ZigmundZag posted:
EQ2 was overly ambitious at launch. They designed it so that no hardware running at launch could effectively max the game, used famous actors for voicework, impressive orchestrals for the music, and so forth. The problem is that all of this really didn't matter when gameplay was mediocre, and World of Warcraft was picking up steam. I've gone back to it a few times. I enjoy the gameplay of my swashbuckler. Now that it's F2P I might check it out again.
Heh. My main is a swashbuckler, too. I like stealth classes.
I'd say my main problem with EQ2 is all the button mashing. I think my swashie's regular attack sequence involved hitting 14 buttons in order, then do the cool down two step. It just gets to be tedious after a while. My warden, which is also a fun class, didn't have as long a sequence, but, wardens do so little DPS, I'd have to cycle through the sequence 50 times to kill something. Well...maybe not 50 times, but, you get the idea. <g>
But, some of the long quest chains were fun. J-Boots. The magic carpet. The class hat. The incredibly long To Speak As A Dragons series. Great feeling of satisfaction when you finished one of those.
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“Science is like sex: sometimes something useful comes out, but that is not the reason we are doing it.†– Richard Feynman