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Author Topic: Bored with Skyrim? Try The Elder Scrolls: Arena for free! [Locked]
Dark_EternalFF  4 stars
Title: Official ACF Turd
Posts: 1,838
Registered: 2002-11-8 22:44:06
I wonder if there's fansites out there that have patches to fix some bugs?

 

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JD_HOGG  4 stars
Posts: 2,846
Registered: 2008-3-18 08:04:21
I liked the way you could make your own spells, that just rocked. Then came Skyrim.
Fozzie_Bear  4 stars
Posts: 2,490
Registered: 2001-12-20 01:43:43
heh.. you got bugs.

BIG ONES

 

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Kah_v2  2 stars
Posts: 295
Registered: 2012-2-7 07:29:52
Ban IMO.

 

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Chogram  3 stars
Posts: 945
Registered: 2001-8-23 02:52:32
Dark_EternalFF posted:

I wonder if there's fansites out there that have patches to fix some bugs?



I've looked but I've never really found any good ones.

There have been a couple of different places that have tried(DaggerXL for one) but never finished.

Though admittedly I have not tried for awhile.
-Foxy-  5 stars
Title: Moderator
Über Brat

Posts: 6,565
Registered: 2002-5-29 21:46:17
Fozzie_Bear posted:

Dark_EternalFF posted:

DON'T BAN ME FFS







Kah_v2 posted:

Ban IMO.



votes are in, sorry de

 

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Ibbeh  2 stars
Posts: 469
Registered: 2003-5-7 18:59:05
-Foxy- posted:

votes are in, sorry de



 

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Brother_Tempus  3 stars
Title: Patriot
Posts: 985
Registered: 2001-1-9 08:07:00
The last battle requires you to disintegrate a few walls and have a strong spell reflection spell.


The thing about the Elder Scrolls is that every chapter took some ability the player had in the previous game away


In Daggerfall, you lost the ability to disintegrate walls

In Morrowind, you lost the ability to climb

In Oblivion, you lost the ability to levitate

I have not played Skyrim, so I do not know what Bethesda took away ...


Chogram posted:

Daggerfall is almost unplayable with all of the crash/gamebreaking bugs.



YOu cannot complete the main quest in Daggerfall becuase of this

 

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Jyiiga  2 stars
Title: The MMO Snob
Posts: 374
Registered: 2001-3-15 22:36:09
Daggerfall was fracking ridiculous..

-copy paste-

"Bethesda claims that the scale of the game is equal to twice the size of Great Britain:[2] around 487,000 square kilometers. The game world features over 15,000 towns, cities, villages, and dungeons for the player's character to explore. According to Todd Howard, Game Director and Executive Producer for Bethesda Game Studios, the game's sequel, The Elder Scrolls III: Morrowind, is 0.01% the size of Daggerfall, but it should be noted most of Daggerfall's terrain was randomly generated. Vvardenfell, the explorable part of Morrowind in the third game has 10 square miles (25.9 square kilometers).[3][4] The Elder Scrolls IV: Oblivion has approximately 16 square miles (41.4 square kilometers) to explore.[5] In Daggerfall, there are 750,000+ non-player characters (NPCs) for the player to interact with, compared to the count of around 1,000 NPCs found in Morrowind and Oblivion. However, the geography and the characters in these later games are much more detailed."

 

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