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Author Topic: Talk to me about EVE Online [Locked]
GrymmDAOC  1 star
Posts: 241
Registered: 2001-12-6 13:04:16
If you enjoy spending hours and hours getting from point a to point b its great fun.

 

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Now speccing 2h sword IRL.
Rikarus  2 stars
Title: Ultimate Badass
Posts: 267
Registered: 2002-2-24 12:24:32
If I wanted to spend four years leveling up a skill, I would jsut go get another degree or finish my doctorate or something......

 

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"But we are all that way: when we know a thing we have only scorn for other people who don't happen to know it." Clemmens
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"Skinny would let his fists do the fisting." RonMexico
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"/Pwning is serious business" Illy
Ashmaele  4 stars
Title: Pastor of Muppets
Posts: 1,809
Registered: 2002-1-15 08:30:50
Elocism posted:

i think you should try it to see how awful it is

Haha you are pure evil. The top thread on the ign Eve bored is yours.

 

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I had a dream. It was an incredible dream. When I awoke, I had a huge mess to clean up.
Elocism  3 stars
Title: Pseudonym
Posts: 787
Registered: 2002-5-3 01:50:00


i did give it a chance, played for 3 or 4 months

sucked

 

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you are broken now
but faith can heal you
just do everything i tell you to do
Eradiani  3 stars
Title: Moderator/ EvEVault Staff
AE mid to deep

Posts: 527
Registered: 2002-5-3 02:18:49
My character creation date on my main is July 2006.

Eve is a harsh game. It's not for everyone. You have to have extreme amounts of patience.

They changed the character creation system some where they don't give you many skills to start with, however you train extremely fast (2x the speed, plus they give you a free booster as well on top of the fact).


The game interface is very difficult to start with as it is completely unique to any other type of game. Where there is very little skill in actually shooting (once you lock you just press a button and the weapon will fire until ammo is depleted or some other circumstance. The skill for small gang PVP comes in knowing what you can and can't handle. Properly moving in and out of attack ranges of enemy ships. Knowing when to retreat, and what ships can do what and how to counter them.

In large gang pvp there is a lot less skill involved and more or less proper fleet positioning and getting fortunate enough to not be called primary.

But, there are tons of reward systems for any person playing the game from a solo player to mega-alliance fleet member #19485237


It's easy to get into the game to do a lot of things. First couple levels of a skill usually only takes a few minutes to complete. Each level (5 levels per skill) takes an increasing amount of time. Once you get to level 5 in that skill however you can't get any better at that skill.

It doesn't take long really to "catch" up to frigate pilot as there are only so many skills that apply to a frigate. Sure you can't fly a battleship, but at the same time most battleships can't really hit a frigate except with drones.

The easiest role to get into pvp is a frigate tackler (a frigate focused primarily on locking and preventing another ship from warping off. You need a couple ranks of the frigate, a couple ranks of the small weapon of their race, a couple basic navigation/electronics/engineering skills and you should be good to perform the job. Sure you will likely lose frigates, but they are cheap and many pvp corps will help you out replacing any loses.


Once you get more of your basic skills taken care of to fly that frigate well, you can branch up to bigger ships, or more specialized frigate class ships (such as an interceptor or assault frigate). Both of these do the same role but pack more of a punch and/or have extra bonuses to perform this role better. Again many PVP corps will completely assist replacing losses here, although are more likely to have skill requirements and fitting requirements for the ship (AKA we will replace it if you fit is this way)

 

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Ashmaele  4 stars
Title: Pastor of Muppets
Posts: 1,809
Registered: 2002-1-15 08:30:50
Eradiani posted:

My character creation date on my main is July 2006.

Eve is a harsh game. It's not for everyone. You have to have extreme amounts of patience.

They changed the character creation system some where they don't give you many skills to start with, however you train extremely fast (2x the speed, plus they give you a free booster as well on top of the fact).


The game interface is very difficult to start with as it is completely unique to any other type of game. Where there is very little skill in actually shooting (once you lock you just press a button and the weapon will fire until ammo is depleted or some other circumstance. The skill for small gang PVP comes in knowing what you can and can't handle. Properly moving in and out of attack ranges of enemy ships. Knowing when to retreat, and what ships can do what and how to counter them.

In large gang pvp there is a lot less skill involved and more or less proper fleet positioning and getting fortunate enough to not be called primary.

But, there are tons of reward systems for any person playing the game from a solo player to mega-alliance fleet member #19485237


It's easy to get into the game to do a lot of things. First couple levels of a skill usually only takes a few minutes to complete. Each level (5 levels per skill) takes an increasing amount of time. Once you get to level 5 in that skill however you can't get any better at that skill.

It doesn't take long really to "catch" up to frigate pilot as there are only so many skills that apply to a frigate. Sure you can't fly a battleship, but at the same time most battleships can't really hit a frigate except with drones.

The easiest role to get into pvp is a frigate tackler (a frigate focused primarily on locking and preventing another ship from warping off. You need a couple ranks of the frigate, a couple ranks of the small weapon of their race, a couple basic navigation/electronics/engineering skills and you should be good to perform the job. Sure you will likely lose frigates, but they are cheap and many pvp corps will help you out replacing any loses.


Once you get more of your basic skills taken care of to fly that frigate well, you can branch up to bigger ships, or more specialized frigate class ships (such as an interceptor or assault frigate). Both of these do the same role but pack more of a punch and/or have extra bonuses to perform this role better. Again many PVP corps will completely assist replacing losses here, although are more likely to have skill requirements and fitting requirements for the ship (AKA we will replace it if you fit is this way)



Sounds involved and complicated. I like my MMO's like I like my women: easy and dumb.

 

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I had a dream. It was an incredible dream. When I awoke, I had a huge mess to clean up.
Eradiani  3 stars
Title: Moderator/ EvEVault Staff
AE mid to deep

Posts: 527
Registered: 2002-5-3 02:18:49
Ashmaele posted:

Sounds involved and complicated. I like my MMO's like I like my women: easy and dumb.

It is why the picture of the learning cliff is by far the most linked picture in eve. It's complicated to learn, and takes a lot of knowledge to be successful. I still learn new things in the game /shrug

 

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