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Topic:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. [Locked] |
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
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Cool trick I just implemented for looting the Neftet Temple Keys (there's 4 different ones and each has a 1 week timer):
I pulled them out to their own sepearte rules (total of 4 rules).
Changed each of these rules from the normal "Keep" to the "Keep #" type of rule.
Now every week I simply increment the Keep # by 1. And VTCL won't endlessly try to loot repeat keys when my timer isn't up. Or, if I spent the keys last visit, then I reset the # back down to 1 again.
This was a huge problem for me on my 2 pocket toons that I always drag behind me everywhere. Now, Me Myself and I can cruz through the temple once a week and I get all 4 keys on all 3 toons with ease. =)
Might be usable elsewhere, like if you wanted to automate the picking up of Auggy Gems when you run through Bellas.
-Picaro
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SWoTD Posts: 5
Registered:
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
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First, thanks for making this thread, Picaro.
Post-Feb. 2012 I am transitioning to VT Classic Looter and I'm really excited about it. I made a bunch of rules, and some of them work fine. In the future I'll be ironing out the ones that don't, maybe with your help, but in the meantime I have some simple questions:
I came to VT from Alinco. I don't do combat macros. I used the autoloot rules, as well as salvaging. With Alinco, I liked telling it when to load the Ust (according to my settings) and salvage/combine. (I tried autosalvage during peace mode and found it annoying.)
Basically, having set up VT Classic Looter weapon, armor, salvage rules, now I want to give VT a command to load the Ust and then salvage/combine accordingly. Is this possible? I've looked around and can't find the option or command. Do I hafta use Alinco at the same time?! Alinco cannot understand post-Feb. weapons the way VT (Mag Tools variant) does. I have heavy/light/finesse rules that seem to work ID-wise.
Thanks; again, I will post actual VT loot rule coding questions ASAP!
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
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Wow, interesting question. Not sure you can control when it uses the UST, I'll have to play around in the advanced settings later when I get home.
But you can Pause/Unpause the macro to control when it Loots (since you don't use it for combat). The UST will get used automatically in the Looting process from what I can tell.
You say you found a setting that makes the UST wait until you enter peacemode? Maybe we can use that in combination with Pause?
Example:
Pause during combat
UnPause in Combat Mode to Loot
Pause again for either more combat or to process loot
UnPause in Peace Mode to UST
Pause rinse/repeat hehe
????
What are your reasons for wanting to contorl USTing seperatly from Looting?
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SWoTD Posts: 5
Registered:
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
PicaroLC posted:
Not sure you can control when it uses the UST [...] But you can Pause/Unpause the macro to control when it Loots (since you don't use it for combat). The UST will get used automatically in the Looting process from what I can tell
[Edit] OK, so I was having some noob issues that I'll explain in hopes it'll help somebody else transitioning to VT from Alinco.
1. "Run Macro" must be toggled to get VT to autoloot and autosalvage. Even if you don't want to ACM. "Enable Looting" option is not enough. Seems obvious now.
2. I made a bunch of rules for salvage types, but in the editor, I didn't set "action = salvage"; default is "keep", and VT will never load the UST if no rules specify the salvage action. Again, obvious, but easily overlooked coming from Alinco.
Moral of the story is that VT ain't Alinco with better loot rules that are harder to configure. Heh.
PICARO: here's my rule for cloaks of level 3+. Super simple, but the "/vt testitem" command reveals that it ain't working:
ObjectClass = Clothing
Name matches: cloak
IconOverlay >= 27702
My Aetheria rule works using the same 3rd line (IconOverlay >= 27702). The other two lines are straight from the VT Advanced Tips page. I'm therefore stumped.
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
SWoTD posted:
not able to test the rule myself yet, but it looks good. If you just added that rule and have not logged out/in since then you need to reload the loot profile on the Profiles Tab of vTank. Just drop the list of loot profiles down and select the same profile you already have loaded. It should generate something in the chat window talking about loading the profile. Then re-test using /vt testitem with a cloak selected that is 3+.
-Picaro
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SWoTD Posts: 5
Registered:
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
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I dunno. I noticed that my very similar (and functional) Aetheria rule had no ObjectClass line, so I removed that from the Cloak rule, but that didn't help either -- and wouldn't have made much sense anyway.
I will try just rebuilding the rule or some workaround (EquipableSlots, perhaps). It's frustrating because I have a whole bunch of much more complicated rules working already, like variants on:
ObjectClass = MeleeWeapon
WeaponMasteryCategory == 2
WieldReqAttribute >= 45 (Light Weapons)
WieldReqValue == 370
MaxDamage >= 19
NameMatches: Epee|Rapier
That one catches multistrike light and finesse swords of a given tier (I intend to enter variance and mods, too).
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Hazridi Posts: 411
Registered: 2001-3-15 13:24:12
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
Name matches are case sensitive.
Try Cloak, not cloak
-----signature-----
Hazridi of WE, VT, HG, SC
Decal Core Dev - http://www.decaldev.com - Beta at http://www.decaldev.com/beta
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SWoTD Posts: 5
Registered:
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
Hazridi posted:
Name matches are case sensitive.
Try Cloak, not cloak
Great, thanks, I'll try that.
Dunno why I did my weapons uppercase (Epee|Rapier), but I'm glad I did. This explains some armor rules problems as well.
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SWoTD Posts: 5
Registered:
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Date Posted:
1/1/00 12:01am
Subject:
VT Classic Looter 101 - Need help transitioning away from alnico or other looter plugins? Try here. |
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I just realized that the ordering of rules in the list matters, especially since rules for salvage are very inclusive.
My Cloak rule was below the salvage rules. The reason it didn't work, unlike the Aetheria rule next to it, was because Aetherias are not made of anything.
This problem was tricky to grasp because I wasn't salvaging all types of materials and not all my non-salvage rules were below salvage.
Noobs, be forewarned: your salvage rules go last. Everyone else is free to chuckle at my expense.
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