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Author Topic: Cataclysm predicted to be the "WoW-killer" we've all been expecting [Locked]
Broken_Kayfabe  1 star
Posts: 248
Registered: 2002-2-16 01:05:01
Shenron_ posted:

i wish at least you could queue for a dungeon while in a battleground or in a group or something.



And screw over the people who are in the BG for the actual BG when your queue pops and you unceremoniously dumped? You were the kind of person PvPers DESPISED, and were a big part of wrecking BGs.

 

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Auenwing  3 stars
Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
shoobzie posted:

I'm a serious altaholic when it comes to WoW and I have been since day one. With having the ability to log in and just level, work on getting a trade up, or out collected mats, I always have something to do if I choose to log in. But this is the first time in 6 years that I have been wanting to call it quits.


I'm not sure if it's the game that has run its course for me or I'm just getting older and realizing I've been playing too long, lol. I am having fun when I am playing still, but at the end of the nights session, that thought of the repetitiveness of the game keeps coming up and it never has before.


I like the expansion but as many have posted before, it does seem very easy now and just not much of a challenge. Getting to 85 is fairly simple time wise as is leveling from 1. I started my 1 worgen last week and even w/ no heirlooms he hit 50 today. ToA was my DAoC killer, and I can see Cata doing it here for me. I guess time will tell.



shoobzie, you hit the nail on the head for me. When Cata first came out, the thought of leveling anymore alts to go back through the gear grind again, more leveling of professions, more gathering... same old same old.... I didn't bother loging on for almost a week, and only then because my guildmates wanted to check things out.


Which leads me to... bascially the only reason I play: guildmates.


And they along with me, as I said in another thread, are concerned that Cata will be WoW's "ToA".


And yes, we had fun in the first couple of instances. I have a guildmate who is insisting we take it slow because she knows once we hit 85 and start grinding, she will be overwhelmingly bored.


Which leads to:


Unstruck posted:

Cataclysm isn't an expansion, it's an extension -- an extension of the same stuff all over again.



For all the changes, the new (overdone) phasing, new races, redone zones....


...this is exactly how it feels!


Bottom line for me:

WoW is easier to walk away from today than it has ever been.





And I said I would withhold judgement until much later. I'm still trying...

 

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MinionX-DW  1 star
Posts: 74
Registered: 2002-1-3 03:31:16
I'm personally not enjoying the extremely long heroics..

most end up being at least 2 hours long..

I don't like spendin 2 hours in a bloody dungeon.

 

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Sociop  2 stars
Posts: 264
Registered: 2009-12-8 15:10:16
MinionX-DW posted:

I'm personally not enjoying the extremely long heroics..


most end up being at least 2 hours long..


I don't like spendin 2 hours in a bloody dungeon.



Add to it the fact that you will have to do it daily for the next 6 months or so to get enough Val points to get a full set of Epic gear.
Malachi256  1 star
Posts: 158
Registered: 2002-11-12 17:33:28
Sociop posted:

MinionX-DW posted:

I'm personally not enjoying the extremely long heroics..

most end up being at least 2 hours long..

I don't like spendin 2 hours in a bloody dungeon.



Add to it the fact that you will have to do it daily for the next 6 months or so to get enough Val points to get a full set of Epic gear.



Heroics will rapidly get better (already happening) as the truly poor players just give up, and everyone else gets better.

 

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_Taebo_  1 star
Posts: 184
Registered: 2001-2-28 11:37:14
I have never really wanted to walk away from this game before, but after I hit 85, ran a few dungeons and just sat around in SW, I felt like that was it for me. I had no desire to bring 3 other 80's through the Cataclysm zones again. Zero re-playability and limited choices due to the on-rails game-play that's even more on rails than it ever was. It does feel like a regular patch and just an extension, not an expansion. I wonder if it's due to Kaplan not being involved as he was from launch until WotLK.

It's just so weird to me, it's like someone flipped a switch and I feel no desire for the game any longer. My buddy felt the same way and we are just baffled what happened. We were die hards. We both cancelled and don't miss it at all.

 

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shoobzie  1 star
Title: Smoke em if ya got em
Posts: 127
Registered: 2002-9-28 16:33:10
Auenwing posted:

shoobzie posted:

I'm a serious altaholic when it comes to WoW and I have been since day one. With having the ability to log in and just level, work on getting a trade up, or out collected mats, I always have something to do if I choose to log in. But this is the first time in 6 years that I have been wanting to call it quits.

I'm not sure if it's the game that has run its course for me or I'm just getting older and realizing I've been playing too long, lol. I am having fun when I am playing still, but at the end of the nights session, that thought of the repetitiveness of the game keeps coming up and it never has before.

I like the expansion but as many have posted before, it does seem very easy now and just not much of a challenge. Getting to 85 is fairly simple time wise as is leveling from 1. I started my 1 worgen last week and even w/ no heirlooms he hit 50 today. ToA was my DAoC killer, and I can see Cata doing it here for me. I guess time will tell.



shoobzie, you hit the nail on the head for me. When Cata first came out, the thought of leveling anymore alts to go back through the gear grind again, more leveling of professions, more gathering... same old same old.... I didn't bother loging on for almost a week, and only then because my guildmates wanted to check things out.

Which leads me to... bascially the only reason I play: guildmates.

And they along with me, as I said in another thread, are concerned that Cata will be WoW's "ToA".

And yes, we had fun in the first couple of instances. I have a guildmate who is insisting we take it slow because she knows once we hit 85 and start grinding, she will be overwhelmingly bored.

Which leads to:


Unstruck posted:

Cataclysm isn't an expansion, it's an extension -- an extension of the same stuff all over again.



For all the changes, the new (overdone) phasing, new races, redone zones....

...this is exactly how it feels!


Bottom line for me:
WoW is easier to walk away from today than it has ever been.




And I said I would withhold judgement until much later. I'm still trying...



Yeah, it's not that's it's boring, but just the same thing. I'm not sure it's Cata that would cause me to leave, but there just isn't anything really new with it. Everyone will leave at some point and time I'm sure, and this may just be the "extension" that does it. But as someone said about 1 person leaving and 2 subscribing, that will most likely happen. Also until something else comes out that can at least pull 1 million people to it, the game will go on. But this statement is just about right on...

WoW is easier to walk away from today than it has ever been

Exactly how I see it. I mean what is next, getting to level 100? Professions raised to 600? I'm not sure what they could add to make us all happy so it will come down to how the player themselves wants to play, or when to leave. I'm OK for now, but I don't think I would be that heart broken to walk away if I made the decision.
sarnsereg  1 star
Title: I HAS A TITLE?
Posts: 117
Registered: 2001-6-17 21:19:51
Spookysheep posted:

This could be the beginning of the end. Not for all the new players starting, but for huge numbers that have been around since vanilla.


This just doesn't feel like an expansion at all, it feels like a $40 update patch. The leveling is nothing new at all, in any way whatsoever.


The dungeons, same. Not sure about raids but I just don't see how raids can be any different (just longer, more boring versions of 5 mans).


PVP, no changes whatsoever.


I'm just not seeing much "expansion" to this expansion.


I imagine that for every old school player that finally calls it quits there will be one or two new players replacing them though, at least for a couple of years.



i think i completely agree.


here's the thing.. i like most everything they did.... not everything as i hate vash'jir zone, and the new pvp area is totally fubard, etc. etc.


but for a "CATACLYSM" the world sure is just the same old same old.


take a formula for their expansions and yeah it gets all the check marks.. it just didn't seem to do it this time.


1. new race/class - check on new races.. kinda on new class with the new race/class combos

2. more levels - big let down on how fast it went but check this off too. 5 levels instead of 10 and they went really fast....not twice as fast as 10 levels but even faster honestly.

3. new raids/dungeons - check... they also don't feel too original for a lot of them. personally i enjoy 2 or 3 of them.. don't care at all for the remade ones either.

4. new pvp zone/BG's - check again... new bg's are unoriginal and the new pvp zone is so broken what's the point? you can't fly there(yet) and one side seems to dominate it even worse than WG was ever dominated by one side.

5. new profession - archeology.. check. i like this one, i consider it a success but i've heard complaints about how hard it can be to get what you want for it.


so yeah.. everything is there... why did the AQ gate opening or the coming of naxx feel more epic than "THE CATACLYSM" then? i really don't know. but unless they have a lot more stuff planned soon i don't know why i'd stay with wow for 2 years for the next expansion. Maybe it was just me but the LK/Arthas storyline WAS wow. i mean... thats the point of wow really. now they're done with it and nothing else seems as cool.

 

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Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
Spookysheep posted:

This could be the beginning of the end. Not for all the new players starting, but for huge numbers that have been around since vanilla.


This just doesn't feel like an expansion at all, it feels like a $40 update patch. The leveling is nothing new at all, in any way whatsoever.


The dungeons, same. Not sure about raids but I just don't see how raids can be any different (just longer, more boring versions of 5 mans).


PVP, no changes whatsoever.


I'm just not seeing much "expansion" to this expansion.


I imagine that for every old school player that finally calls it quits there will be one or two new players replacing them though, at least for a couple of years.



I have to agree with all of this. I really dont feel like this was an expansion. I really thought 4.0/4.0.3 were more "expansion" like then the actual expansion. Once my sub runs out in April, I probably wont reup again for some time.

 

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shoobzie  1 star
Title: Smoke em if ya got em
Posts: 127
Registered: 2002-9-28 16:33:10
2. more levels - big let down on how fast it went but check this off too. 5 levels instead of 10 and they went really fast....not twice as fast as 10 levels but even faster honestly.


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