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Author Topic: The Great Item Squish (or Not) of Pandaria [Locked]
Auenwing  3 stars
Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
_Warlucky_ posted:

If they squish everything or continue the gear/mob inflation it doesn't matter since if they do, it will be a wash. The problem will lie in that they will most likely selectively squish/inflate which will create a very large balancing act which will most likely span at least a year.



They will likely fail to "correct" a couple of pieces and/or mobs resulting in hilarious youtube postings of total ownage trying to convince someone at Blizzard that "oh no you didn't!"


The obvious answer is to use the iconic 1960's TV Batman series comic flashes above player's heads in combat with "Whiff", "Bam", "Pow" and "Pwnd!" for the various levels of damage, instead of real numbers.


<straightface>

 

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Dei_Ray_HG  1 star
Title: Old Fart
Posts: 54
Registered: 2001-2-21 07:09:14
Don't think it really matters so much dispute the fact there will be much multidimensional nerd rage what ever the decision.


I use Recount to get an idea how well I'm doing in dungeons and if I need to address gem's, enchants, etc. If I only see 1k dps instead of 20k it will not matter that much as long as I am competitive with other members of the party. If I sign on as dps, I consider it my role/obligation to to deliver and be number 1 or 2 in 5 man parties and at least in the top 5-6 in larger raids. If I can do that I consider my self competitive. I don't really care if the final number is 1k or 100k. What does matter is I can be competitive and do my fair share in, with, and for the group.


AiL is the current popular gauge of armor/weapon level. I would think that would or could remain the same. It is nothing more than an average and something of a guesstimate since it doesn't include gems, enchants, reforging, it's effectiveness for the class, role, PvE or PvP, etc. This gauge has already proved to be transient as we went from nothing, to gear score, to AiL. Who is to say what might be the next gauge of gear.


On line game players are fickle at best. What they like, or what is popular today, may be old news tomorrow. How many times have the dev's changed or "upgraded" the game already. I've lost count of how many times my talent tree has been reset or reinvented. I've lost count on how many times I have had to re-learn how to play a particular class due to a major dev overhaul. I've lost count on how much gold I have spent on gems, enchants and so on because suddenly the effectiveness of one talent spec has been superseded by another. Every time, I have adapted along with millions of other people.


What ever the dev's change, those of us that continue to play, will also continue to adapt and change. It's Blizzards game, we just pay for the privilege to play it. As long as Blizzard continues to provide an online environment people enjoy (or can make a buck at) they will continue to do so, regardless of the changes.

 

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portablehospital  1 star
Posts: 125
Registered: 2002-5-25 07:12:36
never understood why 80-85 the hps jumped so much

 

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Elaok  2 stars
Title: I has title now!
Posts: 404
Registered: 2003-9-10 15:57:29
PallyDog posted:

Elaok posted:

i'm all for ilvl squashing


it has to be done tanks are going to be at 250k+ hp soon



They already have it?



I haven't seen it


I'd die if i had to heal a stam stacking tank
Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
I've seen a lot of 200k+ tanks but I don't think I've seen 250k+.

 

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NilByMouthReborn
Posts: 7
Registered:
Blizzard posted:

I came up with an analogy -- even though I know logically that people drive on the left side of the street in the UK (we drive on the right side of the street in the US) and wouldn’t be surprised to see it, it would still feel really disorienting if I was driving in the UK and had to make a right-hand turn.



This bit made me laugh. However does he think all those UK people holidaying in the US (or mainland Europs come to that) cope with driving on the other side of the road?


Or is he trying to say it isn't a big deal really?


BTW LoTRO addressed the itemisation inflation problem with the Mines of Moria expansion onwards. They went for tiny increments. The result is that you can complete all the quests in the latest expansion (Rise of Isenguard) in the same gear you got from Mines of Moria (two expansions earlier). Something I found depressing ...
Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
The numbers do look stupid, its like a bunch of eight years old sitting around playing Gods and Galaxies. Then again, I always though boss fights which were more than five minutes to be equally stupid

 

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Wolfpaw_We  2 stars
Title: WoW Vault Staff
Posts: 271
Registered: 2001-3-22 09:42:22
Vault_News posted:

We don't want level-85 players to have a reasonable shot at level-90 dungeons and raids (or PvP opponents) just because that content is balanced for gear that isn't much better than what the level-85 players have.


And this is the problem. They go so very far to make certain that those pesky little sub-players have no sort of shot at all.

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