Elmador_MoK posted:
For the TLDR crowd: Not all FFA PvPers are dicks, WoW FFA PvP server would not hurt you and some of us want it.
The claims that all people in favor of FFA PvP are jerks and griefers is about as fair as the generalization that all PvEers are role-playing, lonely proto-nerds that need to kills some dragons on the internet for socialization.
Many of us on Darktide, and in other FFA PvP situations (shadowbane, AoC, while they lasted etc), are Antis that oppose RPKers. Its a more thrilling and authentic PvP experience when you choose to get along with your friends, and give battle to your enemies. Forced and incontrovertible faction loyalty can cause its own form of grief. Tell me true, have you NEVER wanted to roll the trade channel champs, or that guy that totally stole your titanium ore? I like FFA, and I play wow on a PvP server, but I won't kill you if you don't give me a reason. I'm not alone. The presence of douchebags in WoW is ubiquitous. A lot of people on a FFA server would kill you on sight, with a song in their hearts. If that doesn't life your luggage, don't get on the plane! I for one like hunting those little pricks. Frontier justice.
As to the problems of implementation, FFA PvP code already exists ala the gurubashi arena and ring of blood, etc.
All the older MMO historians are pointing to Mordred, and thats fair. But it should be remembered: At its height, did DAOC even reach 1 million subs? WoW is enormous and might have enough interest in it (how could I know for sure?). IF there is, a WoW FFAPvP server would be pretty cool imo. DAoC also offered the best world pvp that imo the genre has ever seen, so that splintered the interest (which was already well established with Mordred came out).
As to balance concerns, I can only laugh. Blizzard and ghostcrawler seem so oblivious to solutions to the problems that already exist I can't see adding one FFA server (that I would be fine with them ignoring, just laissez-fair style 'here it is, player beware) making trouble.
For the TLDR crowd: Not all FFA PvPers are dicks, WoW FFA PvP server would not hurt you and some of us want it.
The claims that all people in favor of FFA PvP are jerks and griefers is about as fair as the generalization that all PvEers are role-playing, lonely proto-nerds that need to kills some dragons on the internet for socialization.
Many of us on Darktide, and in other FFA PvP situations (shadowbane, AoC, while they lasted etc), are Antis that oppose RPKers. Its a more thrilling and authentic PvP experience when you choose to get along with your friends, and give battle to your enemies. Forced and incontrovertible faction loyalty can cause its own form of grief. Tell me true, have you NEVER wanted to roll the trade channel champs, or that guy that totally stole your titanium ore? I like FFA, and I play wow on a PvP server, but I won't kill you if you don't give me a reason. I'm not alone. The presence of douchebags in WoW is ubiquitous. A lot of people on a FFA server would kill you on sight, with a song in their hearts. If that doesn't life your luggage, don't get on the plane! I for one like hunting those little pricks. Frontier justice.
As to the problems of implementation, FFA PvP code already exists ala the gurubashi arena and ring of blood, etc.
All the older MMO historians are pointing to Mordred, and thats fair. But it should be remembered: At its height, did DAOC even reach 1 million subs? WoW is enormous and might have enough interest in it (how could I know for sure?). IF there is, a WoW FFAPvP server would be pretty cool imo. DAoC also offered the best world pvp that imo the genre has ever seen, so that splintered the interest (which was already well established with Mordred came out).
As to balance concerns, I can only laugh. Blizzard and ghostcrawler seem so oblivious to solutions to the problems that already exist I can't see adding one FFA server (that I would be fine with them ignoring, just laissez-fair style 'here it is, player beware) making trouble.
I could say balance concerns were thrown out the window the minute the arenas landed, but that just highlighted them. Next.
DAoC of course only reached over what ~300k subscribers at its zenith? (350k? Been too long). Not a matter of numbers, but the fact that FFA there was the snake that ate its own tail. The servers were going self-destruct in the end, because the griefers ran off anyone new to the server by not giving them a chance to level, denying themselves new fodder and getting bored with the already decayed ones. (Sorry for not describing that in more elegant terms, it's just not worth going into.)
Now, to be fair, in the end, I really have no problem if Blizzard wants to set up and maintain a couple of FFA servers. If they want to dedicate the money to set up, and separate code maintenance, that's theirs to decide. Just take a PvP server, don't have any safe zones, and allow x-faction grouping/communication. Simple. (This is why I'm a retired dev and can wave my hands magically over stupid statements like this.)
They've already tried the pre-paid arena server. So it shows if they want to make money from it, they will. Which ALSO means, if they thought it would make money, they probably would have already tried. (Maybe they don't have the bandwidth to make the changes.)
And you can argue out here about 1-way tickets over. I can argue that what they can do is charge $15 extra a month, per month, to maintain a copy of ONE existing character per account (static at time of copy) for anyone who wants to play there to defray ongoing maintenance costs as long as the servers exist, instead of one-time fees. Might have a chance of longer survival of the server that way, rather than shutting it down once if it falls (as it might) to below a low-pop server level.
Or they can decide to be inclusive and allow that playstyle as part of their overall portfolio. (Insert % of players that were raiders during Vanilla. Understanding of course, that Blizzard has spent time since then, still trying to motivate players into a larger percentage bracket.)
On the other hand, with the WoW community the way it is, maybe the FFA servers would thrive.
And then the everybody will point at the new kid on the block (FFA) as the culprit for imbalance.
Objectively, not objectionably yours,
-Half-formed thoughts
edits for typos
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