VaultNetwork.netVault Network Boards
Author Topic: Topic of the Week - Has Binding on Account Gone Overboard? [Locked]
Dums  1 star
Title: Moderator
The mystery flavor

Posts: 248
Registered: 2002-10-29 08:17:13
I'm sure the BoP was a balance feature. I don't know exactly though, so I'll refrain from further speculation.

I like the BoA stuff, though. It's convenient to be able to do all the work I want on a class I enjoy, and then have my alts benefit in a certain fashion from it. It certainly does remove identification with your other characters, however.

 

-----signature-----
hi
Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
wowplayer321 posted:

Kriegprojekt posted:

Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?



I cross faction mail my BOA items all the time. Cross account at the same time.


Give it a try.



From Horde server A to Alliance server B? You can do this?

 

-----signature-----
http://www.immortal-guild.com/
Deepstrike Server
Milkman - Guardian Bard
kyrv  2 stars
Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
Binding on <...> was created to combat other issues which if people are new to MMORPG's it's easy to think binding is jut inherently bad, instead of the mixed bag that it is.


Vet gamers can probably remember some of the issues. I wasn't a huge fan of binding when it was introduced and not really sure if it's helped more than it has harmed. Certainly not a wonderful thing and obviously hasn't ruined anything (I assume those were green font type comments), but not a huge fan but given the increase in the RMT market maybe quite necessary, I don't know.


To be fair to note, I'm not a crafter, if I made player gear and weapons, I'd probably like binding a lot more. ;p


Back to the BoA stuff, if it's not overboard, it's pretty close.

 

-----signature-----
CO, LOTRO, RoM, PWI, CoH
Dragon Age
Ferrydust  3 stars
Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
Kriegprojekt posted:

wowplayer321 posted:

Kriegprojekt posted:

Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?



I cross faction mail my BOA items all the time. Cross account at the same time.

Give it a try.



From Horde server A to Alliance server B? You can do this?



No. From Horde server A to Alliance server A etc.

 

-----signature-----
I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
Ferrydust posted:

Kriegprojekt posted:

wowplayer321 posted:

Kriegprojekt posted:

Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?



I cross faction mail my BOA items all the time. Cross account at the same time.


Give it a try.



From Horde server A to Alliance server B? You can do this?



No. From Horde server A to Alliance server A etc.






Oh. Didnt know this. Still not a true BoA item then but very good nonetheless.

 

-----signature-----
http://www.immortal-guild.com/
Deepstrike Server
Milkman - Guardian Bard
Voqar  1 star
Posts: 169
Registered: 2001-3-12 10:39:10
The stuff isn't truly bind on account...more like bind on server.

Not all players do so much endgame content that they end up with every boa item, nor are all players in guilds of high enough level to get the pieces you buy with gold.

Still seems a little bit silly overall.

BTW, items generally have to bind, otherwise they end up having no value. There's an unending stream of new items hitting the system, there needs to be mechanisms to remove items from the system. Binding is one of those mechanisms. And it's not just money value. It's desirability. Take away player desire for items and you hurt the loot carrot principle, which is core to MMO success. Plus, it's a good idea for players to have to earn SOMETHING occassionaly and not just ez-mode and/or snooze-mode everything, or players get bored and quit playing or hop games.

 

-----signature-----
Think of how stupid the average person is, and realize half of them are stupider than that
- George Carlin
jioss
Posts: 17
Registered: 2005-10-2 23:18:10
I think thats why you're supposed to have durability on gear.


What is it about every binding item that makes it BOUND to one individual? I can see it if the item has a mind of its own, or is CURSED... but just binding items just because is lame.


The economy of a MMO should be player driven, not DEV driven. You want to control the economy, then start TAXING your players and start handing out welfare checks to the casual gamers.

 

-----signature-----
.
kyrv  2 stars
Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
jioss posted:

I think thats why you're supposed to have durability on gear.


What is it about every binding item that makes it BOUND to one individual? I can see it if the item has a mind of its own, or is CURSED... but just binding items just because is lame.


The economy of a MMO should be player driven, not DEV driven. You want to control the economy, then start TAXING your players and start handing out welfare checks to the casual gamers.



Wait...wut?

 

-----signature-----
CO, LOTRO, RoM, PWI, CoH
Dragon Age
Blisteringballs  2 stars
Posts: 272
Registered: 2009-8-12 12:41:21
Anything to make leveling another alt more fun, the better. You've been there, you've done that, and Blizzard wants you to have fun and keep playing. Forget the old MMO paradigms of years past where every damned mechanic revolved around getting people to grind out more hours and pay for another month. A game should be fun.

If almost every drop between level 1 and 84 is made obsolete (or just not worth the effort of bothering to compare and enchant) in the process, fine.

 

-----signature-----
NukeMage  2 stars
Posts: 346
Registered: 2002-4-7 16:58:45
kyrv posted:

jioss posted:

I think thats why you're supposed to have durability on gear.


What is it about every binding item that makes it BOUND to one individual? I can see it if the item has a mind of its own, or is CURSED... but just binding items just because is lame.


The economy of a MMO should be player driven, not DEV driven. You want to control the economy, then start TAXING your players and start handing out welfare checks to the casual gamers.



Wait...wut?

 

-----signature-----
I need a new hobby . .
Ten level 85's (one of each class) in WoW
Back to try out the Feb patch in AC

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.