| Author |
Topic:
rift open beta..day one...goes boom... [Locked] |
jojo263 Posts: 164
Registered: 2003-6-18 14:03:47
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
Not sure how many servers they have atm but i read that only 3 or 4 servers had the problem and it's already fixed.
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Get armed
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Beezamen Posts: 143
Registered: 2002-4-1 07:57:43
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
GutterSludge posted:
Well, The stress test was successful..as some people here seem to be stressed...
zing!
This
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=====Aww, did I step on your poor, itty-bitty ego?=====
Beezamen - Level 275 Tank War Mage {AC - Wintersebb}
Beezamen - Level 85 Warlock {WoW - Blackwater Raiders}
Direbeez - Level 85 Hunter {WoW - Blackwater Raiders}
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Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
_Kewk_ posted:
Arcilite_I posted:
rofl, this is literally the first serious 'hiccup' they've had in the last 3-4 betas...
Overreact much?
He's not overreacting. He is simply stating a mild opinion. Overreacting would have been "LOL RIFT DOWN! WOW KILLER LOILOLOLOLOL!"
Honestly, none of us know how serious the issue is. And no I'm sorry "It's supposed to do that in beta" doesn't cover it because you have no idea the scope of what they are testing and expecting. For all we know this was completely unexpected and they are all freaking out over the issue trying to figure out the best possibly solution before launch.
It is, however, more plausible that they can just limit the amount of people per server and bam the band aid is in affect.
It appears it was expected after all. What a surprise, you were wrong.
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PvPing since 1977
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Nakal Title: Moderator
Bad Moogle
Posts: 363
Registered: 2002-7-9 11:50:38
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
I was very impressed on how fast they responded to the community to let people know they were working on the issue. And the fact they have stayed with it.
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Currently in the MMO unemployment line.
Can I get $15/month for not playing them?
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IndridCole Posts: 223
Registered: 2009-1-7 16:24:59
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
Nakal posted:
I was very impressed on how fast they responded to the community to let people know they were working on the issue. And the fact they have stayed with it. 
Didn't really have much of a choice did they? I hope it does well I truly do. I like it when people find something they like and is fun. Sometimes I wish that people could experience the same thing I do, inside, everytime I play WoW. I hope that RIft can become...something that is truly a part of you.
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I found something else by accident.
It has become my new passion.
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Sprawl-zero1eye- Title: IGN Vault Staff
Reziztance iz Futile
Posts: 1,001
Registered: 2002-6-28 03:39:29
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
Open beta is a chance to test your release day. If they are having problems, it is good they are working it out.
It is sad what has become of the community that they judge game stability based on open beta. Beta is for testing!!
Of course, I'm guilty of it, since I review betas, hehe.
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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired)
AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired)
WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired)
Making iOS Apps these days at http://zsprawl.com/iOS
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_Kewk_ Title: Sith Lord
Posts: 400
Registered: 2002-12-17 16:11:04
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
Arcilite_I posted:
_Kewk_ posted:
Arcilite_I posted:
rofl, this is literally the first serious 'hiccup' they've had in the last 3-4 betas...
Overreact much?
He's not overreacting. He is simply stating a mild opinion. Overreacting would have been "LOL RIFT DOWN! WOW KILLER LOILOLOLOLOL!"
Honestly, none of us know how serious the issue is. And no I'm sorry "It's supposed to do that in beta" doesn't cover it because you have no idea the scope of what they are testing and expecting. For all we know this was completely unexpected and they are all freaking out over the issue trying to figure out the best possibly solution before launch.
It is, however, more plausible that they can just limit the amount of people per server and bam the band aid is in affect.
It appears it was expected after all. What a surprise, you were wrong. 
How bout you go back and read what I said. I am not wrong in anything I said.
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Sprawl-zero1eye- Title: IGN Vault Staff
Reziztance iz Futile
Posts: 1,001
Registered: 2002-6-28 03:39:29
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
The thing is, they are trying to crash the servers. In fact, the developers issued a challenge TO crash the servers last beta as it was a stresstest. We tried. We failed.
Looks like we are succeeding this time though!
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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired)
AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired)
WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired)
Making iOS Apps these days at http://zsprawl.com/iOS
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Arcilite_I Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
_Kewk_ posted:
How bout you go back and read what I said. I am not wrong in anything I said.
Actually, yes you were. Get over it. Move on.
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PvPing since 1977
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heiromancerdrackus Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
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Date Posted:
1/1/00 12:00am
Subject:
rift open beta..day one...goes boom... |
Sprawl-zero1eye- posted:
The thing is, they are trying to crash the servers. In fact, the developers issued a challenge TO crash the servers last beta as it was a stresstest. We tried. We failed.
Looks like we are succeeding this time though!
I remember playing when they issued that 'challenge'. I chuckled when I didn't lag at all for the duration. Even did a Death Invasion and tons of pvp, no lag.
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