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Author Topic: Maxximuss you were so right [Locked]
Mayhem702  1 star
Title: Public Nuisance
Posts: 101
Registered: 2004-4-13 16:14:36
My main is a priest, raided with it before the xpac. I'm currently leveling to 85 just questing and healing random dungeons here and there.

Unless the problems you are referring to are at level 85 in heroics i have yet to have any issues healing randoms, aside from my first run not having cure disease bound to the correct key and letting the tank die on that first boss in Vashj'ir.

so for me, until i read your post i didn't even realize there was a problem, not saying there aren't things that need to be fixed.

i dunno, maybe you went into these randoms groups expecting to fail because of everything you had already heard, and that changed your experience.

 

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Shenron_  3 stars
Posts: 543
Registered: 2002-12-8 21:34:16
gladiator was great
Auenwing  3 stars
Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
Sly, I'm listening and appreciating the info you're posting. When you said you had to respec from disc to holy and just focused on keeping you and the tank alive (one of your previous posts on another thread), I paid even more attention. I've been in that place. It's ugly. (Some of us have played since vanilla, have healed in 40 and 25-man raids, have been the main tank healer in same. We're concerned.)


You're taking a seasoned approach, collecting data, experimenting. Sounds like you've done everything you can to make it work. That's not "I quit". That's "this is unreasonable".


My understanding is that some priests are struggling with shadow at 85 instances as well with mana issues.(edit: don't know if this is an adjustment problem or not.)


Like I said before Cata came out, I'm expecting 6 months of tweaking. That doesn't mean it won't be hellish in the meantime.


Let's see how much damage control Blizz can do before we have a healer shortage.

 

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slythetove  1 star
Title: Julie's Pool Boy
Posts: 146
Registered: 2001-11-7 11:12:56
Mayhem702 posted:

My main is a priest, raided with it before the xpac. I'm currently leveling to 85 just questing and healing random dungeons here and there.


Unless the problems you are referring to are at level 85 in heroics i have yet to have any issues healing randoms, aside from my first run not having cure disease bound to the correct key and letting the tank die on that first boss in Vashj'ir.


so for me, until i read your post i didn't even realize there was a problem, not saying there aren't things that need to be fixed.


i dunno, maybe you went into these randoms groups expecting to fail because of everything you had already heard, and that changed your experience.



No, I didn't go in expecting to fail and hadn't really heard a lot about it. The problem also is absolutely not the same before 85. You are "currently leveling to 85". I didn't see a big issue either when I was leveling to 85. Not the same at 81 not even at 84. Only 85 is where you will fully see it. I don't know why, but it's true.


I healed the Lost City of Tol'vir at 84, and it really wasn't too bad. I healed it as disc and smite healed even about 25% of the time. I healed it right after dinging 85, and wished I could UNlevel. I'm dead serious. It was easier by far at 84.


Now that they've buffed mana regen you might not see it at all because you weren't 85 before the first buffs, but it is an 85 issue.


--Sly

 

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"a slap in the face" since 1975
85 Priest - 85 Hunter - 85 Mage - 83 Druid
81 Warlock - 80 Paladin - 80 DK
70 Rogue - 70 Warrior
Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
One day we'll all look back and talk about "the great healer boycott of 2010"

 

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Pirates > Ninjas
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slythetove  1 star
Title: Julie's Pool Boy
Posts: 146
Registered: 2001-11-7 11:12:56
Auenwing posted:

Sly, I'm listening and appreciating the info you're posting. When you said you had to respec from disc to holy and just focused on keeping you and the tank alive (one of your previous posts on another thread), I paid even more attention. I've been in that place. It's ugly. (Some of us have played since vanilla, have healed in 40 and 25-man raids, have been the main tank healer in same. We're concerned.)


You're taking a seasoned approach, collecting data, experimenting. Sounds like you've done everything you can to make it work. That's not "I quit". That's "this is unreasonable".


My understanding is that some priests are struggling with shadow at 85 instances as well with mana issues.(edit: don't know if this is an adjustment problem or not.)


Like I said before Cata came out, I'm expecting 6 months of tweaking. That doesn't mean it won't be hellish in the meantime.


Let's see how much damage control Blizz can do before we have a healer shortage.



I appreciate the credit Auen.


I've heard the rumblings starting about shadow and mana issues, but as I have not personally done it in a dungeon at level 85, I can't comment on that yet.


Regarding priest healing, given the fact that we are already seeing knee jerk mana regen hotfixes to holy and disc priests I'm pretty sure Blizzard is running fire drills now. The healer queue going from 8 to 10 minutes to instant in just a few days is meaningful, and indicative. The forums are blowing up about healing, and even non-healers are sometimes the ones starting threads complaining and threatening to quit.


I will definitely be the first to post once my experiences change for the positive, but tonight I'm not even logging in. I need a break. It's that bad.


--Sly

 

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"a slap in the face" since 1975
85 Priest - 85 Hunter - 85 Mage - 83 Druid
81 Warlock - 80 Paladin - 80 DK
70 Rogue - 70 Warrior
Elkabong08  1 star
Posts: 77
Registered: 2010-11-5 12:23:54
I am really glad I shelved my priest at level 70. My main is a LolRogue . We got jerked around pretty good in BC. They gave us haste, they took away haste, buff, nerf, buff nerf, ad nauseum. But all that did was effect Rogues. We did a little less DPS for a while, we changed our weapons, changed our specs, and eventually went back to doing pretty good single target DPS. The rest of the game went about it's merry way.

The priest issue is different. This is game changing. Major changes to healing and tanking should be thoroughly researched before being implemented. It affects the entire game and every class in the player base. The healing changes seem to be a knee jerk reaction to mistakes made in WotLK. Oh, the DPS needs to re LTP. Yeah, probably. But Blizzard, you TAUGHT them these bad habits in WotLK. At least you encouraged them. If this were any other game than the almighty WoW, Blizzard would be paying a huge price for these major swings and corrections.

Having said all that, it's still the best game out there (trust me, I've played them all recently) and I doubt most of us will be going anywhere. But I did expect better from this team.
Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
The entirety of the changes are going to end up being a failed experiment on blizzard's part.

WOTLK was so successful because of the dumbing down and ease of the game.

Going back to "hardcore" is not going to work and they will soon find this out.

I'm amazed they tried this experiment at all.

 

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I liek cheese
Pirates > Ninjas
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jojo263  1 star
Posts: 164
Registered: 2003-6-18 14:03:47
Spookysheep posted:

The entirety of the changes are going to end up being a failed experiment on blizzard's part.


WOTLK was so successful because of the dumbing down and ease of the game.


Going back to "hardcore" is not going to work and they will soon find this out.


I'm amazed they tried this experiment at all.



Yup until then I'm just working the Auction house.. I loved wotlk I didn't get to play a lot but I was still able to get decent gear on a few other characters. instead of just one like I did up till the end of BC.

 

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Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
Spookysheep posted:

The entirety of the changes are going to end up being a failed experiment on blizzard's part.

WOTLK was so successful because of the dumbing down and ease of the game.

Going back to "hardcore" is not going to work and they will soon find this out.

I'm amazed they tried this experiment at all.

If they're really going back to "hardcore" then they're obviously going about it stupidly. At least in pre-4.0, it was complexity that made things hard, not pure numbers. If people just wanted raw numbers stacked against them, they could go play an RTS on insane mode.

 

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