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Author Topic: Patch 4.1 Hotfixes [Locked]
Vault_News  3 stars
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 982
Registered: 2005-10-18 12:53:17
Zarhym posted:

Quote:

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft: Cataclysm patch 4.1: Rise of the Zandalari. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied. Visit our Bug Report forum for a list of 4.1 known issues.

April 26

General
Players should no longer sometimes get stuck retrieving characters or unable to enter instances when the Optimize Network for Speed option is disabled.

Classes
Death Knights
Runes should no longer be regenerating erratically.

Priests
Desperate Prayer is now properly casting its heal on the caster at all times, even after Spirit of Redemption has been triggered.

Dungeons & Raids

Zul?Aman
The Plucked debuff applied during the Akil?zon encounter should no longer sometimes persist after he is killed.

Zul?Gurub
Zanzil's cauldrons will now remain active once he has been defeated, allowing the party to survive the Zanzil?s Graveyard Gas phase.

Items
The Amani Scepter of Rites, Voodoo Hexblade, and Legacy of Arlokk now have melee damage ranges consistent with other caster melee weapons.

The Zulian Throwing Axe now has its range properly displayed in the tooltip.



Posted from WoW Vault
Rill_of_WE  3 stars
Title: WoW Vault Site Manager
Posts: 557
Registered: 2002-8-6 09:16:33
Let the hotfixes begin!

 

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Deionnara  1 star
Posts: 149
Registered: 2001-12-28 14:12:02
Bought the new BOE tanking bracers yesterday with the AH mule, then wasn't able to mail it to my DK, because the stupid game considered it a 'temporary item'.

Guildie was nearby fortunately to transfer via trade.

Go go gadget expansion.

 

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http://www.wowarmory.com/character-sheet.xml?r=Stormreaver&n=Nadja
People climbing up the walls
Breaking all of my wretched dolls
Fingernails they scratch outside
In the attic is where I'll hide
Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
They didnt just rollback the whole patch?

 

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Milkman - Guardian Bard
Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
Deionnara posted:

Bought the new BOE tanking bracers yesterday with the AH mule, then wasn't able to mail it to my DK, because the stupid game considered it a 'temporary item'.

Guildie was nearby fortunately to transfer via trade.

Go go gadget expansion.



Why would you buy BoE tank bracers? I'm gonna guess you spent a few thousand gold on them. There are higher level rep ones you can get easily for a very cheap price.

 

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“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.” ~Leopold Stokowski
Voqar  1 star
Posts: 169
Registered: 2001-3-12 10:39:10
Quazimortal posted:

Why would you buy BoE tank bracers? I'm gonna guess you spent a few thousand gold on them. There are higher level rep ones you can get easily for a very cheap price.



I'm beyond sick of rep grinds after wotlk (10 of 10 toons) and cata (8 of 10 toons did everything they could do for gains). I have lots of gold still, even after lots of reckless spending in cata. So, if I could buy a boe instead of spending hours/days/weeks grinding a rep for ONE item. I'd probably skip the rep and buy the item.

I'd rather log off and play another game than grind another rep. Period. Unfortunately that other game (Rift) has the exact same style of rep grinds.

The whole grind a rep to exhalted for the opportunity to maybe buy one useful epic and get an achieve kinda sucks.

 

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Think of how stupid the average person is, and realize half of them are stupider than that
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Deionnara  1 star
Posts: 149
Registered: 2001-12-28 14:12:02
Quazimortal posted:

Deionnara posted:

Bought the new BOE tanking bracers yesterday with the AH mule, then wasn't able to mail it to my DK, because the stupid game considered it a 'temporary item'.

Guildie was nearby fortunately to transfer via trade.

Go go gadget expansion.



Why would you buy BoE tank bracers? I'm gonna guess you spent a few thousand gold on them. There are higher level rep ones you can get easily for a very cheap price.



Meh it's just gold. The 2.5K I paid for those bracers, I will make back in a few hours on glyphs, crafted pvp armor and belt buckles. I am not going to grind f'n Rahmaken again to bootsrap my DK's starting tank gear.

 

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http://www.wowarmory.com/character-sheet.xml?r=Stormreaver&n=Nadja
People climbing up the walls
Breaking all of my wretched dolls
Fingernails they scratch outside
In the attic is where I'll hide
Riktor_before_IGN
Posts: 29
Registered: 2001-12-20 03:10:58
I have not tried the 2 new instances yet, been too busy and lack the motivation to do much WoWtime but in case people were curious (alot of people wanted to know in randoms what kind of items Satchels contained) I thought I would report on the satchels I have received from a few quick randoms before bed.


1) 99 gold and change and a JC ruby (on a DK who only has gathering professions)

2) 48 gold and change and 3 Cata health potions (on druid who was healing at the time)

3) 36 gold and change and nothing

4) 42 gold and change and nothing

5) 48 gold and change and 3 Cata mana potions (on a warrior)


Why is the gold reward a semi-variable? Dunno. Are the random chance items completely random? Sure appears so.


Conclusion: Who this is supposed to motivate to queue for needed roles on randoms that would not be doing so already I have no idea.
Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
Riktor_before_IGN posted:

Conclusion: Who this is supposed to motivate to queue for needed roles on randoms that would not be doing so already I have no idea.


Mostly, the fence-sitters. The majority will be unaffected as they're either loving it already and already queue regularly or hate it and would refuse to queue outside of guild/friends groups even it were several hundred gold per.

[edit] Makes you wonder why they even spent the dev resources to implement such a non-feature.

 

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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
I tried to do a random 'old heroic' PUG daily for that new "call to arms" thing today on my totally over-geared tank. I ended in a team of retards, the healer totally sucking and people not able to survive the "chains" part of the first boss in Blackrock Caverns. After 3 wipes, I left the group since during each try, 3 out of 5 people died on the first "chain" phase.

The main reason tanks don't queue outside of guild groups is not only due to the lack of tanks.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.

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