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Author Topic: LFD Queue times [Locked]
JaredKorry  2 stars
Posts: 352
Registered:
Thanks for the suggestion, Eternal. Grinding rep never even occurred to me. I haven't had to rep grind since BC. I'll give that a shot and see what I can get.
Eternal_Midnight  2 stars
Posts: 424
Registered: 2000-5-11 13:44:32
JaredKorry posted:

Thanks for the suggestion, Eternal. Grinding rep never even occurred to me. I haven't had to rep grind since BC. I'll give that a shot and see what I can get.



It doesn't even need to be a grind. Just be sure you are wearing a tabard as you go through level 85 dungeons (heroic or regular) and you'll get that rep without too much hassle. I would say get to revered on two or three factions first, to get you some good 346 pieces, then work one at a time up to exalted to get the 359 pieces you want.

 

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slythetove  1 star
Title: Julie's Pool Boy
Posts: 146
Registered: 2001-11-7 11:12:56
st0rmie posted:

I'm still seeing 5-10 minute queues as a healer. For all the talk of healers quitting, it seems that tanks are still the bottleneck when it comes to forming a group.



Tanks are still a bottleneck, but from my observations healers are now as well. In trade even the majority I see looking for someone for a raid or a run or a guild are "LFHEALER PST!"


My queue times as a healer have declined steadily since the first weekend of Cata. That Saturday they were 12 - 15 minutes. By that Monday they were under 8 minutes. Soon after that and currently they are always under 2 minutes. You would think there would be more people queuing for dungeons if everyone is loving it and leveling up, but to me it just appears not to be the case.


Talk to healers and you will find out, many have in fact stopped queueing, and some of us have canceled subs for the first time in 6 years.


Ghostcrawler's vision of "fun" just isn't fun. It's slow, dull, boring, and not fulfilling.


--Sly

 

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Gidgiddoni  1 star
Title: LGM Wordsmith
Posts: 58
Registered: 2001-10-11 12:09:27
DPS queues for both horde and alliance on my server (in the under-85 queue) are 30-45 minutes. Don't know what the heroic times are, but expect they are a little better.

I actually have an 85 paladin tank, but haven't tanked with him yet. I usually like to make a few runs as DPS to try and figure out what is going on in various dungeons, but I keep getting the Vortex City ... or whatever the city in the clouds is.

The key to whether or not the dungeons can be fun depends a lot on your guild. If you are lucky enough to be in a decent-sized guild with folks of all levels working together, then its a blast to go in together and learn. One of my toons is in a large guild, but many of the folks raced ahead to 85 and are too busy to worry about helping the lower folks. Then again, my 85 DK is in a very small and very friendly guild. We managed to scrape together enough folks to do a guild run through one dungeon last night and WHAT A DIFFERENCE. Nobody griping at you because you didn't stand in exactly the right place at the right instant.

The quickness with which PUG groups will label you a moron, noob, retard, idiot ... is really unpleasant.

 

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Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
Gidgiddoni posted:

DPS queues for both horde and alliance on my server (in the under-85 queue) are 30-45 minutes. Don't know what the heroic times are, but expect they are a little better.

I actually have an 85 paladin tank, but haven't tanked with him yet. I usually like to make a few runs as DPS to try and figure out what is going on in various dungeons, but I keep getting the Vortex City ... or whatever the city in the clouds is.

The key to whether or not the dungeons can be fun depends a lot on your guild. If you are lucky enough to be in a decent-sized guild with folks of all levels working together, then its a blast to go in together and learn. One of my toons is in a large guild, but many of the folks raced ahead to 85 and are too busy to worry about helping the lower folks. Then again, my 85 DK is in a very small and very friendly guild. We managed to scrape together enough folks to do a guild run through one dungeon last night and WHAT A DIFFERENCE. Nobody griping at you because you didn't stand in exactly the right place at the right instant.

The quickness with which PUG groups will label you a moron, noob, retard, idiot ... is really unpleasant.



And that's too bad too. One of the best things they have ever implemented in this game is the cross server/battlegroup Looking for Dungeon Tool. Now they have killed it. Why you would institute something so awesome then destroy it is beyond me. Guilds could run all guild "random" groups and soloers, people with jobs that keep them from being able to commit to guilds, and "casuals" could que up and have some fun.

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
I tank so my queues are instant.

For DPS, about 45 minutes.

 

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Mayhem702  1 star
Title: Public Nuisance
Posts: 101
Registered: 2004-4-13 16:14:36
i have always, always played either a tank or a healer, even when i've wanted to play DPS, if that DPS has the ability to be a tank, i will level up and gear as a tank, you'd be surprised how easily i obtain dps gear as a tank so that when i go to full dps i am already pretty geared.

so my queues are usually instant, just how i like them.

 

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Cryme  1 star
Title: iMUD
Posts: 245
Registered: 2002-1-24 13:21:35
What are people tanking with these days?


Warriors, paladins, DK's, Druids? Are they all still decent tanks with the right gear, or have certain tanks dropped off the 'preferred' list?

 

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st0rmie  1 star
Posts: 108
Registered: 2005-4-20 00:33:25
Much as was the case in WotLK, I'm seeing roughly as many paladin tanks as the other three put together.

 

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The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
--Syrus-- posted:

It confounds me why tanks are so hard to come by. I find my pally tanking tons of fun.

Many people just don't want the responsibility. Same for healers. They want to faceroll DPS to get easy gear, letting the others do the harder part, and of course blaming the tank/healer if something goes wrong.

 

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