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Author Topic: Mass effect series [Locked]
Eager_Igraine  4 stars
Posts: 1,036
Registered: 2002-11-21 11:55:52
Yukishiro1 posted:

Eager_Igraine posted:

I hope it is similar in design to ME2... move the plot forward



These two statements do not belong together. Nothing in the whole of ME2 moved the plot forward.



Within the context of ME2, every episode moved the plot forward.

 

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Yukishiro1  4 stars
Posts: 3,243
Registered: 2002-9-20 23:52:57
Eager_Igraine posted:

Within the context of ME2, every episode moved the plot forward.



Only because there was nothing TO move forward.

It's like creating a game where the plot is "killing people" and then saying killing people moves the plot forward. Yes, but...
Eager_Igraine  4 stars
Posts: 1,036
Registered: 2002-11-21 11:55:52
Yukishiro1 posted:

Eager_Igraine posted:

Within the context of ME2, every episode moved the plot forward.



Only because there was nothing TO move forward.


It's like creating a game where the plot is "killing people" and then saying killing people moves the plot forward. Yes, but...



Eh, I dunno. I laid some groundwork for recruiting the Quarian fleet and the Geth collective, took control of the Shadow Broker's network, and (in some instances) took control of the Collector base. Given that all that really happened in ME1 was becoming aware of the threat and then setting up the ascent or death of Wrex, the survival or extinction of the Rachni and saving or not the council, ME2 seems to be about the same amount of plot development. /shrug

 

-----signature-----
I radiate more heat than light.
I know what you're trying to do but you're just sailing another failboat over the falls. - imaloon1

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