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Author Topic: Are you thinking of leaving WoW also? [Locked]
dendizner
Posts: 6
Registered:
I've been digging around these forums for a different MMO to play becauase after 6 years of playing WoW, it has turned into the nightmare I thougt it would be when WotLK was announced.

In vanilla we ground out those levels on murloc camps because quests didn't give you enough exp to level up, our PvP was in graveyards because the embalances in classes made the BG's unplayable for 90% of players and when we did do BG's it was an 8 hour tour of duty with little honor to gain. Raiding was a nightmare with half the population on dial-up and 40 man raiding was like watching an early 20th century flicker show.

I stay playing WoW. It was challenging and fun, not because of the developement; but because of the shear willpower it took to get all of the players to do the right thing when needed.

Burning Crusades was a breath of fresh air. No longer did we need to grind out mobs for months to achieve a certain amount of coinage to purchase that awsome new shiney we wanted, we could do dailies and farm the rep to do the new fangled herioc modes of instances. The raids felt like what a raid should have been in vanilla. Most if not all the player base was on DSL or higher and the 25 instead of 40 people to get and coordinate was fantastic. Recieving an epic item in almost every run instead of every other 4 runs, gear scaling for PvE was amazing. It felt like WoW was finally moving in the correct pve direction. Some changes to the PvP system and rework on BG's made them more enjoyable. OP classes still being a problem but not as bad there was 5 to 6 OP classes throughout all of BC. Awsome days, probably the golden age.

WotLK came and dumbed down the game. Okay I get it. Lot's of the players at that point couldn't play 8 hours a day. I understand that. After some time I came to agree with good ole blizzard and liked the new heroic system. Grinding just changed from murlocks to rep to heroics. They push a little further by giving us a way to 'queue' for heroics even. No longer standing in 'what ever major city' and spaming trade chat giving trolls more freedom to upset the community. Then the tournament came. I was heartbroken, even less work for your endgame gear for the people that only could play one hour a week. Awsome blizzard you gave the game an easy mode, I quit for about 6 months to cool off and come back and see how bad it had gotten. At which point the opening of the final area to ICC was only a few days away. I spent 4 to 5 RL days and geared up for my ICC runs with my guild, got my 264's then finally my 277's (almost I was missing a few 277's by cat release.) and amped up for Cat, a 'we're going back to basics'.

Cataclysm pushed me to the breaking point. WoW went from decent to a great casual game to an even better casual freindly game; to the less then 1% of wow one hour a week casual game to, Cataclysm the 'If you don't have 92 hours a week to play our game you lose". Also my choice of only playing healing toons being apperently the wrong thing to do for cataclysm has made this game unbearable.

I extended on what I had put in the 500 words or less unsubscribe box for you guys, and ask:
You leaving WoW also? Where to you think you'll end up? SW:ToR?

Sorry first post and probaly will get banned and thread deleted but those that get to read this and flame me, I've heard it all already, thanks for the time to read it atleast.

Locked, necro
jojo263  1 star
Posts: 164
Registered: 2003-6-18 14:03:47
Yeah everyone in my guild has at least 3 or 4 alts it was fun raiding on all our alts in wotlk it was very easy too keep up with the end game. Most in my guild were hoping for the same thing in cata but it's not looking that way... You can say that things were hard when wotlk first came out but still you were able to finish a instance in a reasonable amount of time.


You're not alone in feeling this way there is a lot of people both coming and going right now.

 

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_Kewk_  2 stars
Title: Sith Lord
Posts: 400
Registered: 2002-12-17 16:11:04
dendizner posted:

Are you thinking of leaving WoW also?



No
Sprawl-zero1eye-  4 stars
Title: IGN Vault Staff
Reziztance iz Futile

Posts: 1,001
Registered: 2002-6-28 03:39:29
The question really for Blizzard is if all the new subs outweigh the ones leaving... I'm gonna guess, yes.

 

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_Taebo_  1 star
Posts: 184
Registered: 2001-2-28 11:37:14
I stopped reading after the second paragraph.

 

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The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
The question is which of the usual "zomg the game sux I quit" trolls made a new account to post this.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
Dei_Ray_HG  1 star
Title: Old Fart
Posts: 54
Registered: 2001-2-21 07:09:14
"Cataclysm pushed me to the breaking point. WoW went from decent to a great casual game to an even better casual freindly game; to the less then 1% of wow one hour a week casual game to, Cataclysm the 'If you don't have 92 hours a week to play our game you lose".


Not sure I understand. I should like you are saying if you don't have alot of time to play, you are not going to advance in the game and thus ... you are PO'ed.


If that is the case ... I have to disagree. There are those that seem to have unlimited play time or perhaps share an account with a couple of friends that keep a character playing almost 7/24. I am seeing some characters decked out in nearly all new epic Cata items already. Unfortunatally, that is the way of the game.


Does this mean that players that can't keep their characters on line "92 hours a week" or more will not be able to advance? No .. I think not. It will just take you longer is all. I am a pretty casual player and have regeared since Cata like everyone else. At this point I am mostly in blues with about a 7k gear score. I am now able to do OK in random heroics if I stay focused and pay attention. That means drops and currency are just a matter of time before those blues turn into epics. The play time is not real short but managable for someone that has a life outside of WoW. I spend 20-40 minutes in que and then about and hour running the heoric dungeon. I can usually do this almost every day. I did say I was casual, and as a nurse/paramedic ... I do have a real life.


I can not say what kind of time sink future dungeons will be but for the time being, anyone that has a couple of hours a day to spend in WoW can be what ever they want to be in the game. True, it will take you longer than someone that has unlimited time to play but thats a personal limitation, no a game limitiation.


Right now I am perfectally satisfied that personal playing time has little to do with holding back player advancement. If you can't afford a couple hours a day, a few times a week, then you probalby don't need to be playing n online game.

 

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Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
_Kewk_ posted:

dendizner posted:

Are you thinking of leaving WoW also?



No

 

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PlieBrac  2 stars
Title: Ok, who did this?
Posts: 254
Registered: 2002-10-30 12:50:08
you know.. i too play a healer.. and up until yesterday, i was getting ready to bail too..
but the weirdest thing happened. I actually got into a fantastic pug, got several of the achievements in SFK on heroic.
yes we wiped prob 4-6 times in total, but amazingly everyone in this pug was of a mind to not run from a wipe.
then today..almost same thing in stonecore...
blew me away. i may stay a couple more days..lol
and spending a couple hours perusing the EJ forums/compendiums on the spec i was trying to play was very enlightening. I finally started getting a much better understanding of how the chakra thing works, and spent a couple hours testing. i could actually get through a trash pull and not go oom..
don't get too discouraged and keep your chin up.
yes there are a ton of jerks. but there are still a few cool people left too.
except korrigan...lol...just teasin...

 

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Auenwing  3 stars
Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
Short response:


Our guild kicked the idea around a bit.


We've done it before and come back. Multiple times. We've long since given up on any pretense of customer loyalty to games devs who don't understand their customers' experience, or worse, devs who set a 'tone' by dissing customers for not playing the way the dev wants.


Some of us have started researching RIFT, waiting for more info. If it looks promising, we'll seriously consider it.


Bottom line:


All of us don't like the new changes to the leveling process / zones. The instances have been fun so far.


I've always said, fun is what you make it. We're gonna give it a shot, understanding tweaks will probably be coming down the road.


So, we are sticking with it at the moment and taking it very S-L-O-W-L-Y. Rolled a new group to level to offset getting to 85 too quickly.

 

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