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Topic:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
The new crowd control model, iLVL 333 - iLVL 346, rest in peace, friend.
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AC - Hokkaido Disco, Flesh Wound - retired
EQ/EQ2 - Straylight - retired
UO, DAOC, AoC, AO, CoH, EVE - retired
WoW - retired
Help me SW:TOR, you're my only hope
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Cawlin Posts: 1,759
Registered: 2005-2-22 07:58:42
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
Huh?
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If ignorance were painful, half the posters here would be on morphine drips.
Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
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Unstruck Posts: 260
Registered: 2004-3-24 18:59:13
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
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IBTE
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Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
Flesh_Wound posted:
The new crowd control model, iLVL 333 - iLVL 346, rest in peace, friend. 
Already huh?
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PvPing since 1977
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
To be fair, I'm making a blanket statement based on totally anecdotal evidence in a small (say, 20-25) heroic runs in a group that works well together, but when the group has a majority of 346 gear and knows what they're doing, I haven't seen many pulls that even need it anymore. *shrug* YMMV.
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AC - Hokkaido Disco, Flesh Wound - retired
EQ/EQ2 - Straylight - retired
UO, DAOC, AoC, AO, CoH, EVE - retired
WoW - retired
Help me SW:TOR, you're my only hope
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Liquid741 Title: VN Sensei
Posts: 920
Registered: 2006-12-16 13:56:50
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
ok.
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April 26th..the day the future will be known...NFL draft.

I'd rather be kicked in the face then be a Patriots fan! 
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Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
Flesh_Wound posted:
To be fair, I'm making a blanket statement based on totally anecdotal evidence in a small (say, 20-25) heroic runs in a group that works well together, but when the group has a majority of 346 gear and knows what they're doing, I haven't seen many pulls that even need it anymore. *shrug* YMMV.
This is what makes all the difference.
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PvPing since 1977
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
Arcilite_I posted:
Flesh_Wound posted:
To be fair, I'm making a blanket statement based on totally anecdotal evidence in a small (say, 20-25) heroic runs in a group that works well together, but when the group has a majority of 346 gear and knows what they're doing, I haven't seen many pulls that even need it anymore. *shrug* YMMV.
This is what makes all the difference.
And antithesis to the fun time framework Blizzard built up prior. Forcing the majority population (casuals) to dump even more time into the game fostering strong virtual friendships to advance at a reasonable pace, and further feel rewarded? Ghostcrawler really screwed the pooch here.
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
Blisteringballs posted:
Arcilite_I posted:
Flesh_Wound posted:
To be fair, I'm making a blanket statement based on totally anecdotal evidence in a small (say, 20-25) heroic runs in a group that works well together, but when the group has a majority of 346 gear and knows what they're doing, I haven't seen many pulls that even need it anymore. *shrug* YMMV.
This is what makes all the difference.
And antithesis to the fun time framework Blizzard built up prior. Forcing the majority population (casuals) to dump even more time into the game fostering strong virtual friendships to advance at a reasonable pace, and further feel rewarded? Ghostcrawler really screwed the pooch here.
Yep, forced grouping again, in a different form/flavor.
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Talehon69 Title: Anonymous Entity
Posts: 525
Registered: 2002-12-11 10:09:58
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Date Posted:
1/1/00 12:00am
Subject:
R.I.P. Crowd Control [Pours some out for his hex and bind homies] |
Blisteringballs posted:
Arcilite_I posted:
Flesh_Wound posted:
To be fair, I'm making a blanket statement based on totally anecdotal evidence in a small (say, 20-25) heroic runs in a group that works well together, but when the group has a majority of 346 gear and knows what they're doing, I haven't seen many pulls that even need it anymore. *shrug* YMMV.
This is what makes all the difference.
And antithesis to the fun time framework Blizzard built up prior. Forcing the majority population (casuals) to dump even more time into the game fostering strong virtual friendships to advance at a reasonable pace, and further feel rewarded? Ghostcrawler really screwed the pooch here.
Hardly. Tank with full 346 and a healer that knows how to spam heals without running OOM pretty much negates all need for CC, and not a "group that works well together" just need not-retarded people. Shocking I know.
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