
Overview
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Despite its below average population, Gaheris still has a solid and consistent playerbase with constant immigrants from Ywain and European servers.
Despite its below average population, Gaheris still has a solid and consistent playerbase with constant immigrants from Ywain and European servers.
Guild vs. Guild
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With Molvik put on the back burner, and plans to merge Gaheris with Mordred scrapped, its chance at seeing a significant appeal to those seeking a player vs. player alternative is all but erased. While this may seem contradictory to the "PvE only" ruleset, PvP is where DAoC shines. Recent patches have indicated that PvP is DAoC's focus, and Gaheris should be apart of that, as only token PvE updates are implemented.
With Molvik put on the back burner, and plans to merge Gaheris with Mordred scrapped, its chance at seeing a significant appeal to those seeking a player vs. player alternative is all but erased. While this may seem contradictory to the "PvE only" ruleset, PvP is where DAoC shines. Recent patches have indicated that PvP is DAoC's focus, and Gaheris should be apart of that, as only token PvE updates are implemented.
Encounter Issues
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Orseo Keep (Cathal Valley):Many people are unsure of whether or not the issue has been fixed at the main keep, as nothing has been mentioned in the patch notes. Below is a short description, please disregard if it has been fixed.
Orseo Keep (Cathal Valley):Many people are unsure of whether or not the issue has been fixed at the main keep, as nothing has been mentioned in the patch notes. Below is a short description, please disregard if it has been fixed.
CV Bug posted:
There is a bug that results in the main part of the keep being inaccessible because of the barrier that is up. This barrier is intended to keep people from killing the lord of the keep without killing the first boss. However, for an unknown reason, (my speculations as to why will be listed below) the first boss does not spawn resulting in the keep stagnating because no one can kill the lord to reset the keep.
My guess is that people are killing the first boss, but are unable to kill lord, and over time, the barrier respawns. My second guess is that people are unable to kill the first boss, and the first boss despawns. Either way, once this happens, players have to wait for the server to reset (usually when patches are released) in order to be able to take Orseo keep.
There is a bug that results in the main part of the keep being inaccessible because of the barrier that is up. This barrier is intended to keep people from killing the lord of the keep without killing the first boss. However, for an unknown reason, (my speculations as to why will be listed below) the first boss does not spawn resulting in the keep stagnating because no one can kill the lord to reset the keep.
My guess is that people are killing the first boss, but are unable to kill lord, and over time, the barrier respawns. My second guess is that people are unable to kill the first boss, and the first boss despawns. Either way, once this happens, players have to wait for the server to reset (usually when patches are released) in order to be able to take Orseo keep.
Class Issues
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Assassins, Light Tanks and Maulers: Assassins and Light Tanks have little they can do in a group setting. They cannot tank, as they wear leather/studded armor and have no shield or higher magic resists. Assassins cannot dps effectively as their poisons are often resisted on higher level mobs. Assassins and Light Tanks cannot produce competitive single target dps as compared to a caster with a focal mythirian on higher level mobs. I recommend a “PvE only†style (named Blade Dance?) in Critical Strike and dual wield lines that acts as a PBAoE style hitting all mobs around the Assassin or Light Tank.
Assassins, Light Tanks and Maulers: Assassins and Light Tanks have little they can do in a group setting. They cannot tank, as they wear leather/studded armor and have no shield or higher magic resists. Assassins cannot dps effectively as their poisons are often resisted on higher level mobs. Assassins and Light Tanks cannot produce competitive single target dps as compared to a caster with a focal mythirian on higher level mobs. I recommend a “PvE only†style (named Blade Dance?) in Critical Strike and dual wield lines that acts as a PBAoE style hitting all mobs around the Assassin or Light Tank.
Item Problems
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There is currently a long-standing bug that reduces a caster’s damage to 0 when the strength relic fragments (Thor’s Hammer Fragment, Excalibur’s Scabbard Fragment, and Lug’s Spear of Lightning Fragment) absorb buff are combined with the power relic fragments (Cauldron of Dagda Fragment, Merlin’s Staff Fragment, and Horn of Valhalla Fragment) 20% magic damage buff. What happens is, shortly after both buffs are used, the spell damage shows in the combat logs as significantly high numbers in the negatives (for example, -85216), though they do 0 damage.
There is currently a long-standing bug that reduces a caster’s damage to 0 when the strength relic fragments (Thor’s Hammer Fragment, Excalibur’s Scabbard Fragment, and Lug’s Spear of Lightning Fragment) absorb buff are combined with the power relic fragments (Cauldron of Dagda Fragment, Merlin’s Staff Fragment, and Horn of Valhalla Fragment) 20% magic damage buff. What happens is, shortly after both buffs are used, the spell damage shows in the combat logs as significantly high numbers in the negatives (for example, -85216), though they do 0 damage.
Master Level Issues
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While various abilities are rendered useless in PvE (in some cases for good reason), the Master Level path that needs review is Stormlord. Many would like to see these storms usable in PvE.
While various abilities are rendered useless in PvE (in some cases for good reason), the Master Level path that needs review is Stormlord. Many would like to see these storms usable in PvE.
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- Grace -
People who don't punch their ponies make me sick.
People who don't punch their ponies make me sick.



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