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Author Topic: Daily Dungeon Changes in 4.1 [Locked]
Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
The_Korrigan posted:

A good change for everybody, and even more for the casuals who only play at specific hours and on specific days.
Instead of losing days of valor reward because you just can't play, you can now play your heart out when you can and still be rewarded with valor for it. Anyone not seeing the benefit for the most casual players needs to revisit his maths.

Bremen_Gaheris: I did Stonecore (arguably one of the most PUG-unfriendly heroic along with Deadmines) this morning with my non-raid geared shaman alt with one guild mate and the rest random PUGs. I was the highest DPS, my guild mate who was also the druid tank was second, so nothing special, your usual slack random PUG with 6k dps (something most were doing almost naked in WotLK), and you doing the double of that, . Yet we completed the dungeon in half an hour.



Very cool, good to hear. I know it was brutal at first for folks or at least they claimed in that it was taking 2 hours sometimes to complete heroics. That is flat out way too long for a dungeon to take. 30-45 minutes is a much better time investment. Thanks for the info Korrigan.

 

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jojo263  1 star
Posts: 164
Registered: 2003-6-18 14:03:47
The_Korrigan posted:

jojo263 posted:

lol so everyone will run stuff the day after it resets then ques will be even longer the rest of the week. Go blizzard...

The ones with too much time on their hands will do that. The majority, aka the people playing a couple of hours a few days a week will enjoy it, since they will be able to optimize they playing time.



Yeah lets see how it works out... lots of people claim to play only a couple hours.

 

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Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
jojo263 posted:

The_Korrigan posted:

jojo263 posted:

lol so everyone will run stuff the day after it resets then ques will be even longer the rest of the week. Go blizzard...

The ones with too much time on their hands will do that. The majority, aka the people playing a couple of hours a few days a week will enjoy it, since they will be able to optimize they playing time.



Yeah lets see how it works out... lots of people claim to play only a couple hours.



There is no possible way the dungeon finder is going to go faster for DPS once patch 4.1 comes along, and there's nothing to suggest it will even stay the same. That leaves only a single way to go, worse.

 

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Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
double post

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
Quazimortal posted:

jojo263 posted:



There is no possible way the dungeon finder is going to go faster for DPS once patch 4.1 comes along, and there's nothing to suggest it will even stay the same. That leaves only a single way to go, worse.



This. And everyone is already talking about it IN GAME. Tanks and Healers will easily run their 14 heroics in two days, leaving the rest of the week with literally almost ZERO tanks and healers queuing.

 

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Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
Spookysheep posted:

Quazimortal posted:

jojo263 posted:



There is no possible way the dungeon finder is going to go faster for DPS once patch 4.1 comes along, and there's nothing to suggest it will even stay the same. That leaves only a single way to go, worse.



This. And everyone is already talking about it IN GAME. Tanks and Healers will easily run their 14 heroics in two days, leaving the rest of the week with literally almost ZERO tanks and healers queuing.



That much is true. It certainly would behoove people to do as many as they can before Thursday's out.

 

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