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Author Topic: Leveling is WAYYYYYYYYY too fast [Locked]
Jyiiga  2 stars
Title: The MMO Snob
Posts: 374
Registered: 2001-3-15 22:36:09
If the lvling speed is nerfed. I will hunt you all down. o.O

 

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Arcilite_I  4 stars
Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
Find a thread with me legitimately saying I hate WoW and I will never post here again.

 

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PvPing since 1977
Ayadread  1 star
Posts: 66
Registered: 2006-3-15 11:24:05
You've "critiqued" every single aspect of the game. But watching you play the semantics card is always cute.

 

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Daoc - Forever #1
Arcilite_I  4 stars
Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
I've only critiqued the parts of the game I've experienced, which is far from everything. Nor have all my critiques been negative, so by your very definition, you're wrong twice.

You should ask Korrigan for a refund on the trolling guide he sold you.

 

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PvPing since 1977
Osito_de_Felpa
Posts: 42
Registered: 2000-9-3 10:13:40
Perhaps they could introduce an "epic mode" option on character creation, in which the xp required for each level is higher.


While I'm on the subject, I wouldn't mind a "hard core" mode option either: one death and you're on character creation.


:-)

 

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"Come on baby light my fur"
Shenron_  3 stars
Posts: 543
Registered: 2002-12-8 21:34:16
it's only fast if u have heirlooms and are trying to power through quests/getting powerleveled. but if u are doing those things but don't want to level fast it makes no sense
--Syrus--  3 stars
Posts: 536
Registered: 2003-12-2 15:51:47
Dungeon finder truly is the culprit here. I just leveled my Pally from 15 to 25 today. I am still in redridge quest wise, all the quests are green many of the mobs I have to kill for said quests are grey.

I am not playing with heirlooms.

I have only done each dungeon one time as I have come to that level gap. The xp you get in these dungeons is crazy though, Wailing Caverns got me two levels, BFD is the same.. with you doing dungeons I think you could progress through the quests at the appropriate level

 

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Common Sense is a myth..
Its Hub. 10 week ban for anybody who disagrees. -Mithan-
-Mithan-  4 stars
Title: VNBoard Admin
Posts: 1,287
Registered: 2000-3-1 11:53:15
Festus_Stundagin posted:

-Mithan- posted:

Arcilite_I posted:

-Mithan- posted:

I disagree. To me, it is just right and I actually like the fact that there are 4 progression paths to get to level 40 and then 3 to 55 and a 2 to 60, making it so that I can play a few more characters to 60 and not get sick of repeate content.Â

Also keep in mind that for many of us raising alts, we just don't want long progression times.

In the past I did NOT do alts BECAUSE it was a long progression time.Â



I think you're looking at it from a "task to be completed" perspective, I'm looking at it from an "enjoy the journey" perspective. I'm getting the feeling that there is no journey anymore in WoW, it's all about max level. Which completely defies the purpose of a role-playing game.

I shouldn't be more than halfway to level cap in 3 days of casual playing...


Enjoy the journey?
Then play a few diferent alts and do all the journeys available to you. That is how the game has been redesigned now...



and that redesign is trash in the opinions of many who have played throughout the years. It's the most fantastic ripoff in the mmo genre since trammel uo.



Is Blizzard stopping you from doing all the quests?
No.

The MMO community has spoken and they have said over and over and over again that they do not want LONG leveling times. Aion was the last MMO to have a long grind and they lost a lot of customers because of it, and what have they done? They have offered all these Double XP weekends and cut the XP time down to compensate, but the damage is done.

Blizzard on the other hand, has given you the most options available in any MMO:
-You can play multiple classes to 60 and see different quests every time.
-You are not hampered with artificially long and boring leveling times.
-You can play a single character and do all the quests with that character.
-etc, etc, etc.


This is TRASHY design?
This is WHY WoW has millions of people playing it.

Would you rather they require you to do EVERY quest?
Cut out a few thousand quests so you can hit them all?
Take 10 hours per level?


You and Arcalite are just wrong in what you are asking. You want a "slower leveling time" to "do more quests" but Blizzard is NOT preventing you from doing more quests. They are just giving you the option of doing those quests in more ways than you could possibly want, which is good.

If you dont like the idea of raising another Alt to do them, then just go do them as they currently are and quit bitching about it.


The worst design would be doing it the stupid way, like Aion and Everquest 2 initially or other games that require you to do every quest to level up or have long grind times or whatever. We know this is stupid and we know this is the opinion of the majority of MMO gamers because the majority of MMO gamers STAY AWAY FROM THOSE TYPES OF GAMES.

 

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I survived to the end and got nothing out of it, but hey.
pattongb  1 star
Posts: 84
Registered: 2002-5-28 12:07:13
Rill_of_WE posted:

I believe that Blizzard is, despite adding levels with their expansions, trying to make sure it will take you the same amount of time or less to get from 1 to max level. They don't want new players to be overwhelmed by the amount of time it takes to catch up with their friends who have been playing for years.

So in other words it will take you the same amount of time to get from 1-85 as it used to take you to get from 1-60. It feels faster because of that.



^^Look despite some really good comments on this thread, the above is all you need to know to answer your question. From a business stand point it just makes sense. As much as Blizzard wants to appease the current base, they are still looking to add new players, and noone wants to join a game that they feel it will take them 1 year of play (6 months even) to be competitive in end game.

Just the way it is.

I recommend you level while leveling 2 professions. That seems to add more to the experience.

 

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Rift - Having fun
WoW - Just cant do it anymore...
"WAR and AoC also showed that a strong, nerd-attracting IP can only get you so far
before the cognitive dissonance starts to wear off" - bOrngamer
heiromancerdrackus  2 stars
Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
We are applying a hotfix today to all level 1-60 dungeon quests for Kalimdor and Eastern Kingdoms dungeons which will significantly reduce the amount of experience they award.

While dungeons should remain integral to our evolving storylines, and great places to collect gear in cooperative environments, we need to make sure each player’s questing progress remains relevant as dungeon quests are completed. In many cases we’re seeing players enter dungeons to complete quests, only to come out ahead of the leveling curve for the zones they’re in.

This change should allow players the opportunity to reap the benefits of running dungeons, while not outpacing the leveling flow from levels 1-60. At this time there are no plans for making any adjustments to dungeon quest experience for Outland, Northrend, and level 80+ Cataclysm dungeons.

http://blue.mmo-champion.com/topic/138732/dungeon-quest-experience-reduction

It was too fast. And its true. I haven't 'finished' a single zone aside from Westfall because of how much XP I gained through DF Questing.

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