work!

-Picaro
PicaroLC  1 star
Posts: 225
Registered:
Feature Request: Method to automate buying TradeNotes smaller then MMD. But not all of them, let us select the type of Trade Notes we want, then it buys them from largest to smallest. As many of the largest ones possible before moving down the list.


I personally would configure it buy the following:

1st - as many MMD's as possible

2nd - as many M's as possible

3rd - as many C's as possible

4th - as many X's as possible

5th - as many I's as possible

6th - dump the remaining < 115p on the floor. =) You don't have to make the plugin do this last step if it seems risky.


I would be fine with this feature being global. I handle trade notes the same way on all of my toons. Not sure why anyone would want to do things differently per toon. (They might do things differently then me, but not per each of their own toons... right? hehe)


I've been trying to figure out how to get Auto Buy/Sell to do this. If it can, can you post the rules please? My best test resulted in buying multiple full stacks of X notes at 250,000p each when what I wanted was a few MMD's. All other tests resulted in breaking Auto Buy/Sell causing nothing to happen. hehe


-Picaro
PicaroLC  1 star
Posts: 225
Registered:
Feature Request: Add a new option on all of the Long Value Key requirements that obtains the logged in players total pyreals...


[VTank] (I) TotalValue: 40500


This requiement would have to id the player instead of the object in question. Can that be done? It's for use with Vendor Auto Buy/Sell and the buying of various Trade Notes. Not looting.


-Picaro
PicaroLC  1 star
Posts: 225
Registered:
PicaroLC posted:

Feature Request: Vendor Auto Buy/Sell needs a way to use different NPC Profiles per Toon logged in. (Ex: My mage casts lvl 8's and buys Mana Scarabs. My Melee's and Archers do not.)

(2nd Ex: My noobs carry a small fraction of the tapers that my maxed out toons can carry)


I tried to solve this for myself by creating copies of the rule sets for each fighting toon I have in each vendor.utl and adding a 2nd requirement in each rule looking at a unique skill >= skill level, which is doable, but I was hoping you could fix it so the Auto Buy/Sell profile names were something like: PlayerName.VendorName.utl


Thank you for your hard work!

-Picaro



Umm, scratch this request off your list. hehe.


I actually like the way I have it setup now using "Base War Range = 51-999" & "Base War Range = 0-50" to split the Mages apart from the Melees & Archers.


As for the Noobs, well, they wouldn't be using this vendor anyhow. So I'll just do this same setup for what ever vendor I use with for them and have it buy fewer tapers.


-Picaro
PicaroLC  1 star
Posts: 225
Registered:
Feature Request: Any chance we can have the AutoPack feature fallback to runing off a "default.AutoPack.utl" file if a specific "playername.AutoPack.utl" file doesn't exist?


All my toons pack things exactly the same. Even the colors of the side packs are the same and in the same order. =)


Thanks,

-Picaro
Zeek350
Posts: 37
Registered:
on the auto selling of salvage at Treetop

if i wanted to keep my steel would i have to set the profile up listing all the salvages or can i just add the steel to the current and say keep (what ive tried hasnt worked)

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