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Author Topic: Patch 1.107 Comes to Live Servers - 11/3/2010 [Locked]
Vault_News  3 stars
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 982
Registered: 2005-10-18 12:53:17
Hello everyone!! We have a message on the Herald regarding Patch 1.107, here's what we have:

Quote:

We will be bringing all servers offline tomorrow morning for the implementation of Patch 1.107. All servers will be brought offline at 6:00 AM EDT/11.00 CET. At this time we anticipate that all servers will be back online no later than 3:30 PM EDT/20.30 CET. Please be sure to check the Herald for updates regarding this downtime. .

Here are the Highlights :
* Savages are now able to train in the Realm Ability Charge.
* The contents of personal player houses will now be repossessed instead of destroyed when rent is not paid.
* The realm timer has been turned back on. It will now take 5 minutes before you can switch between different realms on the same cluster.
You can take a look here for the Patch notes!

Have a good evening all and enjoy your DAoC time off tomorrow.

Posted from Camelot Vault
Mooshaka  1 star
Posts: 124
Registered: 2008-9-27 09:04:20
as if midgard needed another fotm class

 

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Talonus_Duprey  1 star
Title: ~I Don't Like You~
Posts: 55
Registered: 2001-3-8 13:18:19
I fail to see what they're accomplishing with adding a realm timer except for the trash talker who switch realms to annoy someone~ <shrug> Seems like an idiotic change just for that reason.

 

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poenadare  2 stars
Posts: 381
Registered: 2001-11-5 08:09:53
Words to the wise about this patch:

1) Will the Ween Hat Quest survive the patch? It was supposed to be extended, but you know how things are.

2) Last patch we saw the reappearance of the Infernal Arms merchants for about six hours. Might this happen again?

3) Custom UI group windows I presume will still be borked 'cause they haven't said anything about it in the patch notes.

4) Mid Crafters: Studded armor and h2h weapon orders inc.

5) EA's earnings conference call was today. They announced they're killing NBA Elite 11 and there will be more layoffs:
Quote:

Brown (CFO Eric Brown) clarified that the "restructuring" mentioned in a SEC filing alongside its results refer primarily to "setting aside rights we won't be using... we are addressing structural issues on contracts that were signed years ago under significantly different market conditions," he said on the call.

That's the kind of language that makes Mythic employees very depressed. Hang in there guys!

 

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ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
Talonus_Duprey posted:

I fail to see what they're accomplishing with adding a realm timer except for the trash talker who switch realms to annoy someone~ <shrug> Seems like an idiotic change just for that reason.



a 5 minute realm timer, prevents people from changing mid fight to effect the outcome, while still being short enough not to annoy honest people that just want to play all there characters...

 

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Kamlauaut  1 star
Posts: 84
Registered: 2010-8-19 10:40:13
we beg for a realm timer we get one a poeple whine i think this realm timer was only inserted to test how the player base would respond.
Chilliconcarvy  1 star
Posts: 92
Registered: 2008-8-2 03:23:46
Realm timer should be a bit longer imo, say 15 mins.
PowPowParn  2 stars
Posts: 374
Registered: 2005-6-12 19:11:48
unless they actually changed things, you can still get around the realm timer like we did when it was 24 hours longs let alone 5 mins.

 

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SaiyanOfDarkness  1 star
Title: Prince of Saiyans
Posts: 176
Registered: 2005-12-8 13:41:54
Chilliconcarvy posted:

Realm timer should be a bit longer imo, say 15 mins.



Doesn't really matter.. ctrl alt delete, end game.dll relogin, no 5 min wait. At least thats how it worked back when there was a timer.

 

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Disciplez
Posts: 5
Registered: 2004-3-16 20:41:01
5 Minute realm timer...

Not what I had hoped for, but it's a start ><

 

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